4 * Copyright (C) 2008 - 2012 The Geeqie Team
7 * Author: Vladimir Nadvornik
9 * This software is released under the GNU General Public License (GNU GPL).
10 * Please read the included file COPYING for more information.
11 * This software comes with no warranty of any kind, use at your own risk!
20 #include "pixbuf-renderer.h"
21 #include "renderer-clutter.h"
30 #include <clutter/clutter.h>
32 #include <clutter-gtk/clutter-gtk.h>
40 #include "pixbuf_util.h"
44 EXIF_ORIENTATION_UNKNOWN = 0,
45 EXIF_ORIENTATION_TOP_LEFT = 1,
46 EXIF_ORIENTATION_TOP_RIGHT = 2,
47 EXIF_ORIENTATION_BOTTOM_RIGHT = 3,
48 EXIF_ORIENTATION_BOTTOM_LEFT = 4,
49 EXIF_ORIENTATION_LEFT_TOP = 5,
50 EXIF_ORIENTATION_RIGHT_TOP = 6,
51 EXIF_ORIENTATION_RIGHT_BOTTOM = 7,
52 EXIF_ORIENTATION_LEFT_BOTTOM = 8
53 } ExifOrientationType;
57 typedef struct _OverlayData OverlayData;
68 OverlayRendererFlags flags;
71 typedef struct _RendererClutter RendererClutter;
73 struct _RendererClutter
83 gint x_scroll; /* allow local adjustment and mirroring */
86 GtkWidget *widget; /* widget and stage may be shared with other renderers */
88 ClutterActor *texture;
92 static void rc_sync_actor(RendererClutter *rc)
94 PixbufRenderer *pr = rc->pr;
98 clutter_actor_set_anchor_point(CLUTTER_ACTOR(rc->texture), 0, 0);
100 printf("scale %d %d\n", rc->pr->width, rc->pr->height);
101 printf("pos %d %d %d %d\n", rc->pr->x_offset, rc->pr->y_offset, rc->x_scroll, rc->y_scroll);
103 switch (pr->orientation)
105 case EXIF_ORIENTATION_TOP_LEFT:
107 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
110 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
113 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
117 case EXIF_ORIENTATION_TOP_RIGHT:
119 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
122 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
125 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
126 anchor_x = pr->width;
129 case EXIF_ORIENTATION_BOTTOM_RIGHT:
131 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
134 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
137 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
138 anchor_x = pr->width;
139 anchor_y = pr->height;
141 case EXIF_ORIENTATION_BOTTOM_LEFT:
143 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
146 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
149 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
151 anchor_y = pr->height;
153 case EXIF_ORIENTATION_LEFT_TOP:
154 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
157 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
160 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
164 case EXIF_ORIENTATION_RIGHT_TOP:
165 /* rotated -90 (270) */
166 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
169 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
172 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
174 anchor_y = pr->height;
176 case EXIF_ORIENTATION_RIGHT_BOTTOM:
177 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
180 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
183 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
184 anchor_x = pr->width;
185 anchor_y = pr->height;
187 case EXIF_ORIENTATION_LEFT_BOTTOM:
189 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
192 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
195 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
196 anchor_x = pr->width;
200 /* The other values are out of range */
204 clutter_actor_set_position(CLUTTER_ACTOR(rc->texture),
205 pr->x_offset - pr->x_scroll + anchor_x,
206 pr->y_offset - pr->y_scroll + anchor_y);
211 static void renderer_area_changed(void *renderer, gint src_x, gint src_y, gint src_w, gint src_h)
213 RendererClutter *rc = (RendererClutter *)renderer;
214 PixbufRenderer *pr = rc->pr;
218 printf("renderer_area_changed %d %d %d %d\n", src_x, src_y, src_w, src_h);
221 CoglHandle texture = clutter_texture_get_cogl_texture(CLUTTER_TEXTURE(rc->texture));
223 cogl_texture_set_region(texture,
232 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
233 gdk_pixbuf_get_rowstride(pr->pixbuf),
234 gdk_pixbuf_get_pixels(pr->pixbuf));
235 clutter_actor_queue_redraw(CLUTTER_ACTOR(rc->texture));
240 static void renderer_update_pixbuf(void *renderer, gboolean lazy)
242 RendererClutter *rc = (RendererClutter *)renderer;
243 PixbufRenderer *pr = rc->pr;
247 printf("renderer_update_pixbuf\n");
249 /* FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
250 CoglHandle texture = cogl_texture_new_with_size(gdk_pixbuf_get_width(pr->pixbuf),
251 gdk_pixbuf_get_height(pr->pixbuf),
253 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888);
255 if (texture != COGL_INVALID_HANDLE)
257 clutter_texture_set_cogl_texture(CLUTTER_TEXTURE(rc->texture), texture);
