#include <config.h>
#if HAVE_JPEG && !HAVE_RAW
+#include <memory>
+
struct ImageLoaderBackend;
-void image_loader_backend_set_cr3(ImageLoaderBackend *funcs);
+std::unique_ptr<ImageLoaderBackend> get_image_loader_backend_cr3();
#endif
#endif // IMAGE_LOAD_CR3_H