4 * Copyright (C) 2008 - 2012 The Geeqie Team
7 * Author: Vladimir Nadvornik
9 * This software is released under the GNU General Public License (GNU GPL).
10 * Please read the included file COPYING for more information.
11 * This software comes with no warranty of any kind, use at your own risk!
20 #include "pixbuf-renderer.h"
21 #include "renderer-clutter.h"
30 #include <clutter/clutter.h>
32 #include <clutter-gtk/clutter-gtk.h>
40 #include "pixbuf_util.h"
44 EXIF_ORIENTATION_UNKNOWN = 0,
45 EXIF_ORIENTATION_TOP_LEFT = 1,
46 EXIF_ORIENTATION_TOP_RIGHT = 2,
47 EXIF_ORIENTATION_BOTTOM_RIGHT = 3,
48 EXIF_ORIENTATION_BOTTOM_LEFT = 4,
49 EXIF_ORIENTATION_LEFT_TOP = 5,
50 EXIF_ORIENTATION_RIGHT_TOP = 6,
51 EXIF_ORIENTATION_RIGHT_BOTTOM = 7,
52 EXIF_ORIENTATION_LEFT_BOTTOM = 8
53 } ExifOrientationType;
56 #define GET_RIGHT_PIXBUF_OFFSET(rc) \
57 (( (rc->stereo_mode & PR_STEREO_RIGHT) && !(rc->stereo_mode & PR_STEREO_SWAP)) || \
58 (!(rc->stereo_mode & PR_STEREO_RIGHT) && (rc->stereo_mode & PR_STEREO_SWAP)) ? \
59 rc->pr->stereo_pixbuf_offset_right : rc->pr->stereo_pixbuf_offset_left )
61 #define GET_LEFT_PIXBUF_OFFSET(rc) \
62 ((!(rc->stereo_mode & PR_STEREO_RIGHT) && !(rc->stereo_mode & PR_STEREO_SWAP)) || \
63 ( (rc->stereo_mode & PR_STEREO_RIGHT) && (rc->stereo_mode & PR_STEREO_SWAP)) ? \
64 rc->pr->stereo_pixbuf_offset_right : rc->pr->stereo_pixbuf_offset_left )
67 typedef struct _OverlayData OverlayData;
78 OverlayRendererFlags flags;
81 typedef struct _RendererClutter RendererClutter;
83 struct _RendererClutter
94 GList *pending_updates;
99 GtkWidget *widget; /* widget and stage may be shared with other renderers */
101 ClutterActor *texture;
105 typedef struct _RendererClutterAreaParam RendererClutterAreaParam;
106 struct _RendererClutterAreaParam {
115 static void rc_sync_actor(RendererClutter *rc)
117 PixbufRenderer *pr = rc->pr;
121 clutter_actor_set_anchor_point(CLUTTER_ACTOR(rc->texture), 0, 0);
123 printf("scale %d %d\n", rc->pr->width, rc->pr->height);
124 printf("pos %d %d\n", rc->pr->x_offset, rc->pr->y_offset);
126 switch (pr->orientation)
128 case EXIF_ORIENTATION_TOP_LEFT:
130 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
133 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
136 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
140 case EXIF_ORIENTATION_TOP_RIGHT:
142 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
145 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
148 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
149 anchor_x = pr->width;
152 case EXIF_ORIENTATION_BOTTOM_RIGHT:
154 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
157 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
160 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
161 anchor_x = pr->width;
162 anchor_y = pr->height;
164 case EXIF_ORIENTATION_BOTTOM_LEFT:
166 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
169 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
172 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->width, pr->height);
174 anchor_y = pr->height;
176 case EXIF_ORIENTATION_LEFT_TOP:
177 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
180 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
183 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
187 case EXIF_ORIENTATION_RIGHT_TOP:
188 /* rotated -90 (270) */
189 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
192 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
195 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
197 anchor_y = pr->height;
199 case EXIF_ORIENTATION_RIGHT_BOTTOM:
200 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
203 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
