Use util_clip_triangle() in pan_item_tri_new()
[geeqie.git] / src / renderer-clutter.c
diff --git a/src/renderer-clutter.c b/src/renderer-clutter.c
deleted file mode 100644 (file)
index a67b950..0000000
+++ /dev/null
@@ -1,787 +0,0 @@
-/*
- * Geeqie
- * (C) 2006 John Ellis
- * Copyright (C) 2008 - 2012 The Geeqie Team
- *
- * Author: John Ellis
- * Author: Vladimir Nadvornik
- *
- * This software is released under the GNU General Public License (GNU GPL).
- * Please read the included file COPYING for more information.
- * This software comes with no warranty of any kind, use at your own risk!
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-
-#include "main.h"
-#include "pixbuf-renderer.h"
-#include "renderer-clutter.h"
-
-#include "intl.h"
-#include "layout.h"
-
-#include <gtk/gtk.h>
-
-#ifdef HAVE_CLUTTER
-
-#include <clutter/clutter.h>
-
-#include <clutter-gtk/clutter-gtk.h>
-
-
-
-#define GQ_BUILD 1
-
-#ifdef GQ_BUILD
-#include "main.h"
-#include "pixbuf_util.h"
-#include "exif.h"
-#else
-typedef enum {
-       EXIF_ORIENTATION_UNKNOWN        = 0,
-       EXIF_ORIENTATION_TOP_LEFT       = 1,
-       EXIF_ORIENTATION_TOP_RIGHT      = 2,
-       EXIF_ORIENTATION_BOTTOM_RIGHT   = 3,
-       EXIF_ORIENTATION_BOTTOM_LEFT    = 4,
-       EXIF_ORIENTATION_LEFT_TOP       = 5,
-       EXIF_ORIENTATION_RIGHT_TOP      = 6,
-       EXIF_ORIENTATION_RIGHT_BOTTOM   = 7,
-       EXIF_ORIENTATION_LEFT_BOTTOM    = 8
-} ExifOrientationType;
-#endif
-
-#define GET_RIGHT_PIXBUF_OFFSET(rc) \
-        (( (rc->stereo_mode & PR_STEREO_RIGHT) && !(rc->stereo_mode & PR_STEREO_SWAP)) || \
-         (!(rc->stereo_mode & PR_STEREO_RIGHT) &&  (rc->stereo_mode & PR_STEREO_SWAP)) ?  \
-          rc->pr->stereo_pixbuf_offset_right : rc->pr->stereo_pixbuf_offset_left )
-
-#define GET_LEFT_PIXBUF_OFFSET(rc) \
-        ((!(rc->stereo_mode & PR_STEREO_RIGHT) && !(rc->stereo_mode & PR_STEREO_SWAP)) || \
-         ( (rc->stereo_mode & PR_STEREO_RIGHT) &&  (rc->stereo_mode & PR_STEREO_SWAP)) ?  \
-          rc->pr->stereo_pixbuf_offset_right : rc->pr->stereo_pixbuf_offset_left )
-
-
-typedef struct _OverlayData OverlayData;
-struct _OverlayData
-{
-       gint id;
-
-       GdkPixbuf *pixbuf;
-       ClutterActor *actor;
-
-       gint x;
-       gint y;
-
-       OverlayRendererFlags flags;
-};
-
-typedef struct _RendererClutter RendererClutter;
-
-struct _RendererClutter
-{
-       RendererFuncs f;
-       PixbufRenderer *pr;
-
-       
-       gint stereo_mode;
-       gint stereo_off_x;
-       gint stereo_off_y;
-       
-       
-       GList *pending_updates;
-       gint idle_update;
-       
-       GList *overlay_list;
-       
-       GtkWidget *widget; /* widget and stage may be shared with other renderers */
-       ClutterActor *stage;
-       ClutterActor *texture;
-       ClutterActor *group;
-};
-
-typedef struct _RendererClutterAreaParam RendererClutterAreaParam;
-struct _RendererClutterAreaParam {
-       RendererClutter *rc;
-       gint x;
-       gint y;
-       gint w;
-       gint h;
-};
-
-static void rc_set_shader(CoglHandle material)
-{
-  CoglHandle shader;
-  CoglHandle program;
-
-  shader = cogl_create_shader (COGL_SHADER_TYPE_FRAGMENT);
-  cogl_shader_source (shader,
-  "vec3 checker(vec2 texc, vec3 color0, vec3 color1)"
-  "{"
-  "  if (mod(int(floor(texc.x) + floor(texc.y)), 2) == 0)"
-  "    return color0;"
-  "  else"
-  "    return color1;"
-  "}"
-  
-  "uniform sampler2D tex;"
-  "void main(void)"
-  "{"
-  "    vec3 bg = checker(gl_FragCoord.xy / 16, vec3(0.6, 0.6, 0.6), vec3(0.4, 0.4, 0.4));"
-  "    vec4 img4 = texture2D(tex, gl_TexCoord[0].xy);"
-  "    vec3 img3 = img4.rgb;"
-  "    gl_FragColor = vec4(img3 * img4.a + bg * (1.0 - img4.a), 1.0);"
-  "}"
-  );
-  cogl_shader_compile(shader);
-  gchar *err = cogl_shader_get_info_log(shader);
-  printf("%s\n",err);
-  g_free(err);
-
-  program = cogl_create_program ();
-  cogl_program_attach_shader (program, shader);
-  cogl_handle_unref (shader);
-  cogl_program_link (program);
-
-  gint uniform_no = cogl_program_get_uniform_location (program, "tex");
-  cogl_program_set_uniform_1i (program, uniform_no, 0);
-
-  cogl_material_set_user_program (material, program);
-  cogl_handle_unref (program);
-}
-
-
-static void rc_sync_actor(RendererClutter *rc)
-{
