4 * Copyright (C) 2008 - 2012 The Geeqie Team
7 * Author: Vladimir Nadvornik
9 * This software is released under the GNU General Public License (GNU GPL).
10 * Please read the included file COPYING for more information.
11 * This software comes with no warranty of any kind, use at your own risk!
20 #include "pixbuf-renderer.h"
21 #include "renderer-clutter.h"
30 #include <clutter/clutter.h>
32 #include <clutter-gtk/clutter-gtk.h>
40 #include "pixbuf_util.h"
44 EXIF_ORIENTATION_UNKNOWN = 0,
45 EXIF_ORIENTATION_TOP_LEFT = 1,
46 EXIF_ORIENTATION_TOP_RIGHT = 2,
47 EXIF_ORIENTATION_BOTTOM_RIGHT = 3,
48 EXIF_ORIENTATION_BOTTOM_LEFT = 4,
49 EXIF_ORIENTATION_LEFT_TOP = 5,
50 EXIF_ORIENTATION_RIGHT_TOP = 6,
51 EXIF_ORIENTATION_RIGHT_BOTTOM = 7,
52 EXIF_ORIENTATION_LEFT_BOTTOM = 8
53 } ExifOrientationType;
57 typedef struct _OverlayData OverlayData;
68 OverlayRendererFlags flags;
71 typedef struct _RendererClutter RendererClutter;
73 struct _RendererClutter
84 GList *pending_updates;
87 GtkWidget *widget; /* widget and stage may be shared with other renderers */
89 ClutterActor *texture;
93 typedef struct _RendererClutterAreaParam RendererClutterAreaParam;
94 struct _RendererClutterAreaParam {
103 static void rc_sync_actor(RendererClutter *rc)
105 PixbufRenderer *pr = rc->pr;
109 clutter_actor_set_anchor_point(CLUTTER_ACTOR(rc->texture), 0, 0);
111 printf("scale %d %d\n", rc->pr->width, rc->pr->height);
112 printf("pos %d %d\n", rc->pr->x_offset, rc->pr->y_offset);
114 switch (pr->orientation)
116 case EXIF_ORIENTATION_TOP_LEFT:
118 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
121 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
124 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
128 case EXIF_ORIENTATION_TOP_RIGHT:
130 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
133 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
136 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
137 anchor_x = pr->width;
140 case EXIF_ORIENTATION_BOTTOM_RIGHT:
142 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
145 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
148 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
149 anchor_x = pr->width;
150 anchor_y = pr->height;
152 case EXIF_ORIENTATION_BOTTOM_LEFT:
154 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
157 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
160 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
162 anchor_y = pr->height;
164 case EXIF_ORIENTATION_LEFT_TOP:
165 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
168 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
171 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
175 case EXIF_ORIENTATION_RIGHT_TOP:
176 /* rotated -90 (270) */
177 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
180 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
183 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
185 anchor_y = pr->height;
187 case EXIF_ORIENTATION_RIGHT_BOTTOM:
188 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
191 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
194 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
195 anchor_x = pr->width;
196 anchor_y = pr->height;
198 case EXIF_ORIENTATION_LEFT_BOTTOM:
200 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
203 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
206 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
207 anchor_x = pr->width;
211 /* The other values are out of range */
215 clutter_actor_set_position(CLUTTER_ACTOR(rc->texture),
216 pr->x_offset - pr->x_scroll + anchor_x,
217 pr->y_offset - pr->y_scroll + anchor_y);
