/*
- * Geeqie
- * (C) 2006 John Ellis
- * Copyright (C) 2008 - 2012 The Geeqie Team
+ * Copyright (C) 2006 John Ellis
+ * Copyright (C) 2008 - 2016 The Geeqie Team
*
* Author: John Ellis
- * Author: Vladimir Nadvornik
*
- * This software is released under the GNU General Public License (GNU GPL).
- * Please read the included file COPYING for more information.
- * This software comes with no warranty of any kind, use at your own risk!
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stdio.h>
#include "layout.h"
#include <gtk/gtk.h>
+
+#ifdef HAVE_CLUTTER
+
+/* for 3d texture */
+#define COGL_ENABLE_EXPERIMENTAL_API
+#define CLUTTER_ENABLE_EXPERIMENTAL_API
+
#include <clutter/clutter.h>
#include <clutter-gtk/clutter-gtk.h>
} ExifOrientationType;
#endif
+#define GET_RIGHT_PIXBUF_OFFSET(rc) \
+ (( (rc->stereo_mode & PR_STEREO_RIGHT) && !(rc->stereo_mode & PR_STEREO_SWAP)) || \
+ (!(rc->stereo_mode & PR_STEREO_RIGHT) && (rc->stereo_mode & PR_STEREO_SWAP)) ? \
+ rc->pr->stereo_pixbuf_offset_right : rc->pr->stereo_pixbuf_offset_left )
+
+#define GET_LEFT_PIXBUF_OFFSET(rc) \
+ ((!(rc->stereo_mode & PR_STEREO_RIGHT) && !(rc->stereo_mode & PR_STEREO_SWAP)) || \
+ ( (rc->stereo_mode & PR_STEREO_RIGHT) && (rc->stereo_mode & PR_STEREO_SWAP)) ? \
+ rc->pr->stereo_pixbuf_offset_right : rc->pr->stereo_pixbuf_offset_left )
+
typedef struct _OverlayData OverlayData;
struct _OverlayData
gint id;
GdkPixbuf *pixbuf;
- GdkWindow *window;
+ ClutterActor *actor;
gint x;
gint y;
RendererFuncs f;
PixbufRenderer *pr;
-
+
gint stereo_mode;
gint stereo_off_x;
gint stereo_off_y;
-
- gint x_scroll; /* allow local adjustment and mirroring */
- gint y_scroll;
-
+
+
+ GList *pending_updates;
+ gint idle_update;
+
+ GList *overlay_list;
+
GtkWidget *widget; /* widget and stage may be shared with other renderers */
ClutterActor *stage;
ClutterActor *texture;
ClutterActor *group;
-};
-
-static void rc_sync_scroll(RendererClutter *rc)
-{
- PixbufRenderer *pr = rc->pr;
-
- rc->x_scroll = (rc->stereo_mode & PR_STEREO_MIRROR) ?
- pr->width - pr->vis_width - pr->x_scroll
- : pr->x_scroll;
-
- rc->y_scroll = (rc->stereo_mode & PR_STEREO_FLIP) ?
- pr->height - pr->vis_height - pr->y_scroll
- : pr->y_scroll;
-}
-static gint rc_get_orientation(RendererClutter *rc)
-{
- PixbufRenderer *pr = rc->pr;
-
- gint orientation = pr->orientation;
- static const gint mirror[] = {1, 2, 1, 4, 3, 6, 5, 8, 7};
- static const gint flip[] = {1, 4, 3, 2, 1, 8, 7, 6, 5};
+ gboolean clut_updated;
+ gint64 last_pixbuf_change;
- if (rc->stereo_mode & PR_STEREO_MIRROR) orientation = mirror[orientation];
- if (rc->stereo_mode & PR_STEREO_FLIP) orientation = flip[orientation];
- return orientation;
-}
+ GdkPixbuf *display_pixbuf;
+};
+typedef struct _RendererClutterAreaParam RendererClutterAreaParam;
+struct _RendererClutterAreaParam {
+ RendererClutter *rc;
+ gint x;
+ gint y;
+ gint w;
+ gint h;
+};
static void rc_sync_actor(RendererClutter *rc)
{
PixbufRenderer *pr = rc->pr;
gint anchor_x = 0;
gint anchor_y = 0;
-
- rc_sync_scroll(rc);
-
+ gint rot_z = 0;
+ gint rot_y = 0;
+
clutter_actor_set_anchor_point(CLUTTER_ACTOR(rc->texture), 0, 0);
- printf("scale %d %d\n", rc->pr->width, rc->pr->height);
- printf("pos %d %d %d %d\n", rc->pr->x_offset, rc->pr->y_offset, rc->x_scroll, rc->y_scroll);
