Use util_clip_triangle() in pan_item_tri_new()
[geeqie.git] / src / renderer-clutter.c
diff --git a/src/renderer-clutter.c b/src/renderer-clutter.c
deleted file mode 100644 (file)
index 5afb43f..0000000
+++ /dev/null
@@ -1,457 +0,0 @@
-/*
- * Geeqie
- * (C) 2006 John Ellis
- * Copyright (C) 2008 - 2012 The Geeqie Team
- *
- * Author: John Ellis
- * Author: Vladimir Nadvornik
- *
- * This software is released under the GNU General Public License (GNU GPL).
- * Please read the included file COPYING for more information.
- * This software comes with no warranty of any kind, use at your own risk!
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-
-#include "main.h"
-#include "pixbuf-renderer.h"
-#include "renderer-clutter.h"
-
-#include "intl.h"
-#include "layout.h"
-
-#include <gtk/gtk.h>
-
-#ifdef HAVE_CLUTTER
-
-#include <clutter/clutter.h>
-
-#include <clutter-gtk/clutter-gtk.h>
-
-
-
-#define GQ_BUILD 1
-
-#ifdef GQ_BUILD
-#include "main.h"
-#include "pixbuf_util.h"
-#include "exif.h"
-#else
-typedef enum {
-       EXIF_ORIENTATION_UNKNOWN        = 0,
-       EXIF_ORIENTATION_TOP_LEFT       = 1,
-       EXIF_ORIENTATION_TOP_RIGHT      = 2,
-       EXIF_ORIENTATION_BOTTOM_RIGHT   = 3,
-       EXIF_ORIENTATION_BOTTOM_LEFT    = 4,
-       EXIF_ORIENTATION_LEFT_TOP       = 5,
-       EXIF_ORIENTATION_RIGHT_TOP      = 6,
-       EXIF_ORIENTATION_RIGHT_BOTTOM   = 7,
-       EXIF_ORIENTATION_LEFT_BOTTOM    = 8
-} ExifOrientationType;
-#endif
-
-
-typedef struct _OverlayData OverlayData;
-struct _OverlayData
-{
-       gint id;
-
-       GdkPixbuf *pixbuf;
-       GdkWindow *window;
-
-       gint x;
-       gint y;
-
-       OverlayRendererFlags flags;
-};
-
-typedef struct _RendererClutter RendererClutter;
-
-struct _RendererClutter
-{
-       RendererFuncs f;
-       PixbufRenderer *pr;
-
-       
-       gint stereo_mode;
-       gint stereo_off_x;
-       gint stereo_off_y;
-       
-       gint x_scroll;  /* allow local adjustment and mirroring */
-       gint y_scroll;
-       
-       GtkWidget *widget; /* widget and stage may be shared with other renderers */
-       ClutterActor *stage;
-       ClutterActor *texture;
-       ClutterActor *group;
-};
-
-static void rc_sync_actor(RendererClutter *rc)
-{
-       PixbufRenderer *pr = rc->pr;
-       gint anchor_x = 0;
-       gint anchor_y = 0;
-       
-       clutter_actor_set_anchor_point(CLUTTER_ACTOR(rc->texture), 0, 0);
-
-       printf("scale %d %d\n", rc->pr->width, rc->pr->height);
-       printf("pos   %d %d        %d %d\n", rc->pr->x_offset, rc->pr->y_offset, rc->x_scroll, rc->y_scroll);
-       
-       switch (pr->orientation)
-               {
-               case EXIF_ORIENTATION_TOP_LEFT:
-                       /* normal  */
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               0, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               0, 0, 0, 0);
-                       clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
-                       anchor_x = 0;
-                       anchor_y = 0;
-                       break;
-               case EXIF_ORIENTATION_TOP_RIGHT:
-                       /* mirrored */
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               0, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               180, 0, 0, 0);
-                       clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
-                       anchor_x = pr->width;
-                       anchor_y = 0;
-                       break;
-               case EXIF_ORIENTATION_BOTTOM_RIGHT:
-                       /* upside down */
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               180, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               0, 0, 0, 0);
-                       clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
-                       anchor_x = pr->width;
-                       anchor_y = pr->height;
-                       break;
-               case EXIF_ORIENTATION_BOTTOM_LEFT:
-                       /* flipped */
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               180, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               180, 0, 0, 0);
-                       clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
-                       anchor_x = 0;
-                       anchor_y = pr->height;
-                       break;
-               case EXIF_ORIENTATION_LEFT_TOP:
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               -90, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               180, 0, 0, 0);
-                       clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
-                       anchor_x = 0;
-                       anchor_y = 0;
-                       break;
-               case EXIF_ORIENTATION_RIGHT_TOP:
-                       /* rotated -90 (270) */
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               -90, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               0, 0, 0, 0);
-                       clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
-                       anchor_x = 0;
