4 * Copyright (C) 2008 - 2012 The Geeqie Team
7 * Author: Vladimir Nadvornik
9 * This software is released under the GNU General Public License (GNU GPL).
10 * Please read the included file COPYING for more information.
11 * This software comes with no warranty of any kind, use at your own risk!
20 #include "pixbuf-renderer.h"
21 #include "renderer-clutter.h"
31 #define COGL_ENABLE_EXPERIMENTAL_API
32 #define CLUTTER_ENABLE_EXPERIMENTAL_API
34 #include <clutter/clutter.h>
36 #include <clutter-gtk/clutter-gtk.h>
44 #include "pixbuf_util.h"
48 EXIF_ORIENTATION_UNKNOWN = 0,
49 EXIF_ORIENTATION_TOP_LEFT = 1,
50 EXIF_ORIENTATION_TOP_RIGHT = 2,
51 EXIF_ORIENTATION_BOTTOM_RIGHT = 3,
52 EXIF_ORIENTATION_BOTTOM_LEFT = 4,
53 EXIF_ORIENTATION_LEFT_TOP = 5,
54 EXIF_ORIENTATION_RIGHT_TOP = 6,
55 EXIF_ORIENTATION_RIGHT_BOTTOM = 7,
56 EXIF_ORIENTATION_LEFT_BOTTOM = 8
57 } ExifOrientationType;
60 #define GET_RIGHT_PIXBUF_OFFSET(rc) \
61 (( (rc->stereo_mode & PR_STEREO_RIGHT) && !(rc->stereo_mode & PR_STEREO_SWAP)) || \
62 (!(rc->stereo_mode & PR_STEREO_RIGHT) && (rc->stereo_mode & PR_STEREO_SWAP)) ? \
63 rc->pr->stereo_pixbuf_offset_right : rc->pr->stereo_pixbuf_offset_left )
65 #define GET_LEFT_PIXBUF_OFFSET(rc) \
66 ((!(rc->stereo_mode & PR_STEREO_RIGHT) && !(rc->stereo_mode & PR_STEREO_SWAP)) || \
67 ( (rc->stereo_mode & PR_STEREO_RIGHT) && (rc->stereo_mode & PR_STEREO_SWAP)) ? \
68 rc->pr->stereo_pixbuf_offset_right : rc->pr->stereo_pixbuf_offset_left )
71 typedef struct _OverlayData OverlayData;
82 OverlayRendererFlags flags;
85 typedef struct _RendererClutter RendererClutter;
87 struct _RendererClutter
98 GList *pending_updates;
103 GtkWidget *widget; /* widget and stage may be shared with other renderers */
105 ClutterActor *texture;
108 gboolean clut_updated;
109 gint64 last_pixbuf_change;
112 typedef struct _RendererClutterAreaParam RendererClutterAreaParam;
113 struct _RendererClutterAreaParam {
123 static void rc_set_shader(CoglHandle material)
128 shader = cogl_create_shader (COGL_SHADER_TYPE_FRAGMENT);
129 cogl_shader_source (shader,
130 "vec3 checker(vec2 texc, vec3 color0, vec3 color1) \n"
132 " if (mod(floor(texc.x) + floor(texc.y), 2.0) == 0.0) \n"
138 "uniform sampler2D tex; \n"
139 "uniform sampler3D clut; \n"
140 "uniform float scale; \n"
141 "uniform float offset; \n"
145 " vec3 bg = checker(gl_FragCoord.xy / 16.0, vec3(0.6, 0.6, 0.6), vec3(0.4, 0.4, 0.4)); \n"
146 " vec4 img4 = texture2D(tex, gl_TexCoord[0].xy); \n"
147 " vec3 img3 = img4.bgr; \n"
148 " img3 = img3 * scale + offset; \n"
149 " img3 = texture3D(clut, img3).rgb; \n"
151 " gl_FragColor = vec4(img3 * img4.a + bg * (1.0 - img4.a), 1.0); \n"
154 cogl_shader_compile(shader);
155 gchar *err = cogl_shader_get_info_log(shader);
159 program = cogl_create_program ();
160 cogl_program_attach_shader (program, shader);
161 cogl_handle_unref (shader);
162 cogl_program_link (program);
164 uniform_no = cogl_program_get_uniform_location (program, "tex");
165 cogl_program_set_uniform_1i (program, uniform_no, 0);
167 uniform_no = cogl_program_get_uniform_location (program, "clut");