206 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
207 anchor_x = pr->width;
208 anchor_y = pr->height;
210 case EXIF_ORIENTATION_LEFT_BOTTOM:
212 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
215 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->texture),
218 clutter_actor_set_size(CLUTTER_ACTOR(rc->texture), pr->height, pr->width);
219 anchor_x = pr->width;
223 /* The other values are out of range */
227 clutter_actor_set_position(CLUTTER_ACTOR(rc->texture),
228 pr->x_offset - pr->x_scroll + anchor_x,
229 pr->y_offset - pr->y_scroll + anchor_y);
233 #define MAX_REGION_AREA (8192 * 1024)
235 static gboolean renderer_area_changed_cb(gpointer data)
237 RendererClutter *rc = (RendererClutter *)data;
238 PixbufRenderer *pr = rc->pr;
240 RendererClutterAreaParam *par = rc->pending_updates->data;
242 gint h = MAX_REGION_AREA / par->w;
244 if (h > par->h) h = par->h;
247 printf("renderer_area_changed_cb %d %d %d %d (%d)\n", par->x, par->y, par->w, h, par->h);
250 CoglHandle texture = clutter_texture_get_cogl_texture(CLUTTER_TEXTURE(rc->texture));
252 cogl_texture_set_region(texture,
253 par->x + GET_RIGHT_PIXBUF_OFFSET(rc),
261 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
262 gdk_pixbuf_get_rowstride(pr->pixbuf),
263 gdk_pixbuf_get_pixels(pr->pixbuf));
271 rc->pending_updates = g_list_remove(rc->pending_updates, par);
274 if (!rc->pending_updates)
276 clutter_actor_queue_redraw(CLUTTER_ACTOR(rc->texture));
284 static void renderer_area_changed(void *renderer, gint src_x, gint src_y, gint src_w, gint src_h)
286 RendererClutter *rc = (RendererClutter *)renderer;
287 PixbufRenderer *pr = rc->pr;
288 RendererClutterAreaParam *par;
290 gint width = gdk_pixbuf_get_width(pr->pixbuf);
291 gint height = gdk_pixbuf_get_height(pr->pixbuf);
293 if (pr->stereo_data == STEREO_PIXBUF_SBS || pr->stereo_data == STEREO_PIXBUF_CROSS)
298 if (!pr_clip_region(src_x, src_y, src_w, src_h,
299 GET_RIGHT_PIXBUF_OFFSET(rc), 0, width, height,
300 &src_x, &src_y, &src_w, &src_h)) return;
302 par = g_new0(RendererClutterAreaParam, 1);
304 par->x = src_x - GET_RIGHT_PIXBUF_OFFSET(rc);
308 rc->pending_updates = g_list_append(rc->pending_updates, par);
309 if (!rc->idle_update)
311 rc->idle_update = g_idle_add_full(G_PRIORITY_DEFAULT_IDLE, renderer_area_changed_cb, rc, NULL);
315 static void renderer_remove_pending_updates(RendererClutter *rc)
317 if (rc->idle_update) g_idle_remove_by_data(rc);
319 while (rc->pending_updates)
321 RendererClutterAreaParam *par = rc->pending_updates->data;
322 rc->pending_updates = g_list_remove(rc->pending_updates, par);
327 static void renderer_update_pixbuf(void *renderer, gboolean lazy)
329 RendererClutter *rc = (RendererClutter *)renderer;
330 PixbufRenderer *pr = rc->pr;
332 renderer_remove_pending_updates(rc);
336 gint width = gdk_pixbuf_get_width(pr->pixbuf);
337 gint height = gdk_pixbuf_get_height(pr->pixbuf);
339 gint prev_width, prev_height;
341 if (pr->stereo_data == STEREO_PIXBUF_SBS || pr->stereo_data == STEREO_PIXBUF_CROSS)
347 printf("renderer_update_pixbuf\n");
348 clutter_texture_get_base_size(CLUTTER_TEXTURE(rc->texture), &prev_width, &prev_height);
349 printf("change from %d %d to %d %d\n", prev_width, prev_height, width, height);
351 if (width != prev_width || height != prev_height)
353 /* FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
354 CoglHandle texture = cogl_texture_new_with_size(width,
357 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888);
359 if (texture != COGL_INVALID_HANDLE)
361 clutter_texture_set_cogl_texture(CLUTTER_TEXTURE(rc->texture), texture);
362 cogl_handle_unref(texture);
367 renderer_area_changed(renderer, GET_RIGHT_PIXBUF_OFFSET(rc), 0, width, height);