-       PixbufRenderer *pr = rc->pr;
-       gint anchor_x = 0;
-       gint anchor_y = 0;
-       
-       clutter_actor_set_anchor_point(CLUTTER_ACTOR(rc->texture), 0, 0);
-
-       printf("scale %d %d\n", rc->pr->width, rc->pr->height);
-       printf("pos   %d %d\n", rc->pr->x_offset, rc->pr->y_offset);
-       
-       clutter_actor_set_scale(CLUTTER_ACTOR(rc->texture), 
-                               (gfloat)pr->width / pr->image_width,
-                               (gfloat)pr->height / pr->image_height);
-                               
-       switch (pr->orientation)
-               {
-               case EXIF_ORIENTATION_TOP_LEFT:
-                       /* normal  */
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               0, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               0, 0, 0, 0);
-                       anchor_x = 0;
-                       anchor_y = 0;
-                       break;
-               case EXIF_ORIENTATION_TOP_RIGHT:
-                       /* mirrored */
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               0, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               180, 0, 0, 0);
-                       anchor_x = pr->width;
-                       anchor_y = 0;
-                       break;
-               case EXIF_ORIENTATION_BOTTOM_RIGHT:
-                       /* upside down */
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               180, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               0, 0, 0, 0);
-                       anchor_x = pr->width;
-                       anchor_y = pr->height;
-                       break;
-               case EXIF_ORIENTATION_BOTTOM_LEFT:
-                       /* flipped */
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               180, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               180, 0, 0, 0);
-                       anchor_x = 0;
-                       anchor_y = pr->height;
-                       break;
-               case EXIF_ORIENTATION_LEFT_TOP:
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               -90, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               180, 0, 0, 0);
-                       anchor_x = 0;
-                       anchor_y = 0;
-                       break;
-               case EXIF_ORIENTATION_RIGHT_TOP:
-                       /* rotated -90 (270) */
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               -90, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               0, 0, 0, 0);
-                       anchor_x = 0;
-                       anchor_y = pr->height;
-                       break;
-               case EXIF_ORIENTATION_RIGHT_BOTTOM:
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               90, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               180, 0, 0, 0);
-                       anchor_x = pr->width;
-                       anchor_y = pr->height;
-                       break;
-               case EXIF_ORIENTATION_LEFT_BOTTOM:
-                       /* rotated 90 */
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Z_AXIS,
-                                               90, 0, 0, 0);
-                       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
-                                               CLUTTER_Y_AXIS,
-                                               0, 0, 0, 0);
-                       anchor_x = pr->width;
-                       anchor_y = 0;
-                       break;
-               default:
-                       /* The other values are out of range */
-                       break;
-               }
-       
-       clutter_actor_set_position(CLUTTER_ACTOR(rc->texture), 
-                               pr->x_offset - pr->x_scroll + anchor_x, 
-                               pr->y_offset - pr->y_scroll + anchor_y);
-
-}
-
-
-static void renderer_area_clip_add(RendererClutter *rc, gfloat x, gfloat y, gfloat w, gfloat h)
-{
-       PixbufRenderer *pr = rc->pr;
-       gfloat x2, y2;
-       gfloat clip_x, clip_y, clip_w, clip_h, clip_x2, clip_y2;
-       
-       x2 = x + w;
-       y2 = y + h;
-       
-       clutter_actor_get_clip(rc->texture, &clip_x, &clip_y, &clip_w, &clip_h);