-
- switch (rc_get_orientation(rc))
+ DEBUG_3("scale %d %d", rc->pr->width, rc->pr->height);
+ DEBUG_3("pos %d %d", rc->pr->x_offset, rc->pr->y_offset);
+
+ clutter_actor_set_scale(CLUTTER_ACTOR(rc->texture),
+ (gfloat)pr->width / pr->image_width,
+ (gfloat)pr->height / pr->image_height);
+
+ switch (pr->orientation)
{
case EXIF_ORIENTATION_TOP_LEFT:
- /* normal */
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Z_AXIS,
- 0, 0, 0, 0);
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Y_AXIS,
- 0, 0, 0, 0);
- clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
- anchor_x = 0;
- anchor_y = 0;
+ /* 1 - Horizontal (normal) */
break;
case EXIF_ORIENTATION_TOP_RIGHT:
- /* mirrored */
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Z_AXIS,
- 0, 0, 0, 0);
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Y_AXIS,
- 180, 0, 0, 0);
- clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
+ /* 2 - Mirror horizontal */
+ rot_y = 180;
anchor_x = pr->width;
- anchor_y = 0;
break;
case EXIF_ORIENTATION_BOTTOM_RIGHT:
- /* upside down */
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Z_AXIS,
- 180, 0, 0, 0);
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Y_AXIS,
- 0, 0, 0, 0);
- clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
+ /* 3 - Rotate 180 */
+ rot_z = 180;
anchor_x = pr->width;
anchor_y = pr->height;
break;
case EXIF_ORIENTATION_BOTTOM_LEFT:
- /* flipped */
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Z_AXIS,
- 180, 0, 0, 0);
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Y_AXIS,
- 180, 0, 0, 0);
- clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
- anchor_x = 0;
+ /* 4 - Mirror vertical */
+ rot_z = 180;
+ rot_y = 180;
anchor_y = pr->height;
break;
case EXIF_ORIENTATION_LEFT_TOP:
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Z_AXIS,
- -90, 0, 0, 0);
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Y_AXIS,
- 180, 0, 0, 0);
- clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
- anchor_x = 0;
- anchor_y = 0;
+ /* 5 - Mirror horizontal and rotate 270 CW */
+ rot_z = 270;
+ rot_y = 180;
break;
case EXIF_ORIENTATION_RIGHT_TOP:
- /* rotated -90 (270) */
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Z_AXIS,
- -90, 0, 0, 0);
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Y_AXIS,
- 0, 0, 0, 0);
- clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
- anchor_x = 0;
- anchor_y = pr->height;
+ /* 6 - Rotate 90 CW */
+ rot_z = 90;
+ anchor_x = pr->width;
break;
case EXIF_ORIENTATION_RIGHT_BOTTOM:
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Z_AXIS,
- 90, 0, 0, 0);
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Y_AXIS,
- 180, 0, 0, 0);
- clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
+ /* 7 - Mirror horizontal and rotate 90 CW */
+ rot_z = 90;
+ rot_y = 180;
anchor_x = pr->width;
anchor_y = pr->height;
break;
case EXIF_ORIENTATION_LEFT_BOTTOM:
- /* rotated 90 */
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Z_AXIS,
- 90, 0, 0, 0);
- clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
- CLUTTER_Y_AXIS,
- 0, 0, 0, 0);
- clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
- anchor_x = pr->width;
- anchor_y = 0;
+ /* 8 - Rotate 270 CW */
+ rot_z = 270;
+ anchor_y = pr->height;
break;
default:
/* The other values are out of range */
