2 * Copyright (C) 2006 John Ellis
3 * Copyright (C) 2008 - 2016 The Geeqie Team
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License along
18 * with this program; if not, write to the Free Software Foundation, Inc.,
19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
28 #include "pixbuf-renderer.h"
29 #include "renderer-clutter.h"
39 #define COGL_ENABLE_EXPERIMENTAL_API
40 #define CLUTTER_ENABLE_EXPERIMENTAL_API
42 #include <clutter/clutter.h>
44 #include <clutter-gtk/clutter-gtk.h>
52 #include "pixbuf_util.h"
56 EXIF_ORIENTATION_UNKNOWN = 0,
57 EXIF_ORIENTATION_TOP_LEFT = 1,
58 EXIF_ORIENTATION_TOP_RIGHT = 2,
59 EXIF_ORIENTATION_BOTTOM_RIGHT = 3,
60 EXIF_ORIENTATION_BOTTOM_LEFT = 4,
61 EXIF_ORIENTATION_LEFT_TOP = 5,
62 EXIF_ORIENTATION_RIGHT_TOP = 6,
63 EXIF_ORIENTATION_RIGHT_BOTTOM = 7,
64 EXIF_ORIENTATION_LEFT_BOTTOM = 8
65 } ExifOrientationType;
68 #define GET_RIGHT_PIXBUF_OFFSET(rc) \
69 (( (rc->stereo_mode & PR_STEREO_RIGHT) && !(rc->stereo_mode & PR_STEREO_SWAP)) || \
70 (!(rc->stereo_mode & PR_STEREO_RIGHT) && (rc->stereo_mode & PR_STEREO_SWAP)) ? \
71 rc->pr->stereo_pixbuf_offset_right : rc->pr->stereo_pixbuf_offset_left )
73 #define GET_LEFT_PIXBUF_OFFSET(rc) \
74 ((!(rc->stereo_mode & PR_STEREO_RIGHT) && !(rc->stereo_mode & PR_STEREO_SWAP)) || \
75 ( (rc->stereo_mode & PR_STEREO_RIGHT) && (rc->stereo_mode & PR_STEREO_SWAP)) ? \
76 rc->pr->stereo_pixbuf_offset_right : rc->pr->stereo_pixbuf_offset_left )
79 typedef struct _OverlayData OverlayData;
90 OverlayRendererFlags flags;
93 typedef struct _RendererClutter RendererClutter;
95 struct _RendererClutter
106 GList *pending_updates;
111 GtkWidget *widget; /* widget and stage may be shared with other renderers */
113 ClutterActor *texture;
116 gboolean clut_updated;
117 gint64 last_pixbuf_change;
119 GdkPixbuf *display_pixbuf;
122 typedef struct _RendererClutterAreaParam RendererClutterAreaParam;
123 struct _RendererClutterAreaParam {
131 typedef struct _RendererClutterShaderInfo RendererClutterShaderInfo;
132 struct _RendererClutterShaderInfo {
134 float checkercolor0[3];
135 float checkercolor1[3];
140 static void rc_set_shader(CoglHandle material, const RendererClutterShaderInfo *shaderInfo)
146 shader = cogl_create_shader (COGL_SHADER_TYPE_FRAGMENT);
147 cogl_shader_source (shader,
148 "vec3 checker(vec2 texc, vec3 color0, vec3 color1) \n"
150 " if (mod(floor(texc.x) + floor(texc.y), 2.0) == 0.0) \n"
156 "uniform sampler2D tex; \n"
157 "uniform sampler3D clut; \n"
158 "uniform float scale; \n"
159 "uniform float offset; \n"
160 "uniform float checkersize; \n"
161 "uniform vec3 color0; \n"
162 "uniform vec3 color1; \n"
166 " vec3 bg = checker(gl_FragCoord.xy / checkersize, color0, color1); \n"
167 " vec4 img4 = texture2D(tex, gl_TexCoord[0].xy); \n"
168 " vec3 img3 = img4.bgr; \n"
169 " img3 = img3 * scale + offset; \n"
170 " img3 = texture3D(clut, img3).rgb; \n"
172 " gl_FragColor = vec4(img3 * img4.a + bg * (1.0 - img4.a), 1.0); \n"
175 cogl_shader_compile(shader);
176 gchar *err = cogl_shader_get_info_log(shader);
180 program = cogl_create_program ();
181 cogl_program_attach_shader (program, shader);
182 cogl_handle_unref (shader);
183 cogl_program_link (program);