372 printf("renderer_update_pixbuf\n");
378 static void renderer_update_zoom(void *renderer, gboolean lazy)
380 RendererClutter *rc = (RendererClutter *)renderer;
381 PixbufRenderer *pr = rc->pr;
383 printf("renderer_update_zoom\n");
387 static void renderer_invalidate_region(void *renderer, gint x, gint y, gint w, gint h)
391 static OverlayData *rc_overlay_find(RendererClutter *rc, gint id)
395 work = rc->overlay_list;
398 OverlayData *od = work->data;
401 if (od->id == id) return od;
407 static void rc_overlay_actor_destroy_cb(ClutterActor *actor, gpointer user_data)
409 OverlayData *od = user_data;
413 static void rc_overlay_free(RendererClutter *rc, OverlayData *od)
415 rc->overlay_list = g_list_remove(rc->overlay_list, od);
417 if (od->pixbuf) g_object_unref(G_OBJECT(od->pixbuf));
418 if (od->actor) clutter_actor_destroy(od->actor);
422 static void rc_overlay_update_position(RendererClutter *rc, OverlayData *od)
426 pw = gdk_pixbuf_get_width(od->pixbuf);
427 ph = gdk_pixbuf_get_height(od->pixbuf);
431 if (od->flags & OVL_RELATIVE)
433 if (px < 0) px = rc->pr->viewport_width - pw + px;
434 if (py < 0) py = rc->pr->viewport_height - ph + py;
436 if (od->actor) clutter_actor_set_position(od->actor, px, py);
439 static void rc_overlay_update_positions(RendererClutter *rc)
443 work = rc->overlay_list;
446 OverlayData *od = work->data;
449 rc_overlay_update_position(rc, od);
453 static void rc_overlay_free_all(RendererClutter *rc)
457 work = rc->overlay_list;
460 OverlayData *od = work->data;
463 rc_overlay_free(rc, od);
468 static void renderer_overlay_draw(void *renderer, gint x, gint y, gint w, gint h)
472 static gint renderer_overlay_add(void *renderer, GdkPixbuf *pixbuf, gint x, gint y, OverlayRendererFlags flags)
474 RendererClutter *rc = (RendererClutter *)renderer;
475 PixbufRenderer *pr = rc->pr;
479 g_return_val_if_fail(IS_PIXBUF_RENDERER(pr), -1);
480 g_return_val_if_fail(pixbuf != NULL, -1);
483 while (rc_overlay_find(rc, id)) id++;
485 od = g_new0(OverlayData, 1);
488 g_object_ref(G_OBJECT(od->pixbuf));
493 od->actor = gtk_clutter_texture_new();
494 g_signal_connect (od->actor, "destroy", G_CALLBACK(rc_overlay_actor_destroy_cb), od);
496 gtk_clutter_texture_set_from_pixbuf(GTK_CLUTTER_TEXTURE (od->actor), pixbuf, NULL);
497 clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), od->actor);
499 rc->overlay_list = g_list_append(rc->overlay_list, od);
500 rc_overlay_update_position(rc, od);
505 static void renderer_overlay_set(void *renderer, gint id, GdkPixbuf *pixbuf, gint x, gint y)
507 RendererClutter *rc = (RendererClutter *)renderer;
508 PixbufRenderer *pr = rc->pr;
511 g_return_if_fail(IS_PIXBUF_RENDERER(pr));
513 od = rc_overlay_find(rc, id);
518 g_object_ref(G_OBJECT(pixbuf));
519 g_object_unref(G_OBJECT(od->pixbuf));
525 if (od->actor) gtk_clutter_texture_set_from_pixbuf(GTK_CLUTTER_TEXTURE(od->actor), pixbuf, NULL);
526 rc_overlay_update_position(rc, od);
530 rc_overlay_free(rc, od);
534 static gboolean renderer_overlay_get(void *renderer, gint id, GdkPixbuf **pixbuf, gint *x, gint *y)
536 RendererClutter *rc = (RendererClutter *)renderer;
538 PixbufRenderer *pr = rc->pr;
541 g_return_val_if_fail(IS_PIXBUF_RENDERER(pr), FALSE);
543 od = rc_overlay_find(rc, id);
544 if (!od) return FALSE;
546 if (pixbuf) *pixbuf = od->pixbuf;
554 static void renderer_update_sizes(void *renderer)
556 RendererClutter *rc = (RendererClutter *)renderer;
557 ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff };
559 rc->stereo_off_x = 0;
560 rc->stereo_off_y = 0;
562 if (rc->stereo_mode & PR_STEREO_RIGHT)
564 if (rc->stereo_mode & PR_STEREO_HORIZ)
566 rc->stereo_off_x = rc->pr->viewport_width;
568 else if (rc->stereo_mode & PR_STEREO_VERT)