break;
}
-
- clutter_actor_set_position(CLUTTER_ACTOR(rc->texture),
- pr->x_offset - rc->x_scroll + anchor_x,
- pr->y_offset - rc->y_scroll + anchor_y);
+
+ clutter_actor_set_rotation( CLUTTER_ACTOR(rc->texture),
+ CLUTTER_Z_AXIS,
+ rot_z, 0, 0, 0);
+ clutter_actor_set_rotation( CLUTTER_ACTOR(rc->texture),
+ CLUTTER_Y_AXIS,
+ rot_y, 0, 0, 0);
+
+ clutter_actor_set_position(CLUTTER_ACTOR(rc->texture),
+ pr->x_offset - pr->x_scroll + anchor_x,
+ pr->y_offset - pr->y_scroll + anchor_y);
}
-static void renderer_area_changed(void *renderer, gint src_x, gint src_y, gint src_w, gint src_h)
+static void rc_area_clip_add(RendererClutter *rc, gfloat x, gfloat y, gfloat w, gfloat h)
{
- RendererClutter *rc = (RendererClutter *)renderer;
+ gfloat x2, y2;
+ gfloat clip_x, clip_y, clip_w, clip_h, clip_x2, clip_y2;
+
+ x2 = x + w;
+ y2 = y + h;
+
+ clutter_actor_get_clip(rc->texture, &clip_x, &clip_y, &clip_w, &clip_h);
+
+ clip_x2 = clip_x + clip_w;
+ clip_y2 = clip_y + clip_h;
+
+ if (clip_x > x) clip_x = x;
+ if (clip_x2 < x2) clip_x2 = x2;
+ if (clip_y > y) clip_y = y;
+ if (clip_y2 < y2) clip_y2 = y2;
+
+ clip_w = clip_x2 - clip_x;
+ clip_h = clip_y2 - clip_y;
+
+ clutter_actor_set_clip(rc->texture, clip_x, clip_y, clip_w, clip_h);
+}
+
+#define MAX_REGION_AREA (32768 * 1024)
+
+static gboolean rc_area_changed_cb(gpointer data);
+
+static void rc_schedule_texture_upload(RendererClutter *rc)
+{
+ if (g_get_monotonic_time() - rc->last_pixbuf_change < 50000)
+ {
+ /* delay clutter redraw until the texture has some data
+ set priority between gtk redraw and clutter redraw */
+ DEBUG_3("%s tex upload high prio", get_exec_time());
+ rc->idle_update = g_idle_add_full(CLUTTER_PRIORITY_REDRAW - 10, rc_area_changed_cb, rc, NULL);
+ }
+ else
+ {
+ /* higher prio than histogram */
+ DEBUG_3("%s tex upload low prio", get_exec_time());
+
+ rc->idle_update = g_idle_add_full(G_PRIORITY_DEFAULT_IDLE - 5, rc_area_changed_cb, rc, NULL);
+ }
+}
+
+static void update_display_pixbuf(RendererClutter *rc);
+
+static gboolean rc_area_changed_cb(gpointer data)
+{
+ RendererClutter *rc = (RendererClutter *)data;
PixbufRenderer *pr = rc->pr;
-
-
-
- printf("renderer_area_changed %d %d %d %d\n", src_x, src_y, src_w, src_h);
+
+ RendererClutterAreaParam *par = rc->pending_updates->data;
+
+ gint h = MAX_REGION_AREA / par->w;
+ if (h == 0) h = 1;
+ if (h > par->h) h = par->h;
+
if (pr->pixbuf)
{
CoglHandle texture = clutter_texture_get_cogl_texture(CLUTTER_TEXTURE(rc->texture));
-
+
cogl_texture_set_region(texture,
- src_x,
- src_y,
- src_x,
- src_y,
- src_w,
- src_h,
- src_w,
- src_h,
+ par->x + GET_RIGHT_PIXBUF_OFFSET(rc),
+ par->y,
+ par->x,
+ par->y,
+ par->w,
+ h,
+ par->w,
+ h,
gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
gdk_pixbuf_get_rowstride(pr->pixbuf),
gdk_pixbuf_get_pixels(pr->pixbuf));
+ }
+ rc_area_clip_add(rc, par->x, par->y, par->w, h);
+
+
+ par->y += h;
+ par->h -= h;
+
+ if (par->h == 0)
+ {
+ rc->pending_updates = g_list_remove(rc->pending_updates, par);
+ g_free(par);
+ }
+ if (!rc->pending_updates)
+ {
clutter_actor_queue_redraw(CLUTTER_ACTOR(rc->texture));
+ rc->idle_update = 0;
+
+ update_display_pixbuf(rc);
+
+ if (pr->func_post_process && pr->pixbuf)
+ {