168 cogl_program_set_uniform_1i (program, uniform_no, 1);
170 uniform_no = cogl_program_get_uniform_location (program, "scale");
171 cogl_program_set_uniform_1f (program, uniform_no, (double) (CLUT_SIZE - 1) / CLUT_SIZE);
173 uniform_no = cogl_program_get_uniform_location (program, "offset");
174 cogl_program_set_uniform_1f (program, uniform_no, 1.0 / (2 * CLUT_SIZE));
176 cogl_material_set_user_program (material, program);
177 cogl_handle_unref (program);
181 static void rc_prepare_post_process_lut(RendererClutter *rc)
183 PixbufRenderer *pr = rc->pr;
184 static guchar clut[CLUT_SIZE * CLUT_SIZE * CLUT_SIZE * 3];
186 GdkPixbuf *tmp_pixbuf;
190 DEBUG_0("%s clut start", get_exec_time());
192 for (r = 0; r < CLUT_SIZE; r++)
194 for (g = 0; g < CLUT_SIZE; g++)
196 for (b = 0; b < CLUT_SIZE; b++)
198 guchar *ptr = clut + ((b * CLUT_SIZE + g) * CLUT_SIZE + r) * 3;
199 ptr[0] = floor ((double) r / (CLUT_SIZE - 1) * 255.0 + 0.5);
200 ptr[1] = floor ((double) g / (CLUT_SIZE - 1) * 255.0 + 0.5);
201 ptr[2] = floor ((double) b / (CLUT_SIZE - 1) * 255.0 + 0.5);
205 tmp_pixbuf = gdk_pixbuf_new_from_data(clut, GDK_COLORSPACE_RGB, FALSE, 8,
206 CLUT_SIZE * CLUT_SIZE,
208 CLUT_SIZE * CLUT_SIZE * 3,
210 if (pr->func_post_process)
212 pr->func_post_process(pr, &tmp_pixbuf, 0, 0, CLUT_SIZE * CLUT_SIZE, CLUT_SIZE, pr->post_process_user_data);
214 g_object_unref(tmp_pixbuf);
216 DEBUG_0("%s clut upload start", get_exec_time());
217 #if CLUTTER_CHECK_VERSION(1,10,0)
219 CoglContext *ctx = clutter_backend_get_cogl_context(clutter_get_default_backend ());
221 tex3d = cogl_texture_3d_new_from_data(ctx,
222 CLUT_SIZE, CLUT_SIZE, CLUT_SIZE,
223 COGL_PIXEL_FORMAT_RGB_888,
224 COGL_PIXEL_FORMAT_RGB_888,
226 CLUT_SIZE * CLUT_SIZE * 3,
231 tex3d = cogl_texture_3d_new_from_data(CLUT_SIZE, CLUT_SIZE, CLUT_SIZE,
233 COGL_PIXEL_FORMAT_RGB_888,
234 COGL_PIXEL_FORMAT_RGB_888,
236 CLUT_SIZE * CLUT_SIZE * 3,
240 material = clutter_texture_get_cogl_material(CLUTTER_TEXTURE(rc->texture));
241 cogl_material_set_layer(material, 1, tex3d);
242 cogl_handle_unref(tex3d);
243 DEBUG_0("%s clut end", get_exec_time());
244 rc->clut_updated = TRUE;
249 static void rc_sync_actor(RendererClutter *rc)
251 PixbufRenderer *pr = rc->pr;
257 clutter_actor_set_anchor_point(CLUTTER_ACTOR(rc->texture), 0, 0);
259 DEBUG_0("scale %d %d", rc->pr->width, rc->pr->height);
260 DEBUG_0("pos %d %d", rc->pr->x_offset, rc->pr->y_offset);
262 clutter_actor_set_scale(CLUTTER_ACTOR(rc->texture),
263 (gfloat)pr->width / pr->image_width,
264 (gfloat)pr->height / pr->image_height);
266 switch (pr->orientation)
268 case EXIF_ORIENTATION_TOP_LEFT:
269 /* 1 - Horizontal (normal) */
271 case EXIF_ORIENTATION_TOP_RIGHT:
272 /* 2 - Mirror horizontal */
274 anchor_x = pr->width;
276 case EXIF_ORIENTATION_BOTTOM_RIGHT:
279 anchor_x = pr->width;
280 anchor_y = pr->height;
282 case EXIF_ORIENTATION_BOTTOM_LEFT:
283 /* 4 - Mirror vertical */
286 anchor_y = pr->height;
288 case EXIF_ORIENTATION_LEFT_TOP:
289 /* 5 - Mirror horizontal and rotate 270 CW */
293 case EXIF_ORIENTATION_RIGHT_TOP:
294 /* 6 - Rotate 90 CW */
296 anchor_x = pr->width;
