<guilabel>Similarity (high)</guilabel>\r
</term>\r
<listitem>\r
- <para>Very similar image content.</para>\r
+ <para>Very similar image content. Preset to 95%.</para>\r
</listitem>\r
</varlistentry>\r
<varlistentry>\r
<guilabel>Similarity</guilabel>\r
</term>\r
<listitem>\r
- <para>Similar image content.</para>\r
+ <para>Similar image content. Preset to 90%.</para>\r
</listitem>\r
</varlistentry>\r
<varlistentry>\r
<guilabel>Similarity (low)</guilabel>\r
</term>\r
<listitem>\r
- <para>Slightly similar image content.</para>\r
+ <para>Slightly similar image content. Preset to 85%.</para>\r
</listitem>\r
</varlistentry>\r
<varlistentry>\r
</term>\r
<listitem>\r
<para>\r
- The percentage value to used to consider two images a match is configured in the spin box at the bottom of the window.\r
+ The percentage value to used to consider two images a match is configured in the spin box at the bottom of the window. Setting a value to less than 85 is not likely to be useful.\r
</para>\r
</listitem>\r
</varlistentry>\r
<title>Thumbnails</title>\r
<para>Thumbnails can be displayed beside each image in the result list by enabling the Thumbnails check box.</para>\r
</section>\r
- <section id="Rotation">\r
- <title>Ignore Rotation</title>\r
- <para>When checked, the rotational orientation of images will be ignored.</para>\r
+ <section id="Orientation">\r
+ <title>Ignore Orientation</title>\r
+ <para>When selected and a similarity compare is being used, the images are checked against 4 rotations: 0°, 90°, 180°, 270°, plus flip and mirror.</para>\r
</section>\r
<section id="Sort">\r
<title>Sort</title>\r
gtk_box_pack_start(GTK_BOX(status_box), button, FALSE, FALSE, PREF_PAD_SPACE);
gtk_widget_show(button);
- dw->button_rotation_invariant = gtk_check_button_new_with_label(_("Ignore Rotation"));
+ dw->button_rotation_invariant = gtk_check_button_new_with_label(_("Ignore Orientation"));
gtk_widget_set_tooltip_text(GTK_WIDGET(dw->button_rotation_invariant), "Ignore image orientation");
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dw->button_rotation_invariant), options->rot_invariant_sim);
g_signal_connect(G_OBJECT(dw->button_rotation_invariant), "toggled",