+ pr->func_post_process(pr, &rc->display_pixbuf, 0, 0, gdk_pixbuf_get_width(pr->pixbuf), gdk_pixbuf_get_height(pr->pixbuf), pr->post_process_user_data);
+ }
+
+ if (pr->pixbuf)
+ {
+ CoglHandle texture = clutter_texture_get_cogl_texture(CLUTTER_TEXTURE(rc->texture));
+
+ cogl_texture_set_region(texture,
+ 0 + GET_RIGHT_PIXBUF_OFFSET(rc),
+ 0,
+ 0,
+ 0,
+ gdk_pixbuf_get_width(pr->pixbuf),
+ gdk_pixbuf_get_height(pr->pixbuf),
+ gdk_pixbuf_get_width(pr->pixbuf),
+ gdk_pixbuf_get_height(pr->pixbuf),
+ gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
+ gdk_pixbuf_get_rowstride(pr->pixbuf),
+ gdk_pixbuf_get_pixels(rc->display_pixbuf));
+ DEBUG_3("%s upload end", get_exec_time());
+ }
+
+ return FALSE;
}
+ rc_schedule_texture_upload(rc);
+
+ return FALSE; /* it was rescheduled, possibly with different prio */
}
-static void renderer_update_pixbuf(void *renderer, gboolean lazy)
+
+static void rc_area_changed(void *renderer, gint src_x, gint src_y, gint src_w, gint src_h)
{
RendererClutter *rc = (RendererClutter *)renderer;
PixbufRenderer *pr = rc->pr;
-
+ RendererClutterAreaParam *par;
+
+ gint width = gdk_pixbuf_get_width(pr->pixbuf);
+ gint height = gdk_pixbuf_get_height(pr->pixbuf);
+
+ if (pr->stereo_data == STEREO_PIXBUF_SBS || pr->stereo_data == STEREO_PIXBUF_CROSS)
+ {
+ width /= 2;
+ }
+
+ if (!pr_clip_region(src_x, src_y, src_w, src_h,
+ GET_RIGHT_PIXBUF_OFFSET(rc), 0, width, height,
+ &src_x, &src_y, &src_w, &src_h)) return;
+
+ par = g_new0(RendererClutterAreaParam, 1);
+ par->rc = rc;
+ par->x = src_x - GET_RIGHT_PIXBUF_OFFSET(rc);
+ par->y = src_y;
+ par->w = src_w;
+ par->h = src_h;
+ rc->pending_updates = g_list_append(rc->pending_updates, par);
+ if (!rc->idle_update)
+ {
+ rc_schedule_texture_upload(rc);
+ }
+}
+
+static void rc_remove_pending_updates(RendererClutter *rc)
+{
+ if (rc->idle_update) g_idle_remove_by_data(rc);
+ rc->idle_update = 0;
+ while (rc->pending_updates)
+ {
+ RendererClutterAreaParam *par = rc->pending_updates->data;
+ rc->pending_updates = g_list_remove(rc->pending_updates, par);
+ g_free(par);
+ }
+}
+
+static void update_display_pixbuf(RendererClutter *rc)
+{
+ PixbufRenderer *pr = rc->pr;
+ GdkPixbuf* tmppixbuf = NULL;
+
if (pr->pixbuf)
{
- printf("renderer_update_pixbuf\n");
-
- /* FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
- CoglHandle texture = cogl_texture_new_with_size(gdk_pixbuf_get_width(pr->pixbuf),
- gdk_pixbuf_get_height(pr->pixbuf),
- COGL_TEXTURE_NONE,
- gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888);
-
- if (texture != COGL_INVALID_HANDLE)
+ if (rc->display_pixbuf)
{
- clutter_texture_set_cogl_texture(CLUTTER_TEXTURE(rc->texture), texture);
- cogl_handle_unref(texture);
+ g_object_unref(rc->display_pixbuf);
}
- if (!lazy)
+
+ if (!gdk_pixbuf_get_has_alpha(pr->pixbuf))
{
- renderer_area_changed(renderer, 0, 0, gdk_pixbuf_get_width(pr->pixbuf), gdk_pixbuf_get_height(pr->pixbuf));
+ rc->display_pixbuf = gdk_pixbuf_copy(pr->pixbuf);
+ }
+ else
+ {
+ if (pr->ignore_alpha)
+ {
+ tmppixbuf = gdk_pixbuf_add_alpha(pr->pixbuf, FALSE, 0, 0, 0);
+
+ pixbuf_ignore_alpha_rect(tmppixbuf, 0, 0, gdk_pixbuf_get_width(pr->pixbuf), gdk_pixbuf_get_height(pr->pixbuf));
+
+ rc->display_pixbuf = gdk_pixbuf_composite_color_simple (tmppixbuf,
+ gdk_pixbuf_get_width(pr->pixbuf),
+ gdk_pixbuf_get_height(pr->pixbuf),