-       
-       clip_x2 = clip_x + clip_w;
-       clip_y2 = clip_y + clip_h;
-       
-       if (clip_x > x) clip_x = x;
-       if (clip_x2 < x2) clip_x2 = x2;
-       if (clip_y > y) clip_y = y;
-       if (clip_y2 < y2) clip_y2 = y2;
-       
-       clip_w = clip_x2 - clip_x;
-       clip_h = clip_y2 - clip_y;
-       
-       printf("clip %f %f %f %f\n", clip_x, clip_y, clip_w, clip_h);
-       clutter_actor_set_clip(rc->texture, clip_x, clip_y, clip_w, clip_h);
-}
-
-#define MAX_REGION_AREA (32768 * 1024)
-
-static gboolean renderer_area_changed_cb(gpointer data)
-{
-       RendererClutter *rc = (RendererClutter *)data;
-       PixbufRenderer *pr = rc->pr;
-       
-       RendererClutterAreaParam *par = rc->pending_updates->data;
-       
-       gint h = MAX_REGION_AREA / par->w;
-       if (h == 0) h = 1;
-       if (h > par->h) h = par->h;
-       
-       
-       printf("renderer_area_changed_cb %d %d %d %d  (%d)\n", par->x, par->y, par->w, h, par->h);
-       DEBUG_0("%s upload start", get_exec_time());
-       if (pr->pixbuf)
-               {
-               CoglHandle texture = clutter_texture_get_cogl_texture(CLUTTER_TEXTURE(rc->texture));
-               
-               cogl_texture_set_region(texture,
-                                       par->x + GET_RIGHT_PIXBUF_OFFSET(rc),
-                                       par->y,
-                                       par->x,
-                                       par->y,
-                                       par->w,
-                                       h,
-                                       par->w,
-                                       h,
-                                       gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
-                                       gdk_pixbuf_get_rowstride(pr->pixbuf),
-                                       gdk_pixbuf_get_pixels(pr->pixbuf));
-               }
-       DEBUG_0("%s upload end", get_exec_time());
-       renderer_area_clip_add(rc, par->x, par->y, par->w, h);
-
-               
-       par->y += h;
-       par->h -= h;
-       
-       if (par->h == 0)
-               {
-               rc->pending_updates = g_list_remove(rc->pending_updates, par);
-               g_free(par);
-               }
-       if (!rc->pending_updates)
-               {
-               clutter_actor_queue_redraw(CLUTTER_ACTOR(rc->texture));
-               rc->idle_update = 0;
-               return FALSE;
-               }
-       return TRUE;
-}
-
-
-static void renderer_area_changed(void *renderer, gint src_x, gint src_y, gint src_w, gint src_h)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-       PixbufRenderer *pr = rc->pr;
-       RendererClutterAreaParam *par;
-
-       gint width = gdk_pixbuf_get_width(pr->pixbuf);
-       gint height = gdk_pixbuf_get_height(pr->pixbuf);
-               
-       if (pr->stereo_data == STEREO_PIXBUF_SBS || pr->stereo_data == STEREO_PIXBUF_CROSS) 
-                       {
-                       width /= 2;
-                       }
-       
-       if (!pr_clip_region(src_x, src_y, src_w, src_h,
-                            GET_RIGHT_PIXBUF_OFFSET(rc), 0, width, height,
-                            &src_x, &src_y, &src_w, &src_h)) return;
-       
-       par = g_new0(RendererClutterAreaParam, 1);
-       par->rc = rc;
-       par->x = src_x - GET_RIGHT_PIXBUF_OFFSET(rc);
-       par->y = src_y;
-       par->w = src_w;
-       par->h = src_h;
-       rc->pending_updates = g_list_append(rc->pending_updates, par);
-       if (!rc->idle_update) 
-               {
-               rc->idle_update = g_idle_add_full(G_PRIORITY_DEFAULT_IDLE, renderer_area_changed_cb, rc, NULL);
-               }
-}
-
-static void renderer_remove_pending_updates(RendererClutter *rc)
-{
-       if (rc->idle_update) g_idle_remove_by_data(rc);
-       rc->idle_update = 0;
-       while (rc->pending_updates)
-               {
-               RendererClutterAreaParam *par = rc->pending_updates->data;
-               rc->pending_updates = g_list_remove(rc->pending_updates, par);
-               g_free(par);
-               }
-}
-
-static void renderer_update_pixbuf(void *renderer, gboolean lazy)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-       PixbufRenderer *pr = rc->pr;
