4 * Copyright (C) 2008 - 2012 The Geeqie Team
7 * Author: Vladimir Nadvornik
9 * This software is released under the GNU General Public License (GNU GPL).
10 * Please read the included file COPYING for more information.
11 * This software comes with no warranty of any kind, use at your own risk!
20 #include "pixbuf-renderer.h"
21 #include "renderer-clutter.h"
30 #include <clutter/clutter.h>
32 #include <clutter-gtk/clutter-gtk.h>
40 #include "pixbuf_util.h"
44 EXIF_ORIENTATION_UNKNOWN = 0,
45 EXIF_ORIENTATION_TOP_LEFT = 1,
46 EXIF_ORIENTATION_TOP_RIGHT = 2,
47 EXIF_ORIENTATION_BOTTOM_RIGHT = 3,
48 EXIF_ORIENTATION_BOTTOM_LEFT = 4,
49 EXIF_ORIENTATION_LEFT_TOP = 5,
50 EXIF_ORIENTATION_RIGHT_TOP = 6,
51 EXIF_ORIENTATION_RIGHT_BOTTOM = 7,
52 EXIF_ORIENTATION_LEFT_BOTTOM = 8
53 } ExifOrientationType;
57 typedef struct _OverlayData OverlayData;
68 OverlayRendererFlags flags;
71 typedef struct _RendererClutter RendererClutter;
73 struct _RendererClutter
83 gint x_scroll; /* allow local adjustment and mirroring */
86 GtkWidget *widget; /* widget and stage may be shared with other renderers */
88 ClutterActor *texture;
92 static void rc_sync_actor(RendererClutter *rc)
94 PixbufRenderer *pr = rc->pr;
98 clutter_actor_set_anchor_point(CLUTTER_ACTOR(rc->texture), 0, 0);
100 printf("scale %d %d\n", rc->pr->width, rc->pr->height);
101 printf("pos %d %d %d %d\n", rc->pr->x_offset, rc->pr->y_offset, rc->x_scroll, rc->y_scroll);
103 switch (pr->orientation)
105 case EXIF_ORIENTATION_TOP_LEFT:
107 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
110 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
113 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
117 case EXIF_ORIENTATION_TOP_RIGHT:
119 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
122 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
125 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
126 anchor_x = pr->width;
129 case EXIF_ORIENTATION_BOTTOM_RIGHT:
131 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
134 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
137 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
138 anchor_x = pr->width;
139 anchor_y = pr->height;
141 case EXIF_ORIENTATION_BOTTOM_LEFT:
143 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
146 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
149 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
151 anchor_y = pr->height;
153 case EXIF_ORIENTATION_LEFT_TOP:
154 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
157 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
160 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
164 case EXIF_ORIENTATION_RIGHT_TOP:
165 /* rotated -90 (270) */
166 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
169 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
172 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
174 anchor_y = pr->height;
176 case EXIF_ORIENTATION_RIGHT_BOTTOM:
177 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
180 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
183 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
184 anchor_x = pr->width;
185 anchor_y = pr->height;
187 case EXIF_ORIENTATION_LEFT_BOTTOM:
189 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
192 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
195 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
196 anchor_x = pr->width;
200 /* The other values are out of range */
204 clutter_actor_set_position(CLUTTER_ACTOR(rc->texture),
205 pr->x_offset - pr->x_scroll + anchor_x,
206 pr->y_offset - pr->y_scroll + anchor_y);
211 static void renderer_area_changed(void *renderer, gint src_x, gint src_y, gint src_w, gint src_h)
213 RendererClutter *rc = (RendererClutter *)renderer;
214 PixbufRenderer *pr = rc->pr;
218 printf("renderer_area_changed %d %d %d %d\n", src_x, src_y, src_w, src_h);
221 CoglHandle texture = clutter_texture_get_cogl_texture(CLUTTER_TEXTURE(rc->texture));
223 cogl_texture_set_region(texture,
232 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
233 gdk_pixbuf_get_rowstride(pr->pixbuf),
234 gdk_pixbuf_get_pixels(pr->pixbuf));
235 clutter_actor_queue_redraw(CLUTTER_ACTOR(rc->texture));
240 static void renderer_update_pixbuf(void *renderer, gboolean lazy)
242 RendererClutter *rc = (RendererClutter *)renderer;
243 PixbufRenderer *pr = rc->pr;
247 gint width = gdk_pixbuf_get_width(pr->pixbuf);
248 gint height = gdk_pixbuf_get_height(pr->pixbuf);
250 gint prev_width, prev_height;
252 printf("renderer_update_pixbuf\n");
253 clutter_texture_get_base_size(CLUTTER_TEXTURE(rc->texture), &prev_width, &prev_height);
254 printf("change from %d %d to %d %d\n", prev_width, prev_height, width, height);
256 if (width != prev_width || height != prev_height)
258 /* FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
259 CoglHandle texture = cogl_texture_new_with_size(width,