298 case EXIF_ORIENTATION_RIGHT_BOTTOM:
299 /* 7 - Mirror horizontal and rotate 90 CW */
302 anchor_x = pr->width;
303 anchor_y = pr->height;
305 case EXIF_ORIENTATION_LEFT_BOTTOM:
306 /* 8 - Rotate 270 CW */
308 anchor_y = pr->height;
311 /* The other values are out of range */
315 clutter_actor_set_rotation( CLUTTER_ACTOR(rc->texture),
318 clutter_actor_set_rotation( CLUTTER_ACTOR(rc->texture),
322 clutter_actor_set_position(CLUTTER_ACTOR(rc->texture),
323 pr->x_offset - pr->x_scroll + anchor_x,
324 pr->y_offset - pr->y_scroll + anchor_y);
329 static void rc_area_clip_add(RendererClutter *rc, gfloat x, gfloat y, gfloat w, gfloat h)
332 gfloat clip_x, clip_y, clip_w, clip_h, clip_x2, clip_y2;
337 clutter_actor_get_clip(rc->texture, &clip_x, &clip_y, &clip_w, &clip_h);
339 clip_x2 = clip_x + clip_w;
340 clip_y2 = clip_y + clip_h;
342 if (clip_x > x) clip_x = x;
343 if (clip_x2 < x2) clip_x2 = x2;
344 if (clip_y > y) clip_y = y;
345 if (clip_y2 < y2) clip_y2 = y2;
347 clip_w = clip_x2 - clip_x;
348 clip_h = clip_y2 - clip_y;
350 clutter_actor_set_clip(rc->texture, clip_x, clip_y, clip_w, clip_h);
353 #define MAX_REGION_AREA (32768 * 1024)
355 static gboolean rc_area_changed_cb(gpointer data);
357 static void rc_schedule_texture_upload(RendererClutter *rc)
359 if (g_get_monotonic_time() - rc->last_pixbuf_change < 50000)
361 /* delay clutter redraw until the texture has some data
362 set priority between gtk redraw and clutter redraw */
363 DEBUG_0("%s tex upload high prio", get_exec_time());
364 rc->idle_update = g_idle_add_full(CLUTTER_PRIORITY_REDRAW - 10, rc_area_changed_cb, rc, NULL);
368 /* higher prio than histogram */
369 DEBUG_0("%s tex upload low prio", get_exec_time());
371 rc->idle_update = g_idle_add_full(G_PRIORITY_DEFAULT_IDLE - 5, rc_area_changed_cb, rc, NULL);
375 static gboolean rc_area_changed_cb(gpointer data)
377 RendererClutter *rc = (RendererClutter *)data;
378 PixbufRenderer *pr = rc->pr;
380 RendererClutterAreaParam *par = rc->pending_updates->data;
382 gint h = MAX_REGION_AREA / par->w;
384 if (h > par->h) h = par->h;
387 DEBUG_0("%s upload start", get_exec_time());
390 CoglHandle texture = clutter_texture_get_cogl_texture(CLUTTER_TEXTURE(rc->texture));
392 cogl_texture_set_region(texture,
393 par->x + GET_RIGHT_PIXBUF_OFFSET(rc),
401 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_BGRA_8888 : COGL_PIXEL_FORMAT_BGR_888,
402 gdk_pixbuf_get_rowstride(pr->pixbuf),
403 gdk_pixbuf_get_pixels(pr->pixbuf));
405 DEBUG_0("%s upload end", get_exec_time());
406 rc_area_clip_add(rc, par->x, par->y, par->w, h);
414 rc->pending_updates = g_list_remove(rc->pending_updates, par);
417 if (!rc->pending_updates)
419 clutter_actor_queue_redraw(CLUTTER_ACTOR(rc->texture));
422 /* FIXME: find a better place for this */
423 if (!rc->clut_updated) rc_prepare_post_process_lut(rc);
428 rc_schedule_texture_upload(rc);
430 return FALSE; /* it was rescheduled, possibly with different prio */
434 static void rc_area_changed(void *renderer, gint src_x, gint src_y, gint src_w, gint src_h)
436 RendererClutter *rc = (RendererClutter *)renderer;
437 PixbufRenderer *pr = rc->pr;
