Fix runtime error
[geeqie.git] / src / renderer-clutter.c
1 /*
2  * Copyright (C) 2006 John Ellis
3  * Copyright (C) 2008 - 2016 The Geeqie Team
4  *
5  * Author: John Ellis
6  *
7  * This program is free software; you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation; either version 2 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License along
18  * with this program; if not, write to the Free Software Foundation, Inc.,
19  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20  */
21
22 #include <stdio.h>
23 #include <stdlib.h>
24 #include <string.h>
25 #include <math.h>
26
27 #include "main.h"
28 #include "pixbuf-renderer.h"
29 #include "renderer-clutter.h"
30
31 #include "intl.h"
32 #include "layout.h"
33
34 #include <gtk/gtk.h>
35
36 #ifdef HAVE_CLUTTER
37
38 /* for 3d texture */
39 #define COGL_ENABLE_EXPERIMENTAL_API
40 #define CLUTTER_ENABLE_EXPERIMENTAL_API
41
42 #include <clutter/clutter.h>
43
44 #include <clutter-gtk/clutter-gtk.h>
45
46
47
48 #define GQ_BUILD 1
49
50 #ifdef GQ_BUILD
51 #include "main.h"
52 #include "pixbuf_util.h"
53 #include "exif.h"
54 #else
55 typedef enum {
56         EXIF_ORIENTATION_UNKNOWN        = 0,
57         EXIF_ORIENTATION_TOP_LEFT       = 1,
58         EXIF_ORIENTATION_TOP_RIGHT      = 2,
59         EXIF_ORIENTATION_BOTTOM_RIGHT   = 3,
60         EXIF_ORIENTATION_BOTTOM_LEFT    = 4,
61         EXIF_ORIENTATION_LEFT_TOP       = 5,
62         EXIF_ORIENTATION_RIGHT_TOP      = 6,
63         EXIF_ORIENTATION_RIGHT_BOTTOM   = 7,
64         EXIF_ORIENTATION_LEFT_BOTTOM    = 8
65 } ExifOrientationType;
66 #endif
67
68 #define GET_RIGHT_PIXBUF_OFFSET(rc) \
69         (( (rc->stereo_mode & PR_STEREO_RIGHT) && !(rc->stereo_mode & PR_STEREO_SWAP)) || \
70          (!(rc->stereo_mode & PR_STEREO_RIGHT) &&  (rc->stereo_mode & PR_STEREO_SWAP)) ?  \
71           rc->pr->stereo_pixbuf_offset_right : rc->pr->stereo_pixbuf_offset_left )
72
73 #define GET_LEFT_PIXBUF_OFFSET(rc) \
74         ((!(rc->stereo_mode & PR_STEREO_RIGHT) && !(rc->stereo_mode & PR_STEREO_SWAP)) || \
75          ( (rc->stereo_mode & PR_STEREO_RIGHT) &&  (rc->stereo_mode & PR_STEREO_SWAP)) ?  \
76           rc->pr->stereo_pixbuf_offset_right : rc->pr->stereo_pixbuf_offset_left )
77
78
79 typedef struct _OverlayData OverlayData;
80 struct _OverlayData
81 {
82         gint id;
83
84         GdkPixbuf *pixbuf;
85         ClutterActor *actor;
86
87         gint x;
88         gint y;
89
90         OverlayRendererFlags flags;
91 };
92
93 typedef struct _RendererClutter RendererClutter;
94
95 struct _RendererClutter
96 {
97         RendererFuncs f;
98         PixbufRenderer *pr;
99
100
101         gint stereo_mode;
102         gint stereo_off_x;
103         gint stereo_off_y;
104
105
106         GList *pending_updates;
107         gint idle_update;
108
109         GList *overlay_list;
110
111         GtkWidget *widget; /* widget and stage may be shared with other renderers */
112         ClutterActor *stage;
113         ClutterActor *texture;
114         ClutterActor *group;
115
116         gboolean clut_updated;
117         gint64 last_pixbuf_change;
118
119         GdkPixbuf *display_pixbuf;
120 };
121
122 typedef struct _RendererClutterAreaParam RendererClutterAreaParam;
123 struct _RendererClutterAreaParam {
124         RendererClutter *rc;
125         gint x;
126         gint y;
127         gint w;
128         gint h;
129 };
130
131 static void rc_sync_actor(RendererClutter *rc)
132 {
133         PixbufRenderer *pr = rc->pr;
134         gint anchor_x = 0;
135         gint anchor_y = 0;
136         gint rot_z = 0;
137         gint rot_y = 0;
138
139         clutter_actor_set_anchor_point(CLUTTER_ACTOR(rc->texture), 0, 0);
140
141         DEBUG_3("scale %d %d", rc->pr->width, rc->pr->height);
142         DEBUG_3("pos   %d %d", rc->pr->x_offset, rc->pr->y_offset);
143
144         clutter_actor_set_scale(CLUTTER_ACTOR(rc->texture),
145                                 (gfloat)pr->width / pr->image_width,