+ GDK_INTERP_BILINEAR,
+ 255,
+ PR_ALPHA_CHECK_SIZE,
+ ((options->image.alpha_color_1.red << 8 & 0x00FF0000) +
+ (options->image.alpha_color_1.green & 0x00FF00) +
+ (options->image.alpha_color_1.blue >> 8 & 0x00FF)),
+ ((options->image.alpha_color_2.red << 8 & 0x00FF0000) +
+ (options->image.alpha_color_2.green & 0x00FF00) +
+ (options->image.alpha_color_2.blue >> 8 & 0x00FF)));
+ g_object_unref(tmppixbuf);
+ }
+ else
+ {
+ rc->display_pixbuf = gdk_pixbuf_composite_color_simple (pr->pixbuf,
+ gdk_pixbuf_get_width(pr->pixbuf),
+ gdk_pixbuf_get_height(pr->pixbuf),
+ GDK_INTERP_BILINEAR,
+ 255,
+ PR_ALPHA_CHECK_SIZE,
+ ((options->image.alpha_color_1.red << 8 & 0x00FF0000) +
+ (options->image.alpha_color_1.green & 0x00FF00) +
+ (options->image.alpha_color_1.blue >> 8 & 0x00FF)),
+ ((options->image.alpha_color_2.red << 8 & 0x00FF0000) +
+ (options->image.alpha_color_2.green & 0x00FF00) +
+ (options->image.alpha_color_2.blue >> 8 & 0x00FF)));
+ }
}
}
+}
+
+static void rc_update_pixbuf(void *renderer, gboolean lazy)
+{
+ RendererClutter *rc = (RendererClutter *)renderer;
+ PixbufRenderer *pr = rc->pr;
+ DEBUG_3("rc_update_pixbuf");
- printf("renderer_update_pixbuf\n");
- rc_sync_actor(rc);
+ rc_remove_pending_updates(rc);
+
+ rc->last_pixbuf_change = g_get_monotonic_time();
+ DEBUG_3("%s change time reset", get_exec_time());
+
+ if (pr->pixbuf)
+ {
+ gint width = gdk_pixbuf_get_width(pr->pixbuf);
+ gint height = gdk_pixbuf_get_height(pr->pixbuf);
+
+ DEBUG_3("pixbuf size %d x %d (%d)", width, height, gdk_pixbuf_get_has_alpha(pr->pixbuf) ? 32 : 24);
+
+ gint prev_width, prev_height;
+
+ if (pr->stereo_data == STEREO_PIXBUF_SBS || pr->stereo_data == STEREO_PIXBUF_CROSS)
+ {
+ width /= 2;
+ }
+
+
+ clutter_texture_get_base_size(CLUTTER_TEXTURE(rc->texture), &prev_width, &prev_height);
+
+ if (width != prev_width || height != prev_height)
+ {
+ /** @FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
+ CoglHandle texture = cogl_texture_new_with_size(width,
+ height,
+ COGL_TEXTURE_NO_AUTO_MIPMAP,
+ gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888);
+
+ if (texture != COGL_INVALID_HANDLE)
+ {
+ clutter_texture_set_cogl_texture(CLUTTER_TEXTURE(rc->texture), texture);
+ cogl_handle_unref(texture);
+ }
+ }
+ clutter_actor_set_clip(rc->texture, 0, 0, 0, 0); /* visible area is extended as area_changed events arrive */
+ if (!lazy)
+ {
+ rc_area_changed(renderer, GET_RIGHT_PIXBUF_OFFSET(rc), 0, width, height);
+ }
+
+ rc->clut_updated = FALSE;
+ }
}
-static void renderer_update_zoom(void *renderer, gboolean lazy)
+static void rc_update_zoom(void *renderer, gboolean lazy)
{
RendererClutter *rc = (RendererClutter *)renderer;
- PixbufRenderer *pr = rc->pr;
- printf("renderer_update_zoom\n");
+ DEBUG_3("rc_update_zoom");
rc_sync_actor(rc);
}
-static void renderer_invalidate_region(void *renderer, gint x, gint y, gint w, gint h)
+static void rc_invalidate_region(void *renderer, gint x, gint y, gint w, gint h)
{
}
-static void renderer_overlay_draw(void *renderer, gint x, gint y, gint w, gint h)
+static OverlayData *rc_overlay_find(RendererClutter *rc, gint id)
+{
+ GList *work;
+
+ work = rc->overlay_list;
+ while (work)
+ {
+ OverlayData *od = work->data;
+ work = work->next;
+
+ if (od->id == id) return od;
+ }
+
+ return NULL;
+}
+