185 uniform_no = cogl_program_get_uniform_location (program, "tex");
186 cogl_program_set_uniform_1i (program, uniform_no, 0);
188 uniform_no = cogl_program_get_uniform_location (program, "clut");
189 cogl_program_set_uniform_1i (program, uniform_no, 1);
191 uniform_no = cogl_program_get_uniform_location (program, "scale");
192 cogl_program_set_uniform_1f (program, uniform_no, (double) (CLUT_SIZE - 1) / CLUT_SIZE);
194 uniform_no = cogl_program_get_uniform_location (program, "offset");
195 cogl_program_set_uniform_1f (program, uniform_no, 1.0 / (2 * CLUT_SIZE));
197 uniform_no = cogl_program_get_uniform_location (program, "checkersize");
198 cogl_program_set_uniform_1f (program, uniform_no, shaderInfo->checkersize);
200 uniform_no = cogl_program_get_uniform_location (program, "color0");
201 cogl_program_set_uniform_float (program, uniform_no, 3, 1, shaderInfo->checkercolor0);
203 uniform_no = cogl_program_get_uniform_location (program, "color1");
204 cogl_program_set_uniform_float (program, uniform_no, 3, 1, shaderInfo->checkercolor1);
206 cogl_material_set_user_program (material, program);
207 cogl_handle_unref (program);
211 static void rc_prepare_post_process_lut(RendererClutter *rc)
213 PixbufRenderer *pr = rc->pr;
214 static guchar clut[CLUT_SIZE * CLUT_SIZE * CLUT_SIZE * 3];
216 GdkPixbuf *tmp_pixbuf;
222 //~ DEBUG_3("%s clut start", get_exec_time());
224 //~ for (r = 0; r < CLUT_SIZE; r++)
226 //~ for (g = 0; g < CLUT_SIZE; g++)
228 //~ for (b = 0; b < CLUT_SIZE; b++)
230 //~ guchar *ptr = clut + ((b * CLUT_SIZE + g) * CLUT_SIZE + r) * 3;
231 //~ ptr[0] = floor ((double) r / (CLUT_SIZE - 1) * 255.0 + 0.5);
232 //~ ptr[1] = floor ((double) g / (CLUT_SIZE - 1) * 255.0 + 0.5);
233 //~ ptr[2] = floor ((double) b / (CLUT_SIZE - 1) * 255.0 + 0.5);
237 //~ tmp_pixbuf = gdk_pixbuf_new_from_data(clut, GDK_COLORSPACE_RGB, FALSE, 8,
238 //~ CLUT_SIZE * CLUT_SIZE,
240 //~ CLUT_SIZE * CLUT_SIZE * 3,
242 //~ if (pr->func_post_process)
244 //~ pr->func_post_process(pr, &tmp_pixbuf, 0, 0, CLUT_SIZE * CLUT_SIZE, CLUT_SIZE, pr->post_process_user_data);
246 //~ g_object_unref(tmp_pixbuf);
248 //~ DEBUG_3("%s clut upload start", get_exec_time());
249 //~ #if COGL_VERSION_CHECK(1,18,2)
251 //~ CoglContext *ctx = clutter_backend_get_cogl_context(clutter_get_default_backend ());
253 //~ tex3d = cogl_texture_3d_new_from_data(ctx,
254 //~ CLUT_SIZE, CLUT_SIZE, CLUT_SIZE,
255 //~ COGL_PIXEL_FORMAT_RGB_888,
257 //~ CLUT_SIZE * CLUT_SIZE * 3,
261 //~ #elif COGL_VERSION_CHECK(1,10,4)
263 //~ CoglContext *ctx = clutter_backend_get_cogl_context(clutter_get_default_backend ());
265 //~ tex3d = cogl_texture_3d_new_from_data(ctx,
266 //~ CLUT_SIZE, CLUT_SIZE, CLUT_SIZE,
267 //~ COGL_PIXEL_FORMAT_RGB_888,
268 //~ COGL_PIXEL_FORMAT_RGB_888,
270 //~ CLUT_SIZE * CLUT_SIZE * 3,
275 //~ tex3d = cogl_texture_3d_new_from_data(CLUT_SIZE, CLUT_SIZE, CLUT_SIZE,
276 //~ COGL_TEXTURE_NONE,
277 //~ COGL_PIXEL_FORMAT_RGB_888,
278 //~ COGL_PIXEL_FORMAT_RGB_888,
280 //~ CLUT_SIZE * CLUT_SIZE * 3,
284 //~ material = clutter_texture_get_cogl_material(CLUTTER_TEXTURE(rc->texture));
285 //~ cogl_material_set_layer(material, 1, tex3d);
286 //~ cogl_handle_unref(tex3d);
