rt_tile_invalidate_region((RendererTiles *)renderer, x, y, w, h);
}
-static void renderer_overlay_draw(void *renderer, gint x, gint y, gint w, gint h)
-{
- rt_overlay_draw((RendererTiles *)renderer, x, y, w, h, NULL);
-}
-
static void renderer_update_viewport(void *renderer)
{
RendererTiles *rt = (RendererTiles *)renderer;
rt->f.overlay_add = renderer_tiles_overlay_add;
rt->f.overlay_set = renderer_tiles_overlay_set;
rt->f.overlay_get = renderer_tiles_overlay_get;
- rt->f.overlay_draw = renderer_overlay_draw;
rt->f.stereo_set = renderer_stereo_set;