+static void rc_overlay_actor_destroy_cb(ClutterActor *actor, gpointer user_data)
{
+ OverlayData *od = user_data;
+ od->actor = NULL;
}
-static void renderer_overlay_add(void *renderer, gint x, gint y, gint w, gint h)
+static void rc_overlay_free(RendererClutter *rc, OverlayData *od)
{
+ rc->overlay_list = g_list_remove(rc->overlay_list, od);
+
+ if (od->pixbuf) g_object_unref(G_OBJECT(od->pixbuf));
+ if (od->actor) clutter_actor_destroy(od->actor);
+ g_free(od);
}
-static void renderer_overlay_set(void *renderer, gint x, gint y, gint w, gint h)
+static void rc_overlay_update_position(RendererClutter *rc, OverlayData *od)
{
+ gint px, py, pw, ph;
+
+ pw = gdk_pixbuf_get_width(od->pixbuf);
+ ph = gdk_pixbuf_get_height(od->pixbuf);
+ px = od->x;
+ py = od->y;
+
+ if (od->flags & OVL_RELATIVE)
+ {
+ if (px < 0) px = rc->pr->viewport_width - pw + px;
+ if (py < 0) py = rc->pr->viewport_height - ph + py;
+ }
+ if (od->actor) clutter_actor_set_position(od->actor, px, py);
}
-static void renderer_overlay_get(void *renderer, gint x, gint y, gint w, gint h)
+static void rc_overlay_update_positions(RendererClutter *rc)
{
+ GList *work;
+
+ work = rc->overlay_list;
+ while (work)
+ {
+ OverlayData *od = work->data;
+ work = work->next;
+
+ rc_overlay_update_position(rc, od);
+ }
}
-static void renderer_update_sizes(void *renderer)
+static void rc_overlay_free_all(RendererClutter *rc)
+{
+ GList *work;
+
+ work = rc->overlay_list;
+ while (work)
+ {
+ OverlayData *od = work->data;
+ work = work->next;
+
+ rc_overlay_free(rc, od);
+ }
+}
+
+static gint rc_overlay_add(void *renderer, GdkPixbuf *pixbuf, gint x, gint y, OverlayRendererFlags flags)
{
RendererClutter *rc = (RendererClutter *)renderer;
- ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff };
+ PixbufRenderer *pr = rc->pr;
+ OverlayData *od;
+ gint id;
+
+ g_return_val_if_fail(IS_PIXBUF_RENDERER(pr), -1);
+ g_return_val_if_fail(pixbuf != NULL, -1);
+
+ id = 1;
+ while (rc_overlay_find(rc, id)) id++;
+
+ od = g_new0(OverlayData, 1);
+ od->id = id;
+ od->pixbuf = pixbuf;
+ g_object_ref(G_OBJECT(od->pixbuf));
+ od->x = x;
+ od->y = y;
+ od->flags = flags;
+
+ od->actor = gtk_clutter_texture_new();
+ g_signal_connect (od->actor, "destroy", G_CALLBACK(rc_overlay_actor_destroy_cb), od);
+
+ gtk_clutter_texture_set_from_pixbuf(GTK_CLUTTER_TEXTURE (od->actor), pixbuf, NULL);
+ clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), od->actor);
+
+ rc->overlay_list = g_list_append(rc->overlay_list, od);
+ rc_overlay_update_position(rc, od);
+
+ return od->id;
+}
+
+static void rc_overlay_set(void *renderer, gint id, GdkPixbuf *pixbuf, gint x, gint y)
+{
+ RendererClutter *rc = (RendererClutter *)renderer;
+ PixbufRenderer *pr = rc->pr;
+ OverlayData *od;
+
+ g_return_if_fail(IS_PIXBUF_RENDERER(pr));
+
+ od = rc_overlay_find(rc, id);
+ if (!od) return;
+
+ if (pixbuf)
+ {
+ g_object_ref(G_OBJECT(pixbuf));
+ g_object_unref(G_OBJECT(od->pixbuf));
+ od->pixbuf = pixbuf;
+
+ od->x = x;
+ od->y = y;
+
+ if (od->actor) gtk_clutter_texture_set_from_pixbuf(GTK_CLUTTER_TEXTURE(od->actor), pixbuf, NULL);
+ rc_overlay_update_position(rc, od);
+ }
+ else
+ {
+ rc_overlay_free(rc, od);
+ }
+}
+
+static gboolean rc_overlay_get(void *renderer, gint id, GdkPixbuf **pixbuf, gint *x, gint *y)
+{
