static void image_loader_setup_loader(ImageLoader *il)
{
g_mutex_lock(il->data_mutex);
+#ifdef HAVE_JPEG
if (il->bytes_total >= 2 && il->mapped_file[0] == 0xff && il->mapped_file[1] == 0xd8)
{
DEBUG_1("Using custom jpeg loader");
image_loader_backend_set_jpeg(&il->backend);
}
else
+#endif
image_loader_backend_set_default(&il->backend);
il->loader = il->backend.loader_new(image_loader_area_updated_cb, image_loader_size_cb, image_loader_area_prepared_cb, il);