570 rc->stereo_off_y = rc->pr->viewport_height;
572 else if (rc->stereo_mode & PR_STEREO_FIXED)
574 rc->stereo_off_x = rc->pr->stereo_fixed_x_right;
575 rc->stereo_off_y = rc->pr->stereo_fixed_y_right;
580 if (rc->stereo_mode & PR_STEREO_FIXED)
582 rc->stereo_off_x = rc->pr->stereo_fixed_x_left;
583 rc->stereo_off_y = rc->pr->stereo_fixed_y_left;
586 DEBUG_1("update size: %p %d %d %d %d", rc, rc->stereo_off_x, rc->stereo_off_y, rc->pr->viewport_width, rc->pr->viewport_height);
588 printf("renderer_update_sizes scale %d %d\n", rc->pr->width, rc->pr->height);
590 clutter_stage_set_color(CLUTTER_STAGE(rc->stage), &stage_color);
593 clutter_actor_set_size(rc->group, rc->pr->viewport_width, rc->pr->viewport_height);
594 clutter_actor_set_position(rc->group, rc->stereo_off_x, rc->stereo_off_y);
596 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
598 (rc->stereo_mode & PR_STEREO_MIRROR) ? 180 : 0,
599 rc->pr->viewport_width / 2.0, 0, 0);
601 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
603 (rc->stereo_mode & PR_STEREO_FLIP) ? 180 : 0,
604 0, rc->pr->viewport_height / 2.0, 0);
607 rc_overlay_update_positions(rc);
610 static void renderer_scroll(void *renderer, gint x_off, gint y_off)
612 printf("renderer_scroll\n");
613 RendererClutter *rc = (RendererClutter *)renderer;
614 PixbufRenderer *pr = rc->pr;
619 static void renderer_stereo_set(void *renderer, gint stereo_mode)
621 RendererClutter *rc = (RendererClutter *)renderer;
623 rc->stereo_mode = stereo_mode;
626 static void renderer_free(void *renderer)
628 RendererClutter *rc = (RendererClutter *)renderer;
629 GtkWidget *widget = gtk_bin_get_child(GTK_BIN(rc->pr));
631 renderer_remove_pending_updates(rc);
633 rc_overlay_free_all(rc);
637 /* widget still exists */
638 clutter_actor_destroy(rc->group);
639 if (clutter_group_get_n_children(CLUTTER_GROUP(rc->stage)) == 0)
641 printf("destroy %p\n", rc->widget);
642 /* this was the last user */
643 gtk_widget_destroy(rc->widget);
647 printf("keep %p\n", rc->widget);
648 g_object_unref(G_OBJECT(rc->widget));
654 RendererFuncs *renderer_clutter_new(PixbufRenderer *pr)
656 RendererClutter *rc = g_new0(RendererClutter, 1);
660 rc->f.area_changed = renderer_area_changed;
661 rc->f.update_pixbuf = renderer_update_pixbuf;
662 rc->f.free = renderer_free;
663 rc->f.update_zoom = renderer_update_zoom;
664 rc->f.invalidate_region = renderer_invalidate_region;
665 rc->f.scroll = renderer_scroll;
666 rc->f.update_sizes = renderer_update_sizes;
669 rc->f.overlay_add = renderer_overlay_add;
670 rc->f.overlay_set = renderer_overlay_set;
671 rc->f.overlay_get = renderer_overlay_get;
672 rc->f.overlay_draw = renderer_overlay_draw;
674 rc->f.stereo_set = renderer_stereo_set;
678 rc->stereo_off_x = 0;
679 rc->stereo_off_y = 0;
682 rc->pending_updates = NULL;
684 rc->widget = gtk_bin_get_child(GTK_BIN(rc->pr));
688 if (!GTK_CLUTTER_IS_EMBED(rc->widget))
691 DEBUG_0("pixbuf renderer has a child of other type than gtk_clutter_embed");
697 rc->widget = gtk_clutter_embed_new();
698 gtk_container_add(GTK_CONTAINER(rc->pr), rc->widget);
701 gtk_event_box_set_above_child (GTK_EVENT_BOX(rc->pr), TRUE);
702 rc->stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (rc->widget));
704 rc->group = clutter_group_new();
705 clutter_container_add_actor(CLUTTER_CONTAINER(rc->stage), rc->group);
706 clutter_actor_set_clip_to_allocation(CLUTTER_ACTOR(rc->group), TRUE);
708 rc->texture = clutter_texture_new ();
709 clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), rc->texture);
710 g_object_ref(G_OBJECT(rc->widget));
712 gtk_widget_show(rc->widget);
713 return (RendererFuncs *) rc;
717 /* vim: set shiftwidth=8 softtabstop=0 cindent cinoptions={1s: */