-                       anchor_y = pr->height;
-                       break;
-               case EXIF_ORIENTATION_RIGHT_BOTTOM:
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               90, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               180, 0, 0, 0);
-                       clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
-                       anchor_x = pr->width;
-                       anchor_y = pr->height;
-                       break;
-               case EXIF_ORIENTATION_LEFT_BOTTOM:
-                       /* rotated 90 */
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               90, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               0, 0, 0, 0);
-                       clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
-                       anchor_x = pr->width;
-                       anchor_y = 0;
-                       break;
-               default:
-                       /* The other values are out of range */
-                       break;
-               }
-       
-       clutter_actor_set_position(CLUTTER_ACTOR(rc->texture), 
-                               pr->x_offset - pr->x_scroll + anchor_x, 
-                               pr->y_offset - pr->y_scroll + anchor_y);
-
-}
-
-
-static void renderer_area_changed(void *renderer, gint src_x, gint src_y, gint src_w, gint src_h)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-       PixbufRenderer *pr = rc->pr;
-       
-       
-       
-       printf("renderer_area_changed %d %d %d %d\n", src_x, src_y, src_w, src_h);
-       if (pr->pixbuf)
-               {
-               CoglHandle texture = clutter_texture_get_cogl_texture(CLUTTER_TEXTURE(rc->texture));
-               
-               cogl_texture_set_region(texture,
-                                       src_x,
-                                       src_y,
-                                       src_x,
-                                       src_y,
-                                       src_w,
-                                       src_h,
-                                       src_w,
-                                       src_h,
-                                       gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
-                                       gdk_pixbuf_get_rowstride(pr->pixbuf),
-                                       gdk_pixbuf_get_pixels(pr->pixbuf));
-               clutter_actor_queue_redraw(CLUTTER_ACTOR(rc->texture));
-               }
-
-}
-
-static void renderer_update_pixbuf(void *renderer, gboolean lazy)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-       PixbufRenderer *pr = rc->pr;
-       
-       if (pr->pixbuf)
-               {
-               printf("renderer_update_pixbuf\n");
-               
-               /* FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
-               CoglHandle texture = cogl_texture_new_with_size(gdk_pixbuf_get_width(pr->pixbuf),
-                                                               gdk_pixbuf_get_height(pr->pixbuf),
-                                                               COGL_TEXTURE_NONE,
-                                                               gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888);
-
-               if (texture != COGL_INVALID_HANDLE)
-                       {
-                       clutter_texture_set_cogl_texture(CLUTTER_TEXTURE(rc->texture), texture);
-                       cogl_handle_unref(texture);
-                       }
-               if (!lazy)
-                       {
-                       renderer_area_changed(renderer, 0, 0, gdk_pixbuf_get_width(pr->pixbuf), gdk_pixbuf_get_height(pr->pixbuf));
-                       }
-               }
-
-
-       printf("renderer_update_pixbuf\n");
-       rc_sync_actor(rc);
-}
-
-
-
-static void renderer_update_zoom(void *renderer, gboolean lazy)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-       PixbufRenderer *pr = rc->pr;
-
-       printf("renderer_update_zoom\n");
-       rc_sync_actor(rc);
-}
-
-static void renderer_invalidate_region(void *renderer, gint x, gint y, gint w, gint h)
-{
-}
-
-static void renderer_overlay_draw(void *renderer, gint x, gint y, gint w, gint h)
-{
-}
-
-static void renderer_overlay_add(void *renderer, gint x, gint y, gint w, gint h)
-{
-}
-
-static void renderer_overlay_set(void *renderer, gint x, gint y, gint w, gint h)
-{
-}
-
-static void renderer_overlay_get(void *renderer, gint x, gint y, gint w, gint h)
-{
-}
-
-static void renderer_update_sizes(void *renderer)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-       ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff }; 
-
-       rc->stereo_off_x = 0;
-       rc->stereo_off_y = 0;
-       
-       if (rc->stereo_mode & PR_STEREO_RIGHT) 
-               {
-               if (rc->stereo_mode & PR_STEREO_HORIZ) 
-                       {
-                       rc->stereo_off_x = rc->pr->viewport_width;
-                       }
-               else if (rc->stereo_mode & PR_STEREO_VERT) 
-                       {
-                       rc->stereo_off_y = rc->pr->viewport_height;