438 RendererClutterAreaParam *par;
440 gint width = gdk_pixbuf_get_width(pr->pixbuf);
441 gint height = gdk_pixbuf_get_height(pr->pixbuf);
443 if (pr->stereo_data == STEREO_PIXBUF_SBS || pr->stereo_data == STEREO_PIXBUF_CROSS)
448 if (!pr_clip_region(src_x, src_y, src_w, src_h,
449 GET_RIGHT_PIXBUF_OFFSET(rc), 0, width, height,
450 &src_x, &src_y, &src_w, &src_h)) return;
452 par = g_new0(RendererClutterAreaParam, 1);
454 par->x = src_x - GET_RIGHT_PIXBUF_OFFSET(rc);
458 rc->pending_updates = g_list_append(rc->pending_updates, par);
459 if (!rc->idle_update)
461 rc_schedule_texture_upload(rc);
465 static void rc_remove_pending_updates(RendererClutter *rc)
467 if (rc->idle_update) g_idle_remove_by_data(rc);
469 while (rc->pending_updates)
471 RendererClutterAreaParam *par = rc->pending_updates->data;
472 rc->pending_updates = g_list_remove(rc->pending_updates, par);
477 static void rc_update_pixbuf(void *renderer, gboolean lazy)
479 RendererClutter *rc = (RendererClutter *)renderer;
480 PixbufRenderer *pr = rc->pr;
482 DEBUG_0("rc_update_pixbuf");
484 rc_remove_pending_updates(rc);
486 rc->last_pixbuf_change = g_get_monotonic_time();
487 DEBUG_0("%s change time reset", get_exec_time());
491 gint width = gdk_pixbuf_get_width(pr->pixbuf);
492 gint height = gdk_pixbuf_get_height(pr->pixbuf);
494 DEBUG_0("pixbuf size %d x %d (%d)", width, height, gdk_pixbuf_get_has_alpha(pr->pixbuf) ? 32 : 24);
496 gint prev_width, prev_height;
498 if (pr->stereo_data == STEREO_PIXBUF_SBS || pr->stereo_data == STEREO_PIXBUF_CROSS)
504 clutter_texture_get_base_size(CLUTTER_TEXTURE(rc->texture), &prev_width, &prev_height);
506 if (width != prev_width || height != prev_height)
508 /* FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
509 CoglHandle texture = cogl_texture_new_with_size(width,
511 COGL_TEXTURE_NO_AUTO_MIPMAP | COGL_TEXTURE_NO_SLICING,
512 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_BGRA_8888 : COGL_PIXEL_FORMAT_BGR_888);
514 if (texture != COGL_INVALID_HANDLE)
516 clutter_texture_set_cogl_texture(CLUTTER_TEXTURE(rc->texture), texture);
517 cogl_handle_unref(texture);
520 clutter_actor_set_clip(rc->texture, 0, 0, 0, 0); /* visible area is extended as area_changed events arrive */
523 rc_area_changed(renderer, GET_RIGHT_PIXBUF_OFFSET(rc), 0, width, height);
527 rc->clut_updated = FALSE;
532 static void rc_update_zoom(void *renderer, gboolean lazy)
534 RendererClutter *rc = (RendererClutter *)renderer;
536 DEBUG_0("rc_update_zoom");
540 static void rc_invalidate_region(void *renderer, gint x, gint y, gint w, gint h)
544 static OverlayData *rc_overlay_find(RendererClutter *rc, gint id)
548 work = rc->overlay_list;
551 OverlayData *od = work->data;
554 if (od->id == id) return od;
560 static void rc_overlay_actor_destroy_cb(ClutterActor *actor, gpointer user_data)
562 OverlayData *od = user_data;
566 static void rc_overlay_free(RendererClutter *rc, OverlayData *od)
568 rc->overlay_list = g_list_remove(rc->overlay_list, od);
570 if (od->pixbuf) g_object_unref(G_OBJECT(od->pixbuf));
571 if (od->actor) clutter_actor_destroy(od->actor);