287 //~ DEBUG_3("%s clut end", get_exec_time());
288 //~ rc->clut_updated = TRUE;
293 static void rc_sync_actor(RendererClutter *rc)
295 PixbufRenderer *pr = rc->pr;
301 clutter_actor_set_anchor_point(CLUTTER_ACTOR(rc->texture), 0, 0);
303 DEBUG_3("scale %d %d", rc->pr->width, rc->pr->height);
304 DEBUG_3("pos %d %d", rc->pr->x_offset, rc->pr->y_offset);
306 clutter_actor_set_scale(CLUTTER_ACTOR(rc->texture),
307 (gfloat)pr->width / pr->image_width,
308 (gfloat)pr->height / pr->image_height);
310 switch (pr->orientation)
312 case EXIF_ORIENTATION_TOP_LEFT:
313 /* 1 - Horizontal (normal) */
315 case EXIF_ORIENTATION_TOP_RIGHT:
316 /* 2 - Mirror horizontal */
318 anchor_x = pr->width;
320 case EXIF_ORIENTATION_BOTTOM_RIGHT:
323 anchor_x = pr->width;
324 anchor_y = pr->height;
326 case EXIF_ORIENTATION_BOTTOM_LEFT:
327 /* 4 - Mirror vertical */
330 anchor_y = pr->height;
332 case EXIF_ORIENTATION_LEFT_TOP:
333 /* 5 - Mirror horizontal and rotate 270 CW */
337 case EXIF_ORIENTATION_RIGHT_TOP:
338 /* 6 - Rotate 90 CW */
340 anchor_x = pr->width;
342 case EXIF_ORIENTATION_RIGHT_BOTTOM:
343 /* 7 - Mirror horizontal and rotate 90 CW */
346 anchor_x = pr->width;
347 anchor_y = pr->height;
349 case EXIF_ORIENTATION_LEFT_BOTTOM:
350 /* 8 - Rotate 270 CW */
352 anchor_y = pr->height;
355 /* The other values are out of range */
359 clutter_actor_set_rotation( CLUTTER_ACTOR(rc->texture),
362 clutter_actor_set_rotation( CLUTTER_ACTOR(rc->texture),
366 clutter_actor_set_position(CLUTTER_ACTOR(rc->texture),
367 pr->x_offset - pr->x_scroll + anchor_x,
368 pr->y_offset - pr->y_scroll + anchor_y);
373 static void rc_area_clip_add(RendererClutter *rc, gfloat x, gfloat y, gfloat w, gfloat h)
376 gfloat clip_x, clip_y, clip_w, clip_h, clip_x2, clip_y2;
381 clutter_actor_get_clip(rc->texture, &clip_x, &clip_y, &clip_w, &clip_h);
383 clip_x2 = clip_x + clip_w;
384 clip_y2 = clip_y + clip_h;
386 if (clip_x > x) clip_x = x;
387 if (clip_x2 < x2) clip_x2 = x2;
388 if (clip_y > y) clip_y = y;
389 if (clip_y2 < y2) clip_y2 = y2;
391 clip_w = clip_x2 - clip_x;
392 clip_h = clip_y2 - clip_y;
394 clutter_actor_set_clip(rc->texture, clip_x, clip_y, clip_w, clip_h);
397 #define MAX_REGION_AREA (32768 * 1024)
399 static gboolean rc_area_changed_cb(gpointer data);
401 static void rc_schedule_texture_upload(RendererClutter *rc)
403 if (g_get_monotonic_time() - rc->last_pixbuf_change < 50000)
405 /* delay clutter redraw until the texture has some data
406 set priority between gtk redraw and clutter redraw */
407 DEBUG_3("%s tex upload high prio", get_exec_time());
408 rc->idle_update = g_idle_add_full(CLUTTER_PRIORITY_REDRAW - 10, rc_area_changed_cb, rc, NULL);
412 /* higher prio than histogram */
413 DEBUG_3("%s tex upload low prio", get_exec_time());
415 rc->idle_update = g_idle_add_full(G_PRIORITY_DEFAULT_IDLE - 5, rc_area_changed_cb, rc, NULL);
419 static void update_display_pixbuf(RendererClutter *rc);
421 static gboolean rc_area_changed_cb(gpointer data)
423 RendererClutter *rc = (RendererClutter *)data;
424 PixbufRenderer *pr = rc->pr;
426 RendererClutterAreaParam *par = rc->pending_updates->data;
428 gint h = MAX_REGION_AREA / par->w;
430 if (h > par->h) h = par->h;