+ RendererClutter *rc = (RendererClutter *)renderer;
+
+ PixbufRenderer *pr = rc->pr;
+ OverlayData *od;
+
+ g_return_val_if_fail(IS_PIXBUF_RENDERER(pr), FALSE);
+
+ od = rc_overlay_find(rc, id);
+ if (!od) return FALSE;
+
+ if (pixbuf) *pixbuf = od->pixbuf;
+ if (x) *x = od->x;
+ if (y) *y = od->y;
+
+ return TRUE;
+}
+
+
+static void rc_update_viewport(void *renderer)
+{
+ RendererClutter *rc = (RendererClutter *)renderer;
+ ClutterColor stage_color = { rc->pr->color.red / 256, rc->pr->color.green / 256, rc->pr->color.blue / 256, 0xff };
rc->stereo_off_x = 0;
rc->stereo_off_y = 0;
-
- if (rc->stereo_mode & PR_STEREO_RIGHT)
+
+ if (rc->stereo_mode & PR_STEREO_RIGHT)
{
- if (rc->stereo_mode & PR_STEREO_HORIZ)
+ if (rc->stereo_mode & PR_STEREO_HORIZ)
{
rc->stereo_off_x = rc->pr->viewport_width;
}
- else if (rc->stereo_mode & PR_STEREO_VERT)
+ else if (rc->stereo_mode & PR_STEREO_VERT)
{
rc->stereo_off_y = rc->pr->viewport_height;
}
- else if (rc->stereo_mode & PR_STEREO_FIXED)
+ else if (rc->stereo_mode & PR_STEREO_FIXED)
{
rc->stereo_off_x = rc->pr->stereo_fixed_x_right;
rc->stereo_off_y = rc->pr->stereo_fixed_y_right;
}
else
{
- if (rc->stereo_mode & PR_STEREO_FIXED)
+ if (rc->stereo_mode & PR_STEREO_FIXED)
{
rc->stereo_off_x = rc->pr->stereo_fixed_x_left;
rc->stereo_off_y = rc->pr->stereo_fixed_y_left;
}
}
- DEBUG_1("update size: %p %d %d %d %d", rc, rc->stereo_off_x, rc->stereo_off_y, rc->pr->viewport_width, rc->pr->viewport_height);
+ DEBUG_3("rc_update_viewport scale %d %d", rc->pr->width, rc->pr->height);
- printf("renderer_update_sizes scale %d %d\n", rc->pr->width, rc->pr->height);
-
- clutter_stage_set_color(CLUTTER_STAGE(rc->stage), &stage_color);
+ clutter_stage_set_color(CLUTTER_STAGE(rc->stage), &stage_color);
clutter_actor_set_size(rc->group, rc->pr->viewport_width, rc->pr->viewport_height);
clutter_actor_set_position(rc->group, rc->stereo_off_x, rc->stereo_off_y);
+
+ clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
+ CLUTTER_Y_AXIS,
+ (rc->stereo_mode & PR_STEREO_MIRROR) ? 180 : 0,
+ rc->pr->viewport_width / 2.0, 0, 0);
+
+ clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
+ CLUTTER_X_AXIS,
+ (rc->stereo_mode & PR_STEREO_FLIP) ? 180 : 0,
+ 0, rc->pr->viewport_height / 2.0, 0);
+
rc_sync_actor(rc);
+ rc_overlay_update_positions(rc);
}
-static void renderer_scroll(void *renderer, gint x_off, gint y_off)
+static void rc_scroll(void *renderer, gint x_off, gint y_off)
{
- printf("renderer_scroll\n");
+ DEBUG_3("rc_scroll");
RendererClutter *rc = (RendererClutter *)renderer;
- PixbufRenderer *pr = rc->pr;
rc_sync_actor(rc);
}
-static void renderer_stereo_set(void *renderer, gint stereo_mode)
+static void rc_stereo_set(void *renderer, gint stereo_mode)
{
RendererClutter *rc = (RendererClutter *)renderer;
rc->stereo_mode = stereo_mode;
}
-static void renderer_free(void *renderer)
+static void rc_free(void *renderer)
{
RendererClutter *rc = (RendererClutter *)renderer;
GtkWidget *widget = gtk_bin_get_child(GTK_BIN(rc->pr));
+
+ if (rc->display_pixbuf)
+ {
+ g_object_unref(rc->display_pixbuf);
+ }
+
+ rc_remove_pending_updates(rc);
+
+ rc_overlay_free_all(rc);
+
if (widget)
{
/* widget still exists */
clutter_actor_destroy(rc->group);
if (clutter_group_get_n_children(CLUTTER_GROUP(rc->stage)) == 0)
{