-       
-       renderer_remove_pending_updates(rc);
-       
-       if (pr->pixbuf)
-               {
-               gint width = gdk_pixbuf_get_width(pr->pixbuf);
-               gint height = gdk_pixbuf_get_height(pr->pixbuf);
-               
-               gint prev_width, prev_height;
-               
-               if (pr->stereo_data == STEREO_PIXBUF_SBS || pr->stereo_data == STEREO_PIXBUF_CROSS) 
-                       {
-                       width /= 2;
-                       }
-
-               
-               printf("renderer_update_pixbuf\n");
-               clutter_texture_get_base_size(CLUTTER_TEXTURE(rc->texture), &prev_width, &prev_height);
-               printf("change from %d %d to %d %d\n", prev_width, prev_height, width, height);
-               
-               if (width != prev_width || height != prev_height)
-                       {
-                       /* FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
-                       CoglHandle texture = cogl_texture_new_with_size(width,
-                                                                       height,
-                                                                       COGL_TEXTURE_NO_AUTO_MIPMAP,
-                                                                       gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888);
-
-                       if (texture != COGL_INVALID_HANDLE)
-                               {
-                               clutter_texture_set_cogl_texture(CLUTTER_TEXTURE(rc->texture), texture);
-                               cogl_handle_unref(texture);
-                               }
-                       }
-               clutter_actor_set_clip(rc->texture, 0, 0, 0, 0); /* visible area is extended as area_changed events arrive */
-               if (!lazy)
-                       {
-                       renderer_area_changed(renderer, GET_RIGHT_PIXBUF_OFFSET(rc), 0, width, height);
-                       }
-               }
-
-
-       printf("renderer_update_pixbuf\n");
-       rc_sync_actor(rc);
-}
-
-
-
-static void renderer_update_zoom(void *renderer, gboolean lazy)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-       PixbufRenderer *pr = rc->pr;
-
-       printf("renderer_update_zoom\n");
-       rc_sync_actor(rc);
-}
-
-static void renderer_invalidate_region(void *renderer, gint x, gint y, gint w, gint h)
-{
-}
-
-static OverlayData *rc_overlay_find(RendererClutter *rc, gint id)
-{
-       GList *work;
-
-       work = rc->overlay_list;
-       while (work)
-               {
-               OverlayData *od = work->data;
-               work = work->next;
-
-               if (od->id == id) return od;
-               }
-
-       return NULL;
-}
-
-static void rc_overlay_actor_destroy_cb(ClutterActor *actor, gpointer user_data)
-{
-       OverlayData *od = user_data;
-       od->actor = NULL;
-}
-
-static void rc_overlay_free(RendererClutter *rc, OverlayData *od)
-{
-       rc->overlay_list = g_list_remove(rc->overlay_list, od);
-
-       if (od->pixbuf) g_object_unref(G_OBJECT(od->pixbuf));
-       if (od->actor) clutter_actor_destroy(od->actor);
-       g_free(od);
-}
-
-static void rc_overlay_update_position(RendererClutter *rc, OverlayData *od)
-{
-       gint px, py, pw, ph;
-
-       pw = gdk_pixbuf_get_width(od->pixbuf);
-       ph = gdk_pixbuf_get_height(od->pixbuf);
-       px = od->x;
-       py = od->y;
-
-       if (od->flags & OVL_RELATIVE)
-               {
-               if (px < 0) px = rc->pr->viewport_width - pw + px;
-               if (py < 0) py = rc->pr->viewport_height - ph + py;
-               }
-       if (od->actor) clutter_actor_set_position(od->actor, px, py);
-}
-
-static void rc_overlay_update_positions(RendererClutter *rc)
-{
-       GList *work;
-
-       work = rc->overlay_list;
-       while (work)
-               {
-               OverlayData *od = work->data;
-               work = work->next;
-
-               rc_overlay_update_position(rc, od);
-               }
-}
-
-static void rc_overlay_free_all(RendererClutter *rc)
-{
-       GList *work;
-
-       work = rc->overlay_list;
-       while (work)
-               {
-               OverlayData *od = work->data;
-               work = work->next;
-
-               rc_overlay_free(rc, od);