432 update_display_pixbuf(rc);
434 if (pr->func_post_process)
436 pr->func_post_process(pr, &rc->display_pixbuf, 0, 0, gdk_pixbuf_get_width(pr->pixbuf), gdk_pixbuf_get_height(pr->pixbuf), pr->post_process_user_data);
439 DEBUG_3("%s upload start", get_exec_time());
442 CoglHandle texture = clutter_texture_get_cogl_texture(CLUTTER_TEXTURE(rc->texture));
444 cogl_texture_set_region(texture,
445 par->x + GET_RIGHT_PIXBUF_OFFSET(rc),
453 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
454 gdk_pixbuf_get_rowstride(pr->pixbuf),
455 gdk_pixbuf_get_pixels(rc->display_pixbuf));
457 DEBUG_3("%s upload end", get_exec_time());
458 rc_area_clip_add(rc, par->x, par->y, par->w, h);
466 rc->pending_updates = g_list_remove(rc->pending_updates, par);
469 if (!rc->pending_updates)
471 clutter_actor_queue_redraw(CLUTTER_ACTOR(rc->texture));
474 /* FIXME: find a better place for this */
475 if (!rc->clut_updated) rc_prepare_post_process_lut(rc);
480 rc_schedule_texture_upload(rc);
482 return FALSE; /* it was rescheduled, possibly with different prio */
486 static void rc_area_changed(void *renderer, gint src_x, gint src_y, gint src_w, gint src_h)
488 RendererClutter *rc = (RendererClutter *)renderer;
489 PixbufRenderer *pr = rc->pr;
490 RendererClutterAreaParam *par;
492 gint width = gdk_pixbuf_get_width(pr->pixbuf);
493 gint height = gdk_pixbuf_get_height(pr->pixbuf);
495 if (pr->stereo_data == STEREO_PIXBUF_SBS || pr->stereo_data == STEREO_PIXBUF_CROSS)
500 if (!pr_clip_region(src_x, src_y, src_w, src_h,
501 GET_RIGHT_PIXBUF_OFFSET(rc), 0, width, height,
502 &src_x, &src_y, &src_w, &src_h)) return;
504 par = g_new0(RendererClutterAreaParam, 1);
506 par->x = src_x - GET_RIGHT_PIXBUF_OFFSET(rc);
510 rc->pending_updates = g_list_append(rc->pending_updates, par);
511 if (!rc->idle_update)
513 rc_schedule_texture_upload(rc);
517 static void rc_remove_pending_updates(RendererClutter *rc)
519 if (rc->idle_update) g_idle_remove_by_data(rc);
521 while (rc->pending_updates)
523 RendererClutterAreaParam *par = rc->pending_updates->data;
524 rc->pending_updates = g_list_remove(rc->pending_updates, par);
529 static void update_display_pixbuf(RendererClutter *rc)
531 PixbufRenderer *pr = rc->pr;
532 GdkPixbuf* tmppixbuf = NULL;
536 if (rc->display_pixbuf)
538 g_object_unref(rc->display_pixbuf);
541 if (!gdk_pixbuf_get_has_alpha(pr->pixbuf))
543 rc->display_pixbuf = gdk_pixbuf_copy(pr->pixbuf);
547 if (pr->ignore_alpha)
549 tmppixbuf = gdk_pixbuf_add_alpha(pr->pixbuf, FALSE, 0, 0, 0);
551 pixbuf_ignore_alpha_rect(tmppixbuf, 0, 0, gdk_pixbuf_get_width(pr->pixbuf), gdk_pixbuf_get_height(pr->pixbuf));
553 rc->display_pixbuf = gdk_pixbuf_composite_color_simple (tmppixbuf,
554 gdk_pixbuf_get_width(pr->pixbuf),
555 gdk_pixbuf_get_height(pr->pixbuf),
559 ((options->image.alpha_color_1.red << 8 & 0x00FF0000) +
560 (options->image.alpha_color_1.green & 0x00FF00) +
561 (options->image.alpha_color_1.blue >> 8 & 0x00FF)),
562 ((options->image.alpha_color_2.red << 8 & 0x00FF0000) +
563 (options->image.alpha_color_2.green & 0x00FF00) +
564 (options->image.alpha_color_2.blue >> 8 & 0x00FF)));
565 g_object_unref(tmppixbuf);
569 rc->display_pixbuf = gdk_pixbuf_composite_color_simple (pr->pixbuf,