262 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888);
264 if (texture != COGL_INVALID_HANDLE)
266 clutter_texture_set_cogl_texture(CLUTTER_TEXTURE(rc->texture), texture);
267 cogl_handle_unref(texture);
272 renderer_area_changed(renderer, 0, 0, width, height);
277 printf("renderer_update_pixbuf\n");
283 static void renderer_update_zoom(void *renderer, gboolean lazy)
285 RendererClutter *rc = (RendererClutter *)renderer;
286 PixbufRenderer *pr = rc->pr;
288 printf("renderer_update_zoom\n");
292 static void renderer_invalidate_region(void *renderer, gint x, gint y, gint w, gint h)
296 static void renderer_overlay_draw(void *renderer, gint x, gint y, gint w, gint h)
300 static void renderer_overlay_add(void *renderer, gint x, gint y, gint w, gint h)
304 static void renderer_overlay_set(void *renderer, gint x, gint y, gint w, gint h)
308 static void renderer_overlay_get(void *renderer, gint x, gint y, gint w, gint h)
312 static void renderer_update_sizes(void *renderer)
314 RendererClutter *rc = (RendererClutter *)renderer;
315 ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff };
317 rc->stereo_off_x = 0;
318 rc->stereo_off_y = 0;
320 if (rc->stereo_mode & PR_STEREO_RIGHT)
322 if (rc->stereo_mode & PR_STEREO_HORIZ)
324 rc->stereo_off_x = rc->pr->viewport_width;
326 else if (rc->stereo_mode & PR_STEREO_VERT)
328 rc->stereo_off_y = rc->pr->viewport_height;
330 else if (rc->stereo_mode & PR_STEREO_FIXED)
332 rc->stereo_off_x = rc->pr->stereo_fixed_x_right;
333 rc->stereo_off_y = rc->pr->stereo_fixed_y_right;
338 if (rc->stereo_mode & PR_STEREO_FIXED)
340 rc->stereo_off_x = rc->pr->stereo_fixed_x_left;
341 rc->stereo_off_y = rc->pr->stereo_fixed_y_left;
344 DEBUG_1("update size: %p %d %d %d %d", rc, rc->stereo_off_x, rc->stereo_off_y, rc->pr->viewport_width, rc->pr->viewport_height);
346 printf("renderer_update_sizes scale %d %d\n", rc->pr->width, rc->pr->height);
348 clutter_stage_set_color(CLUTTER_STAGE(rc->stage), &stage_color);
351 clutter_actor_set_size(rc->group, rc->pr->viewport_width, rc->pr->viewport_height);
352 clutter_actor_set_position(rc->group, rc->stereo_off_x, rc->stereo_off_y);
354 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
356 (rc->stereo_mode & PR_STEREO_MIRROR) ? 180 : 0,
357 rc->pr->viewport_width / 2.0, 0, 0);
359 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
361 (rc->stereo_mode & PR_STEREO_FLIP) ? 180 : 0,
362 0, rc->pr->viewport_height / 2.0, 0);
367 static void renderer_scroll(void *renderer, gint x_off, gint y_off)
369 printf("renderer_scroll\n");
370 RendererClutter *rc = (RendererClutter *)renderer;
371 PixbufRenderer *pr = rc->pr;
376 static void renderer_stereo_set(void *renderer, gint stereo_mode)
378 RendererClutter *rc = (RendererClutter *)renderer;
380 rc->stereo_mode = stereo_mode;
383 static void renderer_free(void *renderer)
385 RendererClutter *rc = (RendererClutter *)renderer;
386 GtkWidget *widget = gtk_bin_get_child(GTK_BIN(rc->pr));
389 /* widget still exists */
390 clutter_actor_destroy(rc->group);
391 if (clutter_group_get_n_children(CLUTTER_GROUP(rc->stage)) == 0)
393 printf("destroy %p\n", rc->widget);
394 /* this was the last user */
395 gtk_widget_destroy(rc->widget);
399 printf("keep %p\n", rc->widget);
400 g_object_unref(G_OBJECT(rc->widget));
406 RendererFuncs *renderer_clutter_new(PixbufRenderer *pr)
408 RendererClutter *rc = g_new0(RendererClutter, 1);
412 rc->f.area_changed = renderer_area_changed;
413 rc->f.update_pixbuf = renderer_update_pixbuf;
414 rc->f.free = renderer_free;
415 rc->f.update_zoom = renderer_update_zoom;
416 rc->f.invalidate_region = renderer_invalidate_region;
417 rc->f.scroll = renderer_scroll;
418 rc->f.update_sizes = renderer_update_sizes;
421 rc->f.overlay_add = renderer_overlay_add;
422 rc->f.overlay_set = renderer_overlay_set;
423 rc->f.overlay_get = renderer_overlay_get;
424 rc->f.overlay_draw = renderer_overlay_draw;
426 rc->f.stereo_set = renderer_stereo_set;
430 rc->stereo_off_x = 0;
431 rc->stereo_off_y = 0;
434 rc->widget = gtk_bin_get_child(GTK_BIN(rc->pr));
438 if (!GTK_CLUTTER_IS_EMBED(rc->widget))
441 DEBUG_0("pixbuf renderer has a child of other type than gtk_clutter_embed");
447 rc->widget = gtk_clutter_embed_new();
448 gtk_container_add(GTK_CONTAINER(rc->pr), rc->widget);
451 gtk_event_box_set_above_child (GTK_EVENT_BOX(rc->pr), TRUE);
452 rc->stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (rc->widget));
454 rc->group = clutter_group_new();
455 clutter_container_add_actor(CLUTTER_CONTAINER(rc->stage), rc->group);
456 clutter_actor_set_clip_to_allocation(CLUTTER_ACTOR(rc->group), TRUE);
458 rc->texture = gtk_clutter_texture_new ();
459 clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), rc->texture);
460 g_object_ref(G_OBJECT(rc->widget));
462 gtk_widget_show(rc->widget);
463 return (RendererFuncs *) rc;
467 /* vim: set shiftwidth=8 softtabstop=0 cindent cinoptions={1s: */