-                       }
-               else if (rc->stereo_mode & PR_STEREO_FIXED) 
-                       {
-                       rc->stereo_off_x = rc->pr->stereo_fixed_x_right;
-                       rc->stereo_off_y = rc->pr->stereo_fixed_y_right;
-                       }
-               }
-       else
-               {
-               if (rc->stereo_mode & PR_STEREO_FIXED) 
-                       {
-                       rc->stereo_off_x = rc->pr->stereo_fixed_x_left;
-                       rc->stereo_off_y = rc->pr->stereo_fixed_y_left;
-                       }
-               }
-        DEBUG_1("update size: %p  %d %d   %d %d", rc, rc->stereo_off_x, rc->stereo_off_y, rc->pr->viewport_width, rc->pr->viewport_height);
-
-       printf("renderer_update_sizes  scale %d %d\n", rc->pr->width, rc->pr->height);
-
-        clutter_stage_set_color(CLUTTER_STAGE(rc->stage), &stage_color);
-
-
-       clutter_actor_set_size(rc->group, rc->pr->viewport_width, rc->pr->viewport_height);
-       clutter_actor_set_position(rc->group, rc->stereo_off_x, rc->stereo_off_y);
-       
-       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
-                                               CLUTTER_Y_AXIS,
-                                               (rc->stereo_mode & PR_STEREO_MIRROR) ? 180 : 0, 
-                                               rc->pr->viewport_width / 2.0, 0, 0);
-
-       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
-                                               CLUTTER_X_AXIS,
-                                               (rc->stereo_mode & PR_STEREO_FLIP) ? 180 : 0,
-                                               0, rc->pr->viewport_height / 2.0, 0);
-
-       rc_sync_actor(rc);
-}
-
-static void renderer_scroll(void *renderer, gint x_off, gint y_off)
-{
-       printf("renderer_scroll\n");
-       RendererClutter *rc = (RendererClutter *)renderer;
-       PixbufRenderer *pr = rc->pr;
-
-       rc_sync_actor(rc);
-}
-
-static void renderer_stereo_set(void *renderer, gint stereo_mode)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-
-       rc->stereo_mode = stereo_mode;
-}
-
-static void renderer_free(void *renderer)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-       GtkWidget *widget = gtk_bin_get_child(GTK_BIN(rc->pr));
-       if (widget)
-               {
-               /* widget still exists */
-               clutter_actor_destroy(rc->group);
-               if (clutter_group_get_n_children(CLUTTER_GROUP(rc->stage)) == 0)
-                       {
-                       printf("destroy %p\n", rc->widget);
-                       /* this was the last user */
-                       gtk_widget_destroy(rc->widget);
-                       }
-               else
-                       {
-                       printf("keep %p\n", rc->widget);
-                       g_object_unref(G_OBJECT(rc->widget));
-                       }
-               }
-       g_free(rc);
-}
-
-RendererFuncs *renderer_clutter_new(PixbufRenderer *pr)
-{
-       RendererClutter *rc = g_new0(RendererClutter, 1);
-       
-       rc->pr = pr;
-       
-       rc->f.area_changed = renderer_area_changed;
-       rc->f.update_pixbuf = renderer_update_pixbuf;
-       rc->f.free = renderer_free;
-       rc->f.update_zoom = renderer_update_zoom;
-       rc->f.invalidate_region = renderer_invalidate_region;
-       rc->f.scroll = renderer_scroll;
-       rc->f.update_sizes = renderer_update_sizes;
-
-
-       rc->f.overlay_add = renderer_overlay_add;
-       rc->f.overlay_set = renderer_overlay_set;
-       rc->f.overlay_get = renderer_overlay_get;
-       rc->f.overlay_draw = renderer_overlay_draw;
-
-       rc->f.stereo_set = renderer_stereo_set;
-       
-       
-       rc->stereo_mode = 0;
-       rc->stereo_off_x = 0;
-       rc->stereo_off_y = 0;
-
-
-       rc->widget = gtk_bin_get_child(GTK_BIN(rc->pr));
-       
-       if (rc->widget)
-               {
-               if (!GTK_CLUTTER_IS_EMBED(rc->widget))
-                       {
-                       g_free(rc);
-                       DEBUG_0("pixbuf renderer has a child of other type than gtk_clutter_embed");
-                       return NULL;
-                       }
-               }
-       else 
-               {
-               rc->widget = gtk_clutter_embed_new();
-               gtk_container_add(GTK_CONTAINER(rc->pr), rc->widget);
-               }
-               
-       gtk_event_box_set_above_child (GTK_EVENT_BOX(rc->pr), TRUE);
-        rc->stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (rc->widget));
-        
-        rc->group = clutter_group_new();
-       clutter_container_add_actor(CLUTTER_CONTAINER(rc->stage), rc->group);
-       clutter_actor_set_clip_to_allocation(CLUTTER_ACTOR(rc->group), TRUE);
-  
-       rc->texture = gtk_clutter_texture_new ();
-       clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), rc->texture);
-       g_object_ref(G_OBJECT(rc->widget));
-  
-       gtk_widget_show(rc->widget);
-       return (RendererFuncs *) rc;
-}
-
-#endif 
-/* vim: set shiftwidth=8 softtabstop=0 cindent cinoptions={1s: */