575 static void rc_overlay_update_position(RendererClutter *rc, OverlayData *od)
579 pw = gdk_pixbuf_get_width(od->pixbuf);
580 ph = gdk_pixbuf_get_height(od->pixbuf);
584 if (od->flags & OVL_RELATIVE)
586 if (px < 0) px = rc->pr->viewport_width - pw + px;
587 if (py < 0) py = rc->pr->viewport_height - ph + py;
589 if (od->actor) clutter_actor_set_position(od->actor, px, py);
592 static void rc_overlay_update_positions(RendererClutter *rc)
596 work = rc->overlay_list;
599 OverlayData *od = work->data;
602 rc_overlay_update_position(rc, od);
606 static void rc_overlay_free_all(RendererClutter *rc)
610 work = rc->overlay_list;
613 OverlayData *od = work->data;
616 rc_overlay_free(rc, od);
620 static gint rc_overlay_add(void *renderer, GdkPixbuf *pixbuf, gint x, gint y, OverlayRendererFlags flags)
622 RendererClutter *rc = (RendererClutter *)renderer;
623 PixbufRenderer *pr = rc->pr;
627 g_return_val_if_fail(IS_PIXBUF_RENDERER(pr), -1);
628 g_return_val_if_fail(pixbuf != NULL, -1);
631 while (rc_overlay_find(rc, id)) id++;
633 od = g_new0(OverlayData, 1);
636 g_object_ref(G_OBJECT(od->pixbuf));
641 od->actor = gtk_clutter_texture_new();
642 g_signal_connect (od->actor, "destroy", G_CALLBACK(rc_overlay_actor_destroy_cb), od);
644 gtk_clutter_texture_set_from_pixbuf(GTK_CLUTTER_TEXTURE (od->actor), pixbuf, NULL);
645 clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), od->actor);
647 rc->overlay_list = g_list_append(rc->overlay_list, od);
648 rc_overlay_update_position(rc, od);
653 static void rc_overlay_set(void *renderer, gint id, GdkPixbuf *pixbuf, gint x, gint y)
655 RendererClutter *rc = (RendererClutter *)renderer;
656 PixbufRenderer *pr = rc->pr;
659 g_return_if_fail(IS_PIXBUF_RENDERER(pr));
661 od = rc_overlay_find(rc, id);
666 g_object_ref(G_OBJECT(pixbuf));
667 g_object_unref(G_OBJECT(od->pixbuf));
673 if (od->actor) gtk_clutter_texture_set_from_pixbuf(GTK_CLUTTER_TEXTURE(od->actor), pixbuf, NULL);
674 rc_overlay_update_position(rc, od);
678 rc_overlay_free(rc, od);
682 static gboolean rc_overlay_get(void *renderer, gint id, GdkPixbuf **pixbuf, gint *x, gint *y)
684 RendererClutter *rc = (RendererClutter *)renderer;
686 PixbufRenderer *pr = rc->pr;
689 g_return_val_if_fail(IS_PIXBUF_RENDERER(pr), FALSE);
691 od = rc_overlay_find(rc, id);
692 if (!od) return FALSE;
694 if (pixbuf) *pixbuf = od->pixbuf;
702 static void rc_update_viewport(void *renderer)
704 RendererClutter *rc = (RendererClutter *)renderer;
705 ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff };
707 rc->stereo_off_x = 0;
708 rc->stereo_off_y = 0;
710 if (rc->stereo_mode & PR_STEREO_RIGHT)
712 if (rc->stereo_mode & PR_STEREO_HORIZ)
714 rc->stereo_off_x = rc->pr->viewport_width;
716 else if (rc->stereo_mode & PR_STEREO_VERT)
718 rc->stereo_off_y = rc->pr->viewport_height;
720 else if (rc->stereo_mode & PR_STEREO_FIXED)
722 rc->stereo_off_x = rc->pr->stereo_fixed_x_right;
723 rc->stereo_off_y = rc->pr->stereo_fixed_y_right;
728 if (rc->stereo_mode & PR_STEREO_FIXED)
730 rc->stereo_off_x = rc->pr->stereo_fixed_x_left;
731 rc->stereo_off_y = rc->pr->stereo_fixed_y_left;