221 #define MAX_REGION_AREA (8192 * 1024)
223 static gboolean renderer_area_changed_cb(gpointer data)
225 RendererClutter *rc = (RendererClutter *)data;
226 PixbufRenderer *pr = rc->pr;
228 RendererClutterAreaParam *par = rc->pending_updates->data;
230 gint h = MAX_REGION_AREA / par->w;
232 if (h > par->h) h = par->h;
235 printf("renderer_area_changed_cb %d %d %d %d (%d)\n", par->x, par->y, par->w, h, par->h);
238 CoglHandle texture = clutter_texture_get_cogl_texture(CLUTTER_TEXTURE(rc->texture));
240 cogl_texture_set_region(texture,
249 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
250 gdk_pixbuf_get_rowstride(pr->pixbuf),
251 gdk_pixbuf_get_pixels(pr->pixbuf));
259 rc->pending_updates = g_list_remove(rc->pending_updates, par);
262 if (!rc->pending_updates)
264 clutter_actor_queue_redraw(CLUTTER_ACTOR(rc->texture));
272 static void renderer_area_changed(void *renderer, gint src_x, gint src_y, gint src_w, gint src_h)
274 RendererClutter *rc = (RendererClutter *)renderer;
275 PixbufRenderer *pr = rc->pr;
277 RendererClutterAreaParam *par = g_new0(RendererClutterAreaParam, 1);
283 rc->pending_updates = g_list_append(rc->pending_updates, par);
284 if (!rc->idle_update)
286 rc->idle_update = g_idle_add_full(G_PRIORITY_DEFAULT_IDLE, renderer_area_changed_cb, rc, NULL);
290 static void renderer_remove_pending_updates(RendererClutter *rc)
292 if (rc->idle_update) g_idle_remove_by_data(rc);
294 while (rc->pending_updates)
296 RendererClutterAreaParam *par = rc->pending_updates->data;
297 rc->pending_updates = g_list_remove(rc->pending_updates, par);
302 static void renderer_update_pixbuf(void *renderer, gboolean lazy)
304 RendererClutter *rc = (RendererClutter *)renderer;
305 PixbufRenderer *pr = rc->pr;
307 renderer_remove_pending_updates(rc);
311 gint width = gdk_pixbuf_get_width(pr->pixbuf);
312 gint height = gdk_pixbuf_get_height(pr->pixbuf);
314 gint prev_width, prev_height;
316 printf("renderer_update_pixbuf\n");
317 clutter_texture_get_base_size(CLUTTER_TEXTURE(rc->texture), &prev_width, &prev_height);
318 printf("change from %d %d to %d %d\n", prev_width, prev_height, width, height);
320 if (width != prev_width || height != prev_height)
322 /* FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
323 CoglHandle texture = cogl_texture_new_with_size(width,
326 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888);
328 if (texture != COGL_INVALID_HANDLE)
330 clutter_texture_set_cogl_texture(CLUTTER_TEXTURE(rc->texture), texture);
331 cogl_handle_unref(texture);
336 renderer_area_changed(renderer, 0, 0, width, height);
341 printf("renderer_update_pixbuf\n");
347 static void renderer_update_zoom(void *renderer, gboolean lazy)
349 RendererClutter *rc = (RendererClutter *)renderer;
350 PixbufRenderer *pr = rc->pr;
352 printf("renderer_update_zoom\n");
356 static void renderer_invalidate_region(void *renderer, gint x, gint y, gint w, gint h)
360 static void renderer_overlay_draw(void *renderer, gint x, gint y, gint w, gint h)
364 static void renderer_overlay_add(void *renderer, gint x, gint y, gint w, gint h)
368 static void renderer_overlay_set(void *renderer, gint x, gint y, gint w, gint h)
372 static void renderer_overlay_get(void *renderer, gint x, gint y, gint w, gint h)
376 static void renderer_update_sizes(void *renderer)
378 RendererClutter *rc = (RendererClutter *)renderer;
379 ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff };
381 rc->stereo_off_x = 0;
382 rc->stereo_off_y = 0;
384 if (rc->stereo_mode & PR_STEREO_RIGHT)
386 if (rc->stereo_mode & PR_STEREO_HORIZ)
388 rc->stereo_off_x = rc->pr->viewport_width;
390 else if (rc->stereo_mode & PR_STEREO_VERT)
