if (width != prev_width || height != prev_height)
{
- /* FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
+ /** @FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
CoglHandle texture = cogl_texture_new_with_size(width,
height,
COGL_TEXTURE_NO_AUTO_MIPMAP,