-               }
-}
-
-
-static void renderer_overlay_draw(void *renderer, gint x, gint y, gint w, gint h)
-{
-}
-
-static gint renderer_overlay_add(void *renderer, GdkPixbuf *pixbuf, gint x, gint y, OverlayRendererFlags flags)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-       PixbufRenderer *pr = rc->pr;
-       OverlayData *od;
-       gint id;
-
-       g_return_val_if_fail(IS_PIXBUF_RENDERER(pr), -1);
-       g_return_val_if_fail(pixbuf != NULL, -1);
-
-       id = 1;
-       while (rc_overlay_find(rc, id)) id++;
-
-       od = g_new0(OverlayData, 1);
-       od->id = id;
-       od->pixbuf = pixbuf;
-       g_object_ref(G_OBJECT(od->pixbuf));
-       od->x = x;
-       od->y = y;
-       od->flags = flags;
-       
-       od->actor = gtk_clutter_texture_new();
-       g_signal_connect (od->actor, "destroy", G_CALLBACK(rc_overlay_actor_destroy_cb), od);
-       
-       gtk_clutter_texture_set_from_pixbuf(GTK_CLUTTER_TEXTURE (od->actor), pixbuf, NULL);
-       clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), od->actor);
-
-       rc->overlay_list = g_list_append(rc->overlay_list, od);
-       rc_overlay_update_position(rc, od);
-
-       return od->id;
-}
-
-static void renderer_overlay_set(void *renderer, gint id, GdkPixbuf *pixbuf, gint x, gint y)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-       PixbufRenderer *pr = rc->pr;
-       OverlayData *od;
-
-       g_return_if_fail(IS_PIXBUF_RENDERER(pr));
-
-       od = rc_overlay_find(rc, id);
-       if (!od) return;
-
-       if (pixbuf)
-               {
-               g_object_ref(G_OBJECT(pixbuf));
-               g_object_unref(G_OBJECT(od->pixbuf));
-               od->pixbuf = pixbuf;
-
-               od->x = x;
-               od->y = y;
-
-               if (od->actor) gtk_clutter_texture_set_from_pixbuf(GTK_CLUTTER_TEXTURE(od->actor), pixbuf, NULL);
-               rc_overlay_update_position(rc, od);
-               }
-       else
-               {
-               rc_overlay_free(rc, od);
-               }
-}
-
-static gboolean renderer_overlay_get(void *renderer, gint id, GdkPixbuf **pixbuf, gint *x, gint *y)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-
-       PixbufRenderer *pr = rc->pr;
-       OverlayData *od;
-
-       g_return_val_if_fail(IS_PIXBUF_RENDERER(pr), FALSE);
-
-       od = rc_overlay_find(rc, id);
-       if (!od) return FALSE;
-
-       if (pixbuf) *pixbuf = od->pixbuf;
-       if (x) *x = od->x;
-       if (y) *y = od->y;
-
-       return TRUE;
-}
-
-
-static void renderer_update_sizes(void *renderer)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-       ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff }; 
-
-       rc->stereo_off_x = 0;
-       rc->stereo_off_y = 0;
-       
-       if (rc->stereo_mode & PR_STEREO_RIGHT) 
-               {
-               if (rc->stereo_mode & PR_STEREO_HORIZ) 
-                       {
-                       rc->stereo_off_x = rc->pr->viewport_width;
-                       }
-               else if (rc->stereo_mode & PR_STEREO_VERT) 
-                       {
-                       rc->stereo_off_y = rc->pr->viewport_height;
-                       }
-               else if (rc->stereo_mode & PR_STEREO_FIXED) 
-                       {
-                       rc->stereo_off_x = rc->pr->stereo_fixed_x_right;
-                       rc->stereo_off_y = rc->pr->stereo_fixed_y_right;
-                       }
-               }
-       else
-               {
-               if (rc->stereo_mode & PR_STEREO_FIXED) 
-                       {
-                       rc->stereo_off_x = rc->pr->stereo_fixed_x_left;
-                       rc->stereo_off_y = rc->pr->stereo_fixed_y_left;
-                       }
-               }
-        DEBUG_1("update size: %p  %d %d   %d %d", rc, rc->stereo_off_x, rc->stereo_off_y, rc->pr->viewport_width, rc->pr->viewport_height);
-
-       printf("renderer_update_sizes  scale %d %d\n", rc->pr->width, rc->pr->height);
-
-        clutter_stage_set_color(CLUTTER_STAGE(rc->stage), &stage_color);
-
-
-       clutter_actor_set_size(rc->group, rc->pr->viewport_width, rc->pr->viewport_height);
-       clutter_actor_set_position(rc->group, rc->stereo_off_x, rc->stereo_off_y);
-       