392 rc->stereo_off_y = rc->pr->viewport_height;
394 else if (rc->stereo_mode & PR_STEREO_FIXED)
396 rc->stereo_off_x = rc->pr->stereo_fixed_x_right;
397 rc->stereo_off_y = rc->pr->stereo_fixed_y_right;
402 if (rc->stereo_mode & PR_STEREO_FIXED)
404 rc->stereo_off_x = rc->pr->stereo_fixed_x_left;
405 rc->stereo_off_y = rc->pr->stereo_fixed_y_left;
408 DEBUG_1("update size: %p %d %d %d %d", rc, rc->stereo_off_x, rc->stereo_off_y, rc->pr->viewport_width, rc->pr->viewport_height);
410 printf("renderer_update_sizes scale %d %d\n", rc->pr->width, rc->pr->height);
412 clutter_stage_set_color(CLUTTER_STAGE(rc->stage), &stage_color);
415 clutter_actor_set_size(rc->group, rc->pr->viewport_width, rc->pr->viewport_height);
416 clutter_actor_set_position(rc->group, rc->stereo_off_x, rc->stereo_off_y);
418 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
420 (rc->stereo_mode & PR_STEREO_MIRROR) ? 180 : 0,
421 rc->pr->viewport_width / 2.0, 0, 0);
423 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
425 (rc->stereo_mode & PR_STEREO_FLIP) ? 180 : 0,
426 0, rc->pr->viewport_height / 2.0, 0);
431 static void renderer_scroll(void *renderer, gint x_off, gint y_off)
433 printf("renderer_scroll\n");
434 RendererClutter *rc = (RendererClutter *)renderer;
435 PixbufRenderer *pr = rc->pr;
440 static void renderer_stereo_set(void *renderer, gint stereo_mode)
442 RendererClutter *rc = (RendererClutter *)renderer;
444 rc->stereo_mode = stereo_mode;
447 static void renderer_free(void *renderer)
449 RendererClutter *rc = (RendererClutter *)renderer;
450 renderer_remove_pending_updates(rc);
452 GtkWidget *widget = gtk_bin_get_child(GTK_BIN(rc->pr));
455 /* widget still exists */
456 clutter_actor_destroy(rc->group);
457 if (clutter_group_get_n_children(CLUTTER_GROUP(rc->stage)) == 0)
459 printf("destroy %p\n", rc->widget);
460 /* this was the last user */
461 gtk_widget_destroy(rc->widget);
465 printf("keep %p\n", rc->widget);
466 g_object_unref(G_OBJECT(rc->widget));
472 RendererFuncs *renderer_clutter_new(PixbufRenderer *pr)
474 RendererClutter *rc = g_new0(RendererClutter, 1);
478 rc->f.area_changed = renderer_area_changed;
479 rc->f.update_pixbuf = renderer_update_pixbuf;
480 rc->f.free = renderer_free;
481 rc->f.update_zoom = renderer_update_zoom;
482 rc->f.invalidate_region = renderer_invalidate_region;
483 rc->f.scroll = renderer_scroll;
484 rc->f.update_sizes = renderer_update_sizes;
487 rc->f.overlay_add = renderer_overlay_add;
488 rc->f.overlay_set = renderer_overlay_set;
489 rc->f.overlay_get = renderer_overlay_get;
490 rc->f.overlay_draw = renderer_overlay_draw;
492 rc->f.stereo_set = renderer_stereo_set;
496 rc->stereo_off_x = 0;
497 rc->stereo_off_y = 0;
500 rc->pending_updates = NULL;
502 rc->widget = gtk_bin_get_child(GTK_BIN(rc->pr));
506 if (!GTK_CLUTTER_IS_EMBED(rc->widget))
509 DEBUG_0("pixbuf renderer has a child of other type than gtk_clutter_embed");
515 rc->widget = gtk_clutter_embed_new();
516 gtk_container_add(GTK_CONTAINER(rc->pr), rc->widget);
519 gtk_event_box_set_above_child (GTK_EVENT_BOX(rc->pr), TRUE);
520 rc->stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (rc->widget));
522 rc->group = clutter_group_new();
523 clutter_container_add_actor(CLUTTER_CONTAINER(rc->stage), rc->group);
524 clutter_actor_set_clip_to_allocation(CLUTTER_ACTOR(rc->group), TRUE);
526 rc->texture = gtk_clutter_texture_new ();
527 clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), rc->texture);
528 g_object_ref(G_OBJECT(rc->widget));
530 gtk_widget_show(rc->widget);
531 return (RendererFuncs *) rc;
535 /* vim: set shiftwidth=8 softtabstop=0 cindent cinoptions={1s: */