146                                 (gfloat)pr->height / pr->image_height);
147
148         switch (pr->orientation)
149                 {
150                 case EXIF_ORIENTATION_TOP_LEFT:
151                         /* 1 - Horizontal (normal)  */
152                         break;
153                 case EXIF_ORIENTATION_TOP_RIGHT:
154                         /* 2 - Mirror horizontal */
155                         rot_y = 180;
156                         anchor_x = pr->width;
157                         break;
158                 case EXIF_ORIENTATION_BOTTOM_RIGHT:
159                         /* 3 - Rotate 180 */
160                         rot_z = 180;
161                         anchor_x = pr->width;
162                         anchor_y = pr->height;
163                         break;
164                 case EXIF_ORIENTATION_BOTTOM_LEFT:
165                         /* 4 - Mirror vertical */
166                         rot_z = 180;
167                         rot_y = 180;
168                         anchor_y = pr->height;
169                         break;
170                 case EXIF_ORIENTATION_LEFT_TOP:
171                         /* 5 - Mirror horizontal and rotate 270 CW */
172                         rot_z = 270;
173                         rot_y = 180;
174                         break;
175                 case EXIF_ORIENTATION_RIGHT_TOP:
176                         /* 6 - Rotate 90 CW */
177                         rot_z = 90;
178                         anchor_x = pr->width;
179                         break;
180                 case EXIF_ORIENTATION_RIGHT_BOTTOM:
181                         /* 7 - Mirror horizontal and rotate 90 CW */
182                         rot_z = 90;
183                         rot_y = 180;
184                         anchor_x = pr->width;
185                         anchor_y = pr->height;
186                         break;
187                 case EXIF_ORIENTATION_LEFT_BOTTOM:
188                         /* 8 - Rotate 270 CW */
189                         rot_z = 270;
190                         anchor_y = pr->height;
191                         break;
192                 default:
193                         /* The other values are out of range */
194                         break;
195                 }
196
197         clutter_actor_set_rotation(     CLUTTER_ACTOR(rc->texture),
198                                                                 CLUTTER_Z_AXIS,
199                                                                 rot_z, 0, 0, 0);
200         clutter_actor_set_rotation(     CLUTTER_ACTOR(rc->texture),
201                                                                 CLUTTER_Y_AXIS,
202                                                                 rot_y, 0, 0, 0);
203
204         clutter_actor_set_position(CLUTTER_ACTOR(rc->texture),
205                                 pr->x_offset - pr->x_scroll + anchor_x,
206                                 pr->y_offset - pr->y_scroll + anchor_y);
207
208 }
209
210
211 static void rc_area_clip_add(RendererClutter *rc, gfloat x, gfloat y, gfloat w, gfloat h)
212 {
213         gfloat x2, y2;
214         gfloat clip_x, clip_y, clip_w, clip_h, clip_x2, clip_y2;
215
216         x2 = x + w;
217         y2 = y + h;
218
219         clutter_actor_get_clip(rc->texture, &clip_x, &clip_y, &clip_w, &clip_h);
220
221         clip_x2 = clip_x + clip_w;
222         clip_y2 = clip_y + clip_h;
223
224         if (clip_x > x) clip_x = x;
225         if (clip_x2 < x2) clip_x2 = x2;
226         if (clip_y > y) clip_y = y;
227         if (clip_y2 < y2) clip_y2 = y2;
228
229         clip_w = clip_x2 - clip_x;
230         clip_h = clip_y2 - clip_y;
231
232         clutter_actor_set_clip(rc->texture, clip_x, clip_y, clip_w, clip_h);
233 }
234
235 #define MAX_REGION_AREA (32768 * 1024)
236
237 static gboolean rc_area_changed_cb(gpointer data);
238
239 static void rc_schedule_texture_upload(RendererClutter *rc)
240 {