570 gdk_pixbuf_get_width(pr->pixbuf),
571 gdk_pixbuf_get_height(pr->pixbuf),
575 ((options->image.alpha_color_1.red << 8 & 0x00FF0000) +
576 (options->image.alpha_color_1.green & 0x00FF00) +
577 (options->image.alpha_color_1.blue >> 8 & 0x00FF)),
578 ((options->image.alpha_color_2.red << 8 & 0x00FF0000) +
579 (options->image.alpha_color_2.green & 0x00FF00) +
580 (options->image.alpha_color_2.blue >> 8 & 0x00FF)));
586 static void rc_update_pixbuf(void *renderer, gboolean lazy)
588 RendererClutter *rc = (RendererClutter *)renderer;
589 PixbufRenderer *pr = rc->pr;
591 DEBUG_3("rc_update_pixbuf");
593 update_display_pixbuf(rc);
594 rc_remove_pending_updates(rc);
596 rc->last_pixbuf_change = g_get_monotonic_time();
597 DEBUG_3("%s change time reset", get_exec_time());
601 if (pr->func_post_process)
603 pr->func_post_process(pr, &rc->display_pixbuf, 0, 0, gdk_pixbuf_get_width(pr->pixbuf), gdk_pixbuf_get_height(pr->pixbuf), pr->post_process_user_data);
606 gint width = gdk_pixbuf_get_width(pr->pixbuf);
607 gint height = gdk_pixbuf_get_height(pr->pixbuf);
609 DEBUG_3("pixbuf size %d x %d (%d)", width, height, gdk_pixbuf_get_has_alpha(pr->pixbuf) ? 32 : 24);
611 gint prev_width, prev_height;
613 if (pr->stereo_data == STEREO_PIXBUF_SBS || pr->stereo_data == STEREO_PIXBUF_CROSS)
619 clutter_texture_get_base_size(CLUTTER_TEXTURE(rc->texture), &prev_width, &prev_height);
621 if (width != prev_width || height != prev_height)
623 /* FIXME use CoglMaterial with multiple textures for background, color management, anaglyph, ... */
624 CoglHandle texture = cogl_texture_new_with_size(width,
626 COGL_TEXTURE_NO_AUTO_MIPMAP,
627 gdk_pixbuf_get_has_alpha(pr->pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888);
629 if (texture != COGL_INVALID_HANDLE)
631 clutter_texture_set_cogl_texture(CLUTTER_TEXTURE(rc->texture), texture);
632 cogl_handle_unref(texture);
635 clutter_actor_set_clip(rc->texture, 0, 0, 0, 0); /* visible area is extended as area_changed events arrive */
638 rc_area_changed(renderer, GET_RIGHT_PIXBUF_OFFSET(rc), 0, width, height);
641 rc->clut_updated = FALSE;
647 static void rc_update_zoom(void *renderer, gboolean lazy)
649 RendererClutter *rc = (RendererClutter *)renderer;
651 DEBUG_3("rc_update_zoom");
655 static void rc_invalidate_region(void *renderer, gint x, gint y, gint w, gint h)
659 static OverlayData *rc_overlay_find(RendererClutter *rc, gint id)
663 work = rc->overlay_list;
666 OverlayData *od = work->data;
669 if (od->id == id) return od;
675 static void rc_overlay_actor_destroy_cb(ClutterActor *actor, gpointer user_data)
677 OverlayData *od = user_data;
681 static void rc_overlay_free(RendererClutter *rc, OverlayData *od)
683 rc->overlay_list = g_list_remove(rc->overlay_list, od);
685 if (od->pixbuf) g_object_unref(G_OBJECT(od->pixbuf));
686 if (od->actor) clutter_actor_destroy(od->actor);
690 static void rc_overlay_update_position(RendererClutter *rc, OverlayData *od)
694 pw = gdk_pixbuf_get_width(od->pixbuf);
695 ph = gdk_pixbuf_get_height(od->pixbuf);
699 if (od->flags & OVL_RELATIVE)
701 if (px < 0) px = rc->pr->viewport_width - pw + px;
702 if (py < 0) py = rc->pr->viewport_height - ph + py;