- printf("destroy %p\n", rc->widget);
+ DEBUG_1("destroy %p", rc->widget);
/* this was the last user */
gtk_widget_destroy(rc->widget);
}
else
{
- printf("keep %p\n", rc->widget);
+ DEBUG_1("keep %p", rc->widget);
g_object_unref(G_OBJECT(rc->widget));
}
}
RendererFuncs *renderer_clutter_new(PixbufRenderer *pr)
{
RendererClutter *rc = g_new0(RendererClutter, 1);
-
+
rc->pr = pr;
-
- rc->f.area_changed = renderer_area_changed;
- rc->f.update_pixbuf = renderer_update_pixbuf;
- rc->f.free = renderer_free;
- rc->f.update_zoom = renderer_update_zoom;
- rc->f.invalidate_region = renderer_invalidate_region;
- rc->f.scroll = renderer_scroll;
- rc->f.update_sizes = renderer_update_sizes;
-
-
- rc->f.overlay_add = renderer_overlay_add;
- rc->f.overlay_set = renderer_overlay_set;
- rc->f.overlay_get = renderer_overlay_get;
- rc->f.overlay_draw = renderer_overlay_draw;
-
- rc->f.stereo_set = renderer_stereo_set;
-
-
+
+ rc->f.area_changed = rc_area_changed;
+ rc->f.update_pixbuf = rc_update_pixbuf;
+ rc->f.free = rc_free;
+ rc->f.update_zoom = rc_update_zoom;
+ rc->f.invalidate_region = rc_invalidate_region;
+ rc->f.scroll = rc_scroll;
+ rc->f.update_viewport = rc_update_viewport;
+
+
+ rc->f.overlay_add = rc_overlay_add;
+ rc->f.overlay_set = rc_overlay_set;
+ rc->f.overlay_get = rc_overlay_get;
+
+ rc->f.stereo_set = rc_stereo_set;
+
+
rc->stereo_mode = 0;
rc->stereo_off_x = 0;
rc->stereo_off_y = 0;
+ rc->idle_update = 0;
+ rc->pending_updates = NULL;
+
+ rc->display_pixbuf = NULL;
- rc->widget = gtk_bin_get_child(GTK_BIN(rc->pr));
-
- if (rc->widget)
- {
- if (!GTK_CLUTTER_IS_EMBED(rc->widget))
- {
- g_free(rc);
- DEBUG_0("pixbuf renderer has a child of other type than gtk_clutter_embed");
- return NULL;
- }
- }
- else
- {
- rc->widget = gtk_clutter_embed_new();
+ rc->widget = gtk_bin_get_child(GTK_BIN(rc->pr));
+
+ if (rc->widget)
+ {
+ if (!GTK_CLUTTER_IS_EMBED(rc->widget))
+ {
+ g_free(rc);
+ DEBUG_3("pixbuf renderer has a child of other type than gtk_clutter_embed");
+ return NULL;
+ }
+ }
+ else
+ {
+ rc->widget = gtk_clutter_embed_new();
gtk_container_add(GTK_CONTAINER(rc->pr), rc->widget);
- }
-
+ }
+
gtk_event_box_set_above_child (GTK_EVENT_BOX(rc->pr), TRUE);
- rc->stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (rc->widget));
-
- rc->group = clutter_group_new();
- clutter_container_add_actor(CLUTTER_CONTAINER(rc->stage), rc->group);
- clutter_actor_set_clip_to_allocation(CLUTTER_ACTOR(rc->group), TRUE);
-
- rc->texture = gtk_clutter_texture_new ();
- clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), rc->texture);
- g_object_ref(G_OBJECT(rc->widget));
-
+ rc->stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (rc->widget));
+
+ rc->group = clutter_group_new();
+ clutter_container_add_actor(CLUTTER_CONTAINER(rc->stage), rc->group);
+ clutter_actor_set_clip_to_allocation(CLUTTER_ACTOR(rc->group), TRUE);
+
+ rc->texture = clutter_texture_new ();
+ clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), rc->texture);
+
+ clutter_actor_set_content_scaling_filters(rc->texture, CLUTTER_SCALING_FILTER_TRILINEAR, CLUTTER_SCALING_FILTER_NEAREST);
+
+ g_object_ref(G_OBJECT(rc->widget));
+
gtk_widget_show(rc->widget);
return (RendererFuncs *) rc;
}
-
+#endif
/* vim: set shiftwidth=8 softtabstop=0 cindent cinoptions={1s: */