-       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
-                                               CLUTTER_Y_AXIS,
-                                               (rc->stereo_mode & PR_STEREO_MIRROR) ? 180 : 0, 
-                                               rc->pr->viewport_width / 2.0, 0, 0);
-
-       clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
-                                               CLUTTER_X_AXIS,
-                                               (rc->stereo_mode & PR_STEREO_FLIP) ? 180 : 0,
-                                               0, rc->pr->viewport_height / 2.0, 0);
-
-       rc_sync_actor(rc);
-       rc_overlay_update_positions(rc);
-}
-
-static void renderer_scroll(void *renderer, gint x_off, gint y_off)
-{
-       printf("renderer_scroll\n");
-       RendererClutter *rc = (RendererClutter *)renderer;
-       PixbufRenderer *pr = rc->pr;
-
-       rc_sync_actor(rc);
-}
-
-static void renderer_stereo_set(void *renderer, gint stereo_mode)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-
-       rc->stereo_mode = stereo_mode;
-}
-
-static void renderer_free(void *renderer)
-{
-       RendererClutter *rc = (RendererClutter *)renderer;
-       GtkWidget *widget = gtk_bin_get_child(GTK_BIN(rc->pr));
-
-       renderer_remove_pending_updates(rc);
-
-       rc_overlay_free_all(rc);
-       
-       if (widget)
-               {
-               /* widget still exists */
-               clutter_actor_destroy(rc->group);
-               if (clutter_group_get_n_children(CLUTTER_GROUP(rc->stage)) == 0)
-                       {
-                       printf("destroy %p\n", rc->widget);
-                       /* this was the last user */
-                       gtk_widget_destroy(rc->widget);
-                       }
-               else
-                       {
-                       printf("keep %p\n", rc->widget);
-                       g_object_unref(G_OBJECT(rc->widget));
-                       }
-               }
-       g_free(rc);
-}
-
-RendererFuncs *renderer_clutter_new(PixbufRenderer *pr)
-{
-       RendererClutter *rc = g_new0(RendererClutter, 1);
-       
-       rc->pr = pr;
-       
-       rc->f.area_changed = renderer_area_changed;
-       rc->f.update_pixbuf = renderer_update_pixbuf;
-       rc->f.free = renderer_free;
-       rc->f.update_zoom = renderer_update_zoom;
-       rc->f.invalidate_region = renderer_invalidate_region;
-       rc->f.scroll = renderer_scroll;
-       rc->f.update_sizes = renderer_update_sizes;
-
-
-       rc->f.overlay_add = renderer_overlay_add;
-       rc->f.overlay_set = renderer_overlay_set;
-       rc->f.overlay_get = renderer_overlay_get;
-       rc->f.overlay_draw = renderer_overlay_draw;
-
-       rc->f.stereo_set = renderer_stereo_set;
-       
-       
-       rc->stereo_mode = 0;
-       rc->stereo_off_x = 0;
-       rc->stereo_off_y = 0;
-
-       rc->idle_update = 0;
-       rc->pending_updates = NULL;
-
-       rc->widget = gtk_bin_get_child(GTK_BIN(rc->pr));
-       
-       if (rc->widget)
-               {
-               if (!GTK_CLUTTER_IS_EMBED(rc->widget))
-                       {
-                       g_free(rc);
-                       DEBUG_0("pixbuf renderer has a child of other type than gtk_clutter_embed");
-                       return NULL;
-                       }
-               }
-       else 
-               {
-               rc->widget = gtk_clutter_embed_new();
-               gtk_container_add(GTK_CONTAINER(rc->pr), rc->widget);
-               }
-               
-       gtk_event_box_set_above_child (GTK_EVENT_BOX(rc->pr), TRUE);
-        rc->stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (rc->widget));
-        
-        rc->group = clutter_group_new();
-       clutter_container_add_actor(CLUTTER_CONTAINER(rc->stage), rc->group);
-       clutter_actor_set_clip_to_allocation(CLUTTER_ACTOR(rc->group), TRUE);
-  
-       rc->texture = clutter_texture_new ();
-       clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), rc->texture);
-       rc_set_shader(clutter_texture_get_cogl_material(rc->texture));
-       g_object_ref(G_OBJECT(rc->widget));
-  
-       gtk_widget_show(rc->widget);
-       return (RendererFuncs *) rc;
-}
-
-#endif 
-/* vim: set shiftwidth=8 softtabstop=0 cindent cinoptions={1s: */