704 if (od->actor) clutter_actor_set_position(od->actor, px, py);
707 static void rc_overlay_update_positions(RendererClutter *rc)
711 work = rc->overlay_list;
714 OverlayData *od = work->data;
717 rc_overlay_update_position(rc, od);
721 static void rc_overlay_free_all(RendererClutter *rc)
725 work = rc->overlay_list;
728 OverlayData *od = work->data;
731 rc_overlay_free(rc, od);
735 static gint rc_overlay_add(void *renderer, GdkPixbuf *pixbuf, gint x, gint y, OverlayRendererFlags flags)
737 RendererClutter *rc = (RendererClutter *)renderer;
738 PixbufRenderer *pr = rc->pr;
742 g_return_val_if_fail(IS_PIXBUF_RENDERER(pr), -1);
743 g_return_val_if_fail(pixbuf != NULL, -1);
746 while (rc_overlay_find(rc, id)) id++;
748 od = g_new0(OverlayData, 1);
751 g_object_ref(G_OBJECT(od->pixbuf));
756 od->actor = gtk_clutter_texture_new();
757 g_signal_connect (od->actor, "destroy", G_CALLBACK(rc_overlay_actor_destroy_cb), od);
759 gtk_clutter_texture_set_from_pixbuf(GTK_CLUTTER_TEXTURE (od->actor), pixbuf, NULL);
760 clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), od->actor);
762 rc->overlay_list = g_list_append(rc->overlay_list, od);
763 rc_overlay_update_position(rc, od);
768 static void rc_overlay_set(void *renderer, gint id, GdkPixbuf *pixbuf, gint x, gint y)
770 RendererClutter *rc = (RendererClutter *)renderer;
771 PixbufRenderer *pr = rc->pr;
774 g_return_if_fail(IS_PIXBUF_RENDERER(pr));
776 od = rc_overlay_find(rc, id);
781 g_object_ref(G_OBJECT(pixbuf));
782 g_object_unref(G_OBJECT(od->pixbuf));
788 if (od->actor) gtk_clutter_texture_set_from_pixbuf(GTK_CLUTTER_TEXTURE(od->actor), pixbuf, NULL);
789 rc_overlay_update_position(rc, od);
793 rc_overlay_free(rc, od);
797 static gboolean rc_overlay_get(void *renderer, gint id, GdkPixbuf **pixbuf, gint *x, gint *y)
799 RendererClutter *rc = (RendererClutter *)renderer;
801 PixbufRenderer *pr = rc->pr;
804 g_return_val_if_fail(IS_PIXBUF_RENDERER(pr), FALSE);
806 od = rc_overlay_find(rc, id);
807 if (!od) return FALSE;
809 if (pixbuf) *pixbuf = od->pixbuf;
817 static void rc_update_viewport(void *renderer)
819 RendererClutter *rc = (RendererClutter *)renderer;
820 ClutterColor stage_color = { rc->pr->color.red / 256, rc->pr->color.green / 256, rc->pr->color.blue / 256, 0xff };
822 rc->stereo_off_x = 0;
823 rc->stereo_off_y = 0;
825 if (rc->stereo_mode & PR_STEREO_RIGHT)
827 if (rc->stereo_mode & PR_STEREO_HORIZ)
829 rc->stereo_off_x = rc->pr->viewport_width;
831 else if (rc->stereo_mode & PR_STEREO_VERT)
833 rc->stereo_off_y = rc->pr->viewport_height;
835 else if (rc->stereo_mode & PR_STEREO_FIXED)
837 rc->stereo_off_x = rc->pr->stereo_fixed_x_right;
838 rc->stereo_off_y = rc->pr->stereo_fixed_y_right;
843 if (rc->stereo_mode & PR_STEREO_FIXED)
845 rc->stereo_off_x = rc->pr->stereo_fixed_x_left;
846 rc->stereo_off_y = rc->pr->stereo_fixed_y_left;
849 DEBUG_3("rc_update_viewport scale %d %d", rc->pr->width, rc->pr->height);
851 clutter_stage_set_color(CLUTTER_STAGE(rc->stage), &stage_color);
854 clutter_actor_set_size(rc->group, rc->pr->viewport_width, rc->pr->viewport_height);
855 clutter_actor_set_position(rc->group, rc->stereo_off_x, rc->stereo_off_y);
857 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