734 DEBUG_0("rc_update_viewport scale %d %d", rc->pr->width, rc->pr->height);
736 clutter_stage_set_color(CLUTTER_STAGE(rc->stage), &stage_color);
739 clutter_actor_set_size(rc->group, rc->pr->viewport_width, rc->pr->viewport_height);
740 clutter_actor_set_position(rc->group, rc->stereo_off_x, rc->stereo_off_y);
742 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
744 (rc->stereo_mode & PR_STEREO_MIRROR) ? 180 : 0,
745 rc->pr->viewport_width / 2.0, 0, 0);
747 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
749 (rc->stereo_mode & PR_STEREO_FLIP) ? 180 : 0,
750 0, rc->pr->viewport_height / 2.0, 0);
753 rc_overlay_update_positions(rc);
756 static void rc_scroll(void *renderer, gint x_off, gint y_off)
758 DEBUG_0("rc_scroll");
759 RendererClutter *rc = (RendererClutter *)renderer;
764 static void rc_stereo_set(void *renderer, gint stereo_mode)
766 RendererClutter *rc = (RendererClutter *)renderer;
768 rc->stereo_mode = stereo_mode;
771 static void rc_free(void *renderer)
773 RendererClutter *rc = (RendererClutter *)renderer;
774 GtkWidget *widget = gtk_bin_get_child(GTK_BIN(rc->pr));
776 rc_remove_pending_updates(rc);
778 rc_overlay_free_all(rc);
782 /* widget still exists */
783 clutter_actor_destroy(rc->group);
784 if (clutter_group_get_n_children(CLUTTER_GROUP(rc->stage)) == 0)
786 DEBUG_1("destroy %p", rc->widget);
787 /* this was the last user */
788 gtk_widget_destroy(rc->widget);
792 DEBUG_1("keep %p", rc->widget);
793 g_object_unref(G_OBJECT(rc->widget));
799 RendererFuncs *renderer_clutter_new(PixbufRenderer *pr)
801 RendererClutter *rc = g_new0(RendererClutter, 1);
805 rc->f.area_changed = rc_area_changed;
806 rc->f.update_pixbuf = rc_update_pixbuf;
807 rc->f.free = rc_free;
808 rc->f.update_zoom = rc_update_zoom;
809 rc->f.invalidate_region = rc_invalidate_region;
810 rc->f.scroll = rc_scroll;
811 rc->f.update_viewport = rc_update_viewport;
814 rc->f.overlay_add = rc_overlay_add;
815 rc->f.overlay_set = rc_overlay_set;
816 rc->f.overlay_get = rc_overlay_get;
818 rc->f.stereo_set = rc_stereo_set;
822 rc->stereo_off_x = 0;
823 rc->stereo_off_y = 0;
826 rc->pending_updates = NULL;
828 rc->widget = gtk_bin_get_child(GTK_BIN(rc->pr));
832 if (!GTK_CLUTTER_IS_EMBED(rc->widget))
835 DEBUG_0("pixbuf renderer has a child of other type than gtk_clutter_embed");
841 rc->widget = gtk_clutter_embed_new();
842 gtk_container_add(GTK_CONTAINER(rc->pr), rc->widget);
845 gtk_event_box_set_above_child (GTK_EVENT_BOX(rc->pr), TRUE);
846 rc->stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (rc->widget));
848 rc->group = clutter_group_new();
849 clutter_container_add_actor(CLUTTER_CONTAINER(rc->stage), rc->group);
850 clutter_actor_set_clip_to_allocation(CLUTTER_ACTOR(rc->group), TRUE);
852 rc->texture = clutter_texture_new ();
853 clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), rc->texture);
854 rc_set_shader(clutter_texture_get_cogl_material(CLUTTER_TEXTURE(rc->texture)));
855 g_object_ref(G_OBJECT(rc->widget));
857 gtk_widget_show(rc->widget);
858 return (RendererFuncs *) rc;
862 /* vim: set shiftwidth=8 softtabstop=0 cindent cinoptions={1s: */