Fix runtime error
[geeqie.git] / src / renderer-clutter.c
2021-10-07 Colin ClarkFix runtime error
2021-07-17 Klaus EthgenMergin several old merge requests
2021-05-05 Colin ClarkConvert TODOs and FIXMEs to Doxygen style
2020-09-26 Colin ClarkGDK_INTERP_HYPER is deprecated
2020-06-15 Colin ClarkFix #397: GPU acceleration
2020-06-03 Colin ClarkTmp fix #397: GPU acceleration
2017-09-17 Colin ClarkRevise DEBUG_0() usage
2016-05-24 Klaus EthgenUpdate copyright in all files
2016-03-29 Colin ClarkUpdate for new cogl version
2012-10-02 Klaus EthgenMerge branch 'master' into ke-lua
2012-09-04 Laurent MoninMinor indentation fixes.
2012-09-04 Laurent MoninCleanup checker shader code.
2012-09-04 Laurent MoninFix exif orientation in clutter rendering mode.
2012-08-30 Laurent MoninTrim trailing white spaces on empty lines.
2012-08-30 Laurent MoninTrim trailing white spaces.
2012-08-20 Vladimir Nadvornikclutter compatibility fixes
2012-08-18 Vladimir Nadvornikspeed improvements
2012-08-18 Vladimir Nadvornikdropped renderer->overlay_draw
2012-08-18 Vladimir Nadvornikrenamed renderer->update_sizes to update_viewport
2012-08-18 Vladimir Nadvornikclutter renderer code cleanup
2012-08-18 Vladimir Nadvornikdynamic change of texture upload priority
2012-08-18 Vladimir Nadvornikimplemented post-processing via 3d texture
2012-08-18 Vladimir Nadvornikdraw background checkboard using fragment shader
2012-08-18 Vladimir Nadvornikclutter drawing improvement
2012-08-18 Vladimir Nadvornikadded overlay and stereo input
2012-08-18 Vladimir Nadvornikupdate the texture with lower priority
2012-08-18 Vladimir Nadvorniktry to preserve original texture
2012-08-18 Vladimir Nadvornikadded autoconf test for clutter
2012-08-18 Vladimir Nadvorniksimplified mirrored stereo drawing
2012-08-18 Vladimir Nadvornikexpose/draw method moved to renderer-tiles
2012-08-18 Vladimir Nadvornikimplemented clutter-based renderer