859 (rc->stereo_mode & PR_STEREO_MIRROR) ? 180 : 0,
860 rc->pr->viewport_width / 2.0, 0, 0);
862 clutter_actor_set_rotation(CLUTTER_ACTOR(rc->group),
864 (rc->stereo_mode & PR_STEREO_FLIP) ? 180 : 0,
865 0, rc->pr->viewport_height / 2.0, 0);
868 rc_overlay_update_positions(rc);
871 static void rc_scroll(void *renderer, gint x_off, gint y_off)
873 DEBUG_3("rc_scroll");
874 RendererClutter *rc = (RendererClutter *)renderer;
879 static void rc_stereo_set(void *renderer, gint stereo_mode)
881 RendererClutter *rc = (RendererClutter *)renderer;
883 rc->stereo_mode = stereo_mode;
886 static void rc_free(void *renderer)
888 RendererClutter *rc = (RendererClutter *)renderer;
889 GtkWidget *widget = gtk_bin_get_child(GTK_BIN(rc->pr));
891 if (rc->display_pixbuf)
893 g_object_unref(rc->display_pixbuf);
896 rc_remove_pending_updates(rc);
898 rc_overlay_free_all(rc);
902 /* widget still exists */
903 clutter_actor_destroy(rc->group);
904 if (clutter_group_get_n_children(CLUTTER_GROUP(rc->stage)) == 0)
906 DEBUG_1("destroy %p", rc->widget);
907 /* this was the last user */
908 gtk_widget_destroy(rc->widget);
912 DEBUG_1("keep %p", rc->widget);
913 g_object_unref(G_OBJECT(rc->widget));
919 /* initialize shader for transparency background checker */
920 static void renderer_clutter_init_checker_shader(RendererClutter *rc)
922 const RendererClutterShaderInfo info = {
923 16.0, /* checker size */
924 {0.6, 0.6, 0.6}, /* color 0 */
925 {0.4, 0.4, 0.4} /* color 1 */
927 rc_set_shader(clutter_texture_get_cogl_material(CLUTTER_TEXTURE(rc->texture)), &info);
930 RendererFuncs *renderer_clutter_new(PixbufRenderer *pr)
932 RendererClutter *rc = g_new0(RendererClutter, 1);
936 rc->f.area_changed = rc_area_changed;
937 rc->f.update_pixbuf = rc_update_pixbuf;
938 rc->f.free = rc_free;
939 rc->f.update_zoom = rc_update_zoom;
940 rc->f.invalidate_region = rc_invalidate_region;
941 rc->f.scroll = rc_scroll;
942 rc->f.update_viewport = rc_update_viewport;
945 rc->f.overlay_add = rc_overlay_add;
946 rc->f.overlay_set = rc_overlay_set;
947 rc->f.overlay_get = rc_overlay_get;
949 rc->f.stereo_set = rc_stereo_set;
953 rc->stereo_off_x = 0;
954 rc->stereo_off_y = 0;
957 rc->pending_updates = NULL;
959 rc->display_pixbuf = NULL;
961 rc->widget = gtk_bin_get_child(GTK_BIN(rc->pr));
965 if (!GTK_CLUTTER_IS_EMBED(rc->widget))
968 DEBUG_3("pixbuf renderer has a child of other type than gtk_clutter_embed");
974 rc->widget = gtk_clutter_embed_new();
975 gtk_container_add(GTK_CONTAINER(rc->pr), rc->widget);
978 gtk_event_box_set_above_child (GTK_EVENT_BOX(rc->pr), TRUE);
979 rc->stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (rc->widget));
981 rc->group = clutter_group_new();
982 clutter_container_add_actor(CLUTTER_CONTAINER(rc->stage), rc->group);
983 clutter_actor_set_clip_to_allocation(CLUTTER_ACTOR(rc->group), TRUE);
985 rc->texture = clutter_texture_new ();
986 clutter_container_add_actor(CLUTTER_CONTAINER(rc->group), rc->texture);
988 //~ renderer_clutter_init_checker_shader(rc); //FIXME
989 g_object_ref(G_OBJECT(rc->widget));
991 gtk_widget_show(rc->widget);
992 return (RendererFuncs *) rc;
996 /* vim: set shiftwidth=8 softtabstop=0 cindent cinoptions={1s: */