258 cogl_handle_unref(texture);
262 renderer_area_changed(renderer, 0, 0, gdk_pixbuf_get_width(pr->pixbuf), gdk_pixbuf_get_height(pr->pixbuf));
267 printf("renderer_update_pixbuf\n");
273 static void renderer_update_zoom(void *renderer, gboolean lazy)
275 RendererClutter *rc = (RendererClutter *)renderer;
276 PixbufRenderer *pr = rc->pr;
278 printf("renderer_update_zoom\n");
282 static void renderer_invalidate_region(void *renderer, gint x, gint y, gint w, gint h)
286 static void renderer_overlay_draw(void *renderer, gint x, gint y, gint w, gint h)
290 static void renderer_overlay_add(void *renderer, gint x, gint y, gint w, gint h)
294 static void renderer_overlay_set(void *renderer, gint x, gint y, gint w, gint h)
298 static void renderer_overlay_get(void *renderer, gint x, gint y, gint w, gint h)
302 static void renderer_update_sizes(void *renderer)
304 RendererClutter *rc = (RendererClutter *)renderer;
305 ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff };
307 rc->stereo_off_x = 0;
308 rc->stereo_off_y = 0;
310 if (rc->stereo_mode & PR_STEREO_RIGHT)
312 if (rc->stereo_mode & PR_STEREO_HORIZ)
314 rc->stereo_off_x = rc->pr->viewport_width;
316 else if (rc->stereo_mode & PR_STEREO_VERT)
318 rc->stereo_off_y = rc->pr->viewport_height;
320 else if (rc->stereo_mode & PR_STEREO_FIXED)
322 rc->stereo_off_x = rc->pr->stereo_fixed_x_right;
323 rc->stereo_off_y = rc->pr->stereo_fixed_y_right;
328 if (rc->stereo_mode & PR_STEREO_FIXED)
330 rc->stereo_off_x = rc->pr->stereo_fixed_x_left;
331 rc->stereo_off_y = rc->pr->stereo_fixed_y_left;
334 DEBUG_1("update size: %p %d %d %d %d", rc, rc->stereo_off_x, rc->stereo_off_y, rc->pr->viewport_width, rc->pr->viewport_height);
336 printf("renderer_update_sizes scale %d %d\n", rc->pr->width, rc->pr->height);
338 clutter_stage_set_color(CLUTTER_STAGE(rc->stage), &stage_color);
341 clutter_actor_set_size(rc->group, rc->pr->viewport_width, rc->pr->viewport_height);
342 clutter_actor_set_position(rc->group, rc->stereo_off_x, rc->stereo_off_y);
344 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
346 (rc->stereo_mode & PR_STEREO_MIRROR) ? 180 : 0,
347 rc->pr->viewport_width / 2.0, 0, 0);
349 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
351 (rc->stereo_mode & PR_STEREO_FLIP) ? 180 : 0,
352 0, rc->pr->viewport_height / 2.0, 0);
357 static void renderer_scroll(void *renderer, gint x_off, gint y_off)
359 printf("renderer_scroll\n");
360 RendererClutter *rc = (RendererClutter *)renderer;
361 PixbufRenderer *pr = rc->pr;
366 static void renderer_stereo_set(void *renderer, gint stereo_mode)
368 RendererClutter *rc = (RendererClutter *)renderer;
370 rc->stereo_mode = stereo_mode;
373 static void renderer_free(void *renderer)
375 RendererClutter *rc = (RendererClutter *)renderer;
376 GtkWidget *widget = gtk_bin_get_child(GTK_BIN(rc->pr));
379 /* widget still exists */
380 clutter_actor_destroy(rc->group);
381 if (clutter_group_get_n_children(CLUTTER_GROUP(rc->stage)) == 0)
383 printf("destroy %p\n", rc->widget);
384 /* this was the last user */
385 gtk_widget_destroy(rc->widget);
389 printf("keep %p\n", rc->widget);
390 g_object_unref(G_OBJECT(rc->widget));
396 RendererFuncs *renderer_clutter_new(PixbufRenderer *pr)
398 RendererClutter *rc = g_new0(RendererClutter, 1);
402 rc->f.area_changed = renderer_area_changed;
403 rc->f.update_pixbuf = renderer_update_pixbuf;
404 rc->f.free = renderer_free;
405 rc->f.update_zoom = renderer_update_zoom;
406 rc->f.invalidate_region = renderer_invalidate_region;
407 rc->f.scroll = renderer_scroll;
408 rc->f.update_sizes = renderer_update_sizes;
411 rc->f.overlay_add = renderer_overlay_add;
412 rc->f.overlay_set = renderer_overlay_set;
413 rc->f.overlay_get = renderer_overlay_get;
414 rc->f.overlay_draw = renderer_overlay_draw;
416 rc->f.stereo_set = renderer_stereo_set;
420 rc->stereo_off_x = 0;
421 rc->stereo_off_y = 0;
424 rc->widget = gtk_bin_get_child(GTK_BIN(rc->pr));
428 if (!GTK_CLUTTER_IS_EMBED(rc->widget))
431 DEBUG_0("pixbuf renderer has a child of other type than gtk_clutter_embed");
437 rc->widget = gtk_clutter_embed_new();
438 gtk_container_add(GTK_CONTAINER(rc->pr), rc->widget);
441 gtk_event_box_set_above_child (GTK_EVENT_BOX(rc->pr), TRUE);
442 rc->stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (rc->widget));
444 rc->group = clutter_group_new();
445 clutter_container_add_actor(CLUTTER_CONTAINER(rc->stage), rc->group);
446 clutter_actor_set_clip_to_allocation(CLUTTER_ACTOR(rc->group), TRUE);
448 rc->texture = gtk_clutter_texture_new ();
449 clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), rc->texture);
450 g_object_ref(G_OBJECT(rc->widget));
452 gtk_widget_show(rc->widget);
453 return (RendererFuncs *) rc;
457 /* vim: set shiftwidth=8 softtabstop=0 cindent cinoptions={1s: */