241         if (g_get_monotonic_time() - rc->last_pixbuf_change < 50000)
242                 {
243                 /* delay clutter redraw until the texture has some data
244                    set priority between gtk redraw and clutter redraw */
245                 DEBUG_3("%s tex upload high prio", get_exec_time());
246                 rc->idle_update = g_idle_add_full(CLUTTER_PRIORITY_REDRAW - 10, rc_area_changed_cb, rc, NULL);
247                 }
248         else
249                 {
250                 /* higher prio than histogram */
251                 DEBUG_3("%s tex upload low prio", get_exec_time());
252
253                 rc->idle_update = g_idle_add_full(G_PRIORITY_DEFAULT_IDLE - 5, rc_area_changed_cb, rc, NULL);
254                 }
255 }
256
257 static void update_display_pixbuf(RendererClutter *rc);
258
259 static gboolean rc_area_changed_cb(gpointer data)
260 {
261         RendererClutter *rc = (RendererClutter *)data;
262         PixbufRenderer *pr = rc->pr;
263
264         RendererClutterAreaParam *par = rc->pending_updates->data;
265
266         gint h = MAX_REGION_AREA / par->w;
267         if (h == 0) h = 1;
268         if (h > par->h) h = par->h;
269
270         if (pr->pixbuf)
271                 {
272                 CoglHandle texture = clutter_texture_get_cogl_texture(CLUTTER_TEXTURE(rc->texture));
273
274                 cogl_texture_set_region(texture,
275                                         par->x + GET_RIGHT_PIXBUF_OFFSET(rc),
276                                         par->y,
277                                         par->x,
278                                         par->y,
279                                         par->w,
280                                         h,
281                                         par->w,
282                                         h,
283                                         gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
284                                         gdk_pixbuf_get_rowstride(pr->pixbuf),
285                                         gdk_pixbuf_get_pixels(pr->pixbuf));
286                 }
287         rc_area_clip_add(rc, par->x, par->y, par->w, h);
288
289
290         par->y += h;
291         par->h -= h;
292
293         if (par->h == 0)
294                 {
295                 rc->pending_updates = g_list_remove(rc->pending_updates, par);
296                 g_free(par);
297                 }
298         if (!rc->pending_updates)
299                 {
300                 clutter_actor_queue_redraw(CLUTTER_ACTOR(rc->texture));
301                 rc->idle_update = 0;
302
303                 update_display_pixbuf(rc);
304
305                 if (pr->func_post_process && pr->pixbuf)
306                         {
307                         pr->func_post_process(pr, &rc->display_pixbuf, 0, 0, gdk_pixbuf_get_width(pr->pixbuf), gdk_pixbuf_get_height(pr->pixbuf), pr->post_process_user_data);
308                         }
309
310                 if (pr->pixbuf)
311                         {
312                         CoglHandle texture = clutter_texture_get_cogl_texture(CLUTTER_TEXTURE(rc->texture));
313
314                         cogl_texture_set_region(texture,
315                                                 0 + GET_RIGHT_PIXBUF_OFFSET(rc),
316                                                 0,
317                                                 0,
318                                                 0,
319                                                 gdk_pixbuf_get_width(pr->pixbuf),
320                                                 gdk_pixbuf_get_height(pr->pixbuf),
321                                                 gdk_pixbuf_get_width(pr->pixbuf),
322                                                 gdk_pixbuf_get_height(pr->pixbuf),
323                                                 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
324                                                 gdk_pixbuf_get_rowstride(pr->pixbuf),
325                                                 gdk_pixbuf_get_pixels(rc->display_pixbuf));
326                         DEBUG_3("%s upload end", get_exec_time());
327                         }
328
329                 return FALSE;
330                 }
331
332         rc_schedule_texture_upload(rc);
333
334         return FALSE; /* it was rescheduled, possibly with different prio */
335 }
336
337
338 static void rc_area_changed(void *renderer, gint src_x, gint src_y, gint src_w, gint src_h)
339 {
340         RendererClutter *rc = (RendererClutter *)renderer;
341         PixbufRenderer *pr = rc->pr;
342         RendererClutterAreaParam *par;
343
344         gint width = gdk_pixbuf_get_width(pr->pixbuf);
345         gint height = gdk_pixbuf_get_height(pr->pixbuf);
346
347         if (pr->stereo_data == STEREO_PIXBUF_SBS || pr->stereo_data == STEREO_PIXBUF_CROSS)
348                         {
349                         width /= 2;
350                         }
351
352         if (!pr_clip_region(src_x, src_y, src_w, src_h,
353                                                 GET_RIGHT_PIXBUF_OFFSET(rc), 0, width, height,
354                                                 &src_x, &src_y, &src_w, &src_h)) return;
355
356         par = g_new0(RendererClutterAreaParam, 1);
357         par->rc = rc;
358         par->x = src_x - GET_RIGHT_PIXBUF_OFFSET(rc);
359         par->y = src_y;
360         par->w = src_w;
361         par->h = src_h;
362         rc->pending_updates = g_list_append(rc->pending_updates, par);
363         if (!rc->idle_update)
364                 {
365                 rc_schedule_texture_upload(rc);
366                 }
367 }
368
369 static void rc_remove_pending_updates(RendererClutter *rc)
370 {
371         if (rc->idle_update) g_idle_remove_by_data(rc);
372         rc->idle_update = 0;
373         while (rc->pending_updates)
374                 {
375                 RendererClutterAreaParam *par = rc->pending_updates->data;
376                 rc->pending_updates = g_list_remove(rc->pending_updates, par);
377                 g_free(par);
378                 }
379 }
380
381 static void update_display_pixbuf(RendererClutter *rc)
382 {
383         PixbufRenderer *pr = rc->pr;
384         GdkPixbuf* tmppixbuf = NULL;
385
386         if (pr->pixbuf)
387                 {
388                 if (rc->display_pixbuf)
389                         {
390                         g_object_unref(rc->display_pixbuf);
391                         }
392
393                 if (!gdk_pixbuf_get_has_alpha(pr->pixbuf))
394                         {
395                         rc->display_pixbuf = gdk_pixbuf_copy(pr->pixbuf);
396                         }
397                 else
398                         {
399                         if (pr->ignore_alpha)
400                                 {
401                                 tmppixbuf = gdk_pixbuf_add_alpha(pr->pixbuf, FALSE, 0, 0, 0);
402
403                                 pixbuf_ignore_alpha_rect(tmppixbuf, 0, 0, gdk_pixbuf_get_width(pr->pixbuf), gdk_pixbuf_get_height(pr->pixbuf));
404
405                                 rc->display_pixbuf = gdk_pixbuf_composite_color_simple (tmppixbuf,
406                                                 gdk_pixbuf_get_width(pr->pixbuf),
407                                                 gdk_pixbuf_get_height(pr->pixbuf),
408                                                 GDK_INTERP_BILINEAR,
409                                                 255,
410                                                 PR_ALPHA_CHECK_SIZE,
411                                                 ((options->image.alpha_color_1.red << 8 & 0x00FF0000) +
412                                                 (options->image.alpha_color_1.green & 0x00FF00) +
413                                                 (options->image.alpha_color_1.blue >> 8 & 0x00FF)),
414                                                 ((options->image.alpha_color_2.red << 8 & 0x00FF0000) +
415                                                 (options->image.alpha_color_2.green & 0x00FF00) +
416                                                 (options->image.alpha_color_2.blue >> 8 & 0x00FF)));
417                                 g_object_unref(tmppixbuf);
418                                 }
419                         else
420                                 {
421                                 rc->display_pixbuf = gdk_pixbuf_composite_color_simple (pr->pixbuf,
422                                                 gdk_pixbuf_get_width(pr->pixbuf),
423                                                 gdk_pixbuf_get_height(pr->pixbuf),
424                                                 GDK_INTERP_BILINEAR,
425                                                 255,
426                                                 PR_ALPHA_CHECK_SIZE,
427                                                 ((options->image.alpha_color_1.red << 8 & 0x00FF0000) +
428                                                 (options->image.alpha_color_1.green & 0x00FF00) +
429                                                 (options->image.alpha_color_1.blue >> 8 & 0x00FF)),
430                                                 ((options->image.alpha_color_2.red << 8 & 0x00FF0000) +
431                                                 (options->image.alpha_color_2.green & 0x00FF00) +
432                                                 (options->image.alpha_color_2.blue >> 8 & 0x00FF)));
433                                 }
434                         }
435                 }
436 }
437
438 static void rc_update_pixbuf(void *renderer, gboolean lazy)
439 {
440         RendererClutter *rc = (RendererClutter *)renderer;
441         PixbufRenderer *pr = rc->pr;
442
443         DEBUG_3("rc_update_pixbuf");
444
445         rc_remove_pending_updates(rc);
446
447         rc->last_pixbuf_change = g_get_monotonic_time();
448         DEBUG_3("%s change time reset", get_exec_time());
449
450         if (pr->pixbuf)
451                 {
452                         gint width = gdk_pixbuf_get_width(pr->pixbuf);
453                         gint height = gdk_pixbuf_get_height(pr->pixbuf);
454
455                         DEBUG_3("pixbuf size %d x %d (%d)", width, height, gdk_pixbuf_get_has_alpha(pr->pixbuf) ? 32 : 24);
456
457                         gint prev_width, prev_height;
458
459                         if (pr->stereo_data == STEREO_PIXBUF_SBS || pr->stereo_data == STEREO_PIXBUF_CROSS)
460                                 {
461                                 width /= 2;
462                                 }
463
464
465                         clutter_texture_get_base_size(CLUTTER_TEXTURE(rc->texture), &prev_width, &prev_height);
466
467                         if (width != prev_width || height != prev_height)
468                                 {
469                                 /** @FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
470                                 CoglHandle texture = cogl_texture_new_with_size(width,
471                                                                                 height,
472                                                                                 COGL_TEXTURE_NO_AUTO_MIPMAP,
473                                                                                 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888);
474
475                                 if (texture != COGL_INVALID_HANDLE)
476                                         {
477                                         clutter_texture_set_cogl_texture(CLUTTER_TEXTURE(rc->texture), texture);
478                                         cogl_handle_unref(texture);
479                                         }
480                                 }
481                         clutter_actor_set_clip(rc->texture, 0, 0, 0, 0); /* visible area is extended as area_changed events arrive */
482                         if (!lazy)
483                                 {
484                                 rc_area_changed(renderer, GET_RIGHT_PIXBUF_OFFSET(rc), 0, width, height);
485                                 }
486
487                 rc->clut_updated = FALSE;
488                 }
489 }
490
491
492
493 static void rc_update_zoom(void *renderer, gboolean lazy)
494 {
495         RendererClutter *rc = (RendererClutter *)renderer;
496
497         DEBUG_3("rc_update_zoom");
498         rc_sync_actor(rc);
499 }
500
501 static void rc_invalidate_region(void *renderer, gint x, gint y, gint w, gint h)
502 {
503 }
504
505 static OverlayData *rc_overlay_find(RendererClutter *rc, gint id)
506 {
507         GList *work;
508
509         work = rc->overlay_list;
510         while (work)
511                 {
512                 OverlayData *od = work->data;
513                 work = work->next;
514
515                 if (od->id == id) return od;
516                 }
517
518         return NULL;
519 }
520
521 static void rc_overlay_actor_destroy_cb(ClutterActor *actor, gpointer user_data)
522 {
523         OverlayData *od = user_data;
524         od->actor = NULL;
525 }
526
527 static void rc_overlay_free(RendererClutter *rc, OverlayData *od)
528 {
529         rc->overlay_list = g_list_remove(rc->overlay_list, od);
530
531         if (od->pixbuf) g_object_unref(G_OBJECT(od->pixbuf));
532         if (od->actor) clutter_actor_destroy(od->actor);
533         g_free(od);
534 }
535
536 static void rc_overlay_update_position(RendererClutter *rc, OverlayData *od)
537 {
538         gint px, py, pw, ph;
539
540         pw = gdk_pixbuf_get_width(od->pixbuf);
541         ph = gdk_pixbuf_get_height(od->pixbuf);
542         px = od->x;
543         py = od->y;
544
545         if (od->flags & OVL_RELATIVE)
546                 {
547                 if (px < 0) px = rc->pr->viewport_width - pw + px;
548                 if (py < 0) py = rc->pr->viewport_height - ph + py;
549                 }
550         if (od->actor) clutter_actor_set_position(od->actor, px, py);
551 }
552
553 static void rc_overlay_update_positions(RendererClutter *rc)
554 {
555         GList *work;
556
557         work = rc->overlay_list;
558         while (work)
559                 {
560                 OverlayData *od = work->data;
561                 work = work->next;
562
563                 rc_overlay_update_position(rc, od);
564                 }
565 }
566
567 static void rc_overlay_free_all(RendererClutter *rc)
568 {
569         GList *work;
570
571         work = rc->overlay_list;
572         while (work)
573                 {
574                 OverlayData *od = work->data;
575                 work = work->next;
576
577                 rc_overlay_free(rc, od);
578                 }
579 }
580
581 static gint rc_overlay_add(void *renderer, GdkPixbuf *pixbuf, gint x, gint y, OverlayRendererFlags flags)
582 {
583         RendererClutter *rc = (RendererClutter *)renderer;
584         PixbufRenderer *pr = rc->pr;
585         OverlayData *od;
586         gint id;
587
588         g_return_val_if_fail(IS_PIXBUF_RENDERER(pr), -1);
589         g_return_val_if_fail(pixbuf != NULL, -1);
590
591         id = 1;
592         while (rc_overlay_find(rc, id)) id++;
593
594         od = g_new0(OverlayData, 1);
595         od->id = id;
596         od->pixbuf = pixbuf;
597         g_object_ref(G_OBJECT(od->pixbuf));
598         od->x = x;
599         od->y = y;
600         od->flags = flags;
601
602         od->actor = gtk_clutter_texture_new();
603         g_signal_connect (od->actor, "destroy", G_CALLBACK(rc_overlay_actor_destroy_cb), od);
604
605         gtk_clutter_texture_set_from_pixbuf(GTK_CLUTTER_TEXTURE (od->actor), pixbuf, NULL);
606         clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), od->actor);
607
608         rc->overlay_list = g_list_append(rc->overlay_list, od);
609         rc_overlay_update_position(rc, od);
610
611         return od->id;
612 }
613
614 static void rc_overlay_set(void *renderer, gint id, GdkPixbuf *pixbuf, gint x, gint y)
615 {
616         RendererClutter *rc = (RendererClutter *)renderer;
617         PixbufRenderer *pr = rc->pr;
618         OverlayData *od;
619
620         g_return_if_fail(IS_PIXBUF_RENDERER(pr));
621
622         od = rc_overlay_find(rc, id);
623         if (!od) return;
624
625         if (pixbuf)
626                 {
627                 g_object_ref(G_OBJECT(pixbuf));
628                 g_object_unref(G_OBJECT(od->pixbuf));
629                 od->pixbuf = pixbuf;
630
631                 od->x = x;
632                 od->y = y;
633
634                 if (od->actor) gtk_clutter_texture_set_from_pixbuf(GTK_CLUTTER_TEXTURE(od->actor), pixbuf, NULL);
635                 rc_overlay_update_position(rc, od);
636                 }
637         else
638                 {
639                 rc_overlay_free(rc, od);
640                 }
641 }
642
643 static gboolean rc_overlay_get(void *renderer, gint id, GdkPixbuf **pixbuf, gint *x, gint *y)
644 {
645         RendererClutter *rc = (RendererClutter *)renderer;
646
647         PixbufRenderer *pr = rc->pr;
648         OverlayData *od;
649
650         g_return_val_if_fail(IS_PIXBUF_RENDERER(pr), FALSE);
651
652         od = rc_overlay_find(rc, id);
653         if (!od) return FALSE;
654
655         if (pixbuf) *pixbuf = od->pixbuf;
656         if (x) *x = od->x;
657         if (y) *y = od->y;
658
659         return TRUE;
660 }
661
662
663 static void rc_update_viewport(void *renderer)
664 {
665         RendererClutter *rc = (RendererClutter *)renderer;
666         ClutterColor stage_color = { rc->pr->color.red / 256, rc->pr->color.green / 256, rc->pr->color.blue / 256, 0xff };
667
668         rc->stereo_off_x = 0;
669         rc->stereo_off_y = 0;
670
671         if (rc->stereo_mode & PR_STEREO_RIGHT)
672                 {
673                 if (rc->stereo_mode & PR_STEREO_HORIZ)
674                         {
675                         rc->stereo_off_x = rc->pr->viewport_width;
676                         }
677                 else if (rc->stereo_mode & PR_STEREO_VERT)
678                         {
679                         rc->stereo_off_y = rc->pr->viewport_height;
680                         }
681                 else if (rc->stereo_mode & PR_STEREO_FIXED)
682                         {
683                         rc->stereo_off_x = rc->pr->stereo_fixed_x_right;
684                         rc->stereo_off_y = rc->pr->stereo_fixed_y_right;
685                         }
686                 }
687         else
688                 {
689                 if (rc->stereo_mode & PR_STEREO_FIXED)
690                         {
691                         rc->stereo_off_x = rc->pr->stereo_fixed_x_left;
692                         rc->stereo_off_y = rc->pr->stereo_fixed_y_left;
693                         }
694                 }
695         DEBUG_3("rc_update_viewport  scale %d %d", rc->pr->width, rc->pr->height);
696
697         clutter_stage_set_color(CLUTTER_STAGE(rc->stage), &stage_color);
698
699
700         clutter_actor_set_size(rc->group, rc->pr->viewport_width, rc->pr->viewport_height);
701         clutter_actor_set_position(rc->group, rc->stereo_off_x, rc->stereo_off_y);
702
703         clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
704                                                 CLUTTER_Y_AXIS,
705                                                 (rc->stereo_mode & PR_STEREO_MIRROR) ? 180 : 0,
706                                                 rc->pr->viewport_width / 2.0, 0, 0);
707
708         clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
709                                                 CLUTTER_X_AXIS,
710                                                 (rc->stereo_mode & PR_STEREO_FLIP) ? 180 : 0,
711                                                 0, rc->pr->viewport_height / 2.0, 0);
712
713         rc_sync_actor(rc);
714         rc_overlay_update_positions(rc);
715 }
716
717 static void rc_scroll(void *renderer, gint x_off, gint y_off)
718 {
719         DEBUG_3("rc_scroll");
720         RendererClutter *rc = (RendererClutter *)renderer;
721
722         rc_sync_actor(rc);
723 }
724
725 static void rc_stereo_set(void *renderer, gint stereo_mode)
726 {
727         RendererClutter *rc = (RendererClutter *)renderer;
728
729         rc->stereo_mode = stereo_mode;
730 }
731
732 static void rc_free(void *renderer)
733 {
734         RendererClutter *rc = (RendererClutter *)renderer;
735         GtkWidget *widget = gtk_bin_get_child(GTK_BIN(rc->pr));
736
737         if (rc->display_pixbuf)
738                 {
739                 g_object_unref(rc->display_pixbuf);
740                 }
741
742         rc_remove_pending_updates(rc);
743
744         rc_overlay_free_all(rc);
745
746         if (widget)
747                 {
748                 /* widget still exists */
749                 clutter_actor_destroy(rc->group);
750                 if (clutter_group_get_n_children(CLUTTER_GROUP(rc->stage)) == 0)
751                         {
752                         DEBUG_1("destroy %p", rc->widget);
753                         /* this was the last user */
754                         gtk_widget_destroy(rc->widget);
755                         }
756                 else
757                         {
758                         DEBUG_1("keep %p", rc->widget);
759                         g_object_unref(G_OBJECT(rc->widget));
760                         }
761                 }
762         g_free(rc);
763 }
764
765 RendererFuncs *renderer_clutter_new(PixbufRenderer *pr)
766 {
767         RendererClutter *rc = g_new0(RendererClutter, 1);
768
769         rc->pr = pr;
770
771         rc->f.area_changed = rc_area_changed;
772         rc->f.update_pixbuf = rc_update_pixbuf;
773         rc->f.free = rc_free;
774         rc->f.update_zoom = rc_update_zoom;
775         rc->f.invalidate_region = rc_invalidate_region;
776         rc->f.scroll = rc_scroll;
777         rc->f.update_viewport = rc_update_viewport;
778
779
780         rc->f.overlay_add = rc_overlay_add;
781         rc->f.overlay_set = rc_overlay_set;
782         rc->f.overlay_get = rc_overlay_get;
783
784         rc->f.stereo_set = rc_stereo_set;
785
786
787         rc->stereo_mode = 0;
788         rc->stereo_off_x = 0;
789         rc->stereo_off_y = 0;
790
791         rc->idle_update = 0;
792         rc->pending_updates = NULL;
793
794         rc->display_pixbuf = NULL;
795
796         rc->widget = gtk_bin_get_child(GTK_BIN(rc->pr));
797
798         if (rc->widget)
799                 {
800                 if (!GTK_CLUTTER_IS_EMBED(rc->widget))
801                         {
802                         g_free(rc);
803                         DEBUG_3("pixbuf renderer has a child of other type than gtk_clutter_embed");
804                         return NULL;
805                         }
806                 }
807         else
808                 {
809                 rc->widget = gtk_clutter_embed_new();
810                 gtk_container_add(GTK_CONTAINER(rc->pr), rc->widget);
811                 }
812
813         gtk_event_box_set_above_child (GTK_EVENT_BOX(rc->pr), TRUE);
814         rc->stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (rc->widget));
815
816         rc->group = clutter_group_new();
817         clutter_container_add_actor(CLUTTER_CONTAINER(rc->stage), rc->group);
818         clutter_actor_set_clip_to_allocation(CLUTTER_ACTOR(rc->group), TRUE);
819
820         rc->texture = clutter_texture_new ();
821         clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), rc->texture);
822
823         clutter_actor_set_content_scaling_filters(rc->texture, CLUTTER_SCALING_FILTER_TRILINEAR, CLUTTER_SCALING_FILTER_NEAREST);
824
825         g_object_ref(G_OBJECT(rc->widget));
826
827         gtk_widget_show(rc->widget);
828         return (RendererFuncs *) rc;
829 }
830
831 #endif
832 /* vim: set shiftwidth=8 softtabstop=0 